Bleachbone Verge

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bleachbone Verge

Land

: Add .

: Add . Activate only if you control a Plains or a Swamp.

theNeroTurtle on Kaalia DDA

2 months ago

Great commander. Solid build. What kind of suggestions are you looking for? For starters, I think you could clean up the mana base a little bit and still stay in budget. Other than tri-lands, tapped lands are kind of lame.

Reflecting Poolfoil - a little pricy.

Savai Triome - a little pricy.

Lowlife lands are an option, like Raucous Carnival

Verge lands are worth considering. Example: Bleachbone Verge

Fetch Lands are best next to duals to be honest. Sacred Foundry

Slow Lands are great, too. Easy prices. Example: Shattered Sanctum

Most people don't like pain lands, but they are better than waiting a turn to use what you have. Example: Caves of Koilos.

Check lands are a great price. Example: Dragonskull Summit

Filter lands aren't great, but good, too. Example: Rugged Prairie

Battlebond's are pricy, but don't break the bank. Example: Spectator Seating

In Commander, speed is king. 1+ from me. You just need a little more speed.

theNeroTurtle on MF Doomhive

2 months ago

boozybenny, first place I would start is the mana base. In tri-color you don’t want any lands that enter tapped. You need speed. Secondly, to be proficient you need mana ramp.

There are tons of options for dual lands that do not enter tapped. Quite a few that are not very expensive. Once you line that out, to be fast in tri-color, I would drop in at least 5 land tutors similar to Cultivate, which you are already running.

Expensive Ones

Bayou

Savannah

Scrubland

Regular Price Range

Vault of Champions

Undergrowth Stadium

Bountiful Promenade

Wooded Bastion

Fetid Heath

Twilight Mire

Marsh Flats

Verdant Catacombs

Windswept Heath

Easy Money Ones

Isolated Chapel

Sunpetal Grove

Woodland Cemetery

Brushland

Caves of Koilos

Llanowar Wastes

Deathcap Glade

Overgrown Farmland

Shattered Sanctum

Godless Shrine

Overgrown Tomb

Temple Garden

Hushwood Verge

Bleachbone Verge

Wastewood Verge

Sandsteppe Citadel

DemonDragonJ on 100 Shades of Gray

1 year ago

I have replaced Tainted Field with Bleachbone Verge, because the newer land is generally superior to the older one.

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