Phyrexian Devourer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Phyrexian Devourer

Artifact Creature — Phyrexian Construct

When Phyrexian Devourer's power is 7 or greater, sacrifice it.

Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.

DreadKhan on EDH NecroPotentence

6 days ago

I have an abiding fondness for Necropotence, and I've always been curious if there isn't some crazy things Asmodeus can do, so thanks for posting!

Good Old Gary is a good life gain source in Black, and technically you can reanimate him. People often use it as a win con, so if you're worried you might play it late game and just kill everyone it's a real concern and may not be your cup of tea if you want a more Commander dependent strategy.

If you want a backup Crypt Rats there is also Thrashing Wumpus, which can be activated a couple times. BTW Crypt Rats REALLY likes Gift of Doom in my experience, B to board wipe can give you a lot of time to fart around, and Gift of Doom is one of the hardest to interact with protection effects if you use it's Morph ability to attach it.

I'm not sure it really matters, but I think Elixir of Immortality is better than Feldon's Cane.

I have done some reading on Necrotic Ooze combos (mostly for Meren decks), you can combine Necrotic Ooze in play with Phyrexian Devourer and something like Triskelion or Walking Ballista to win on the spot... Since those work by similarly only applying the activated ability (and not any Static abilities) your idea should work too to draw cards for very cheap (or free with your Skirge Familiar).

I don't think I've ever used it in an EDH deck yet, but Strands of Night is probably worth a look if you like reanimating stuff. I think the issue is I have no mono-black decks, it's much better in mono-black.

Your Feast of Sanity might like Sickening Dreams?

If you don't mind being in Esper, Zur the Enchanter *f-etch* is a great Necropotence based Commander, probably more powerful than Asmodeus, but more of a 'kill on sight' option as a result.

Jack-Frost on

1 year ago

adiavishalom I initially removed aetherling because I felt it's mana value was too expensive, and I removed the artifact lands because I didn't feel a pressing need for them and unless they are really utilized they are more vulnerable to removal. In terms of sword of truth and justice, I was looking into proliferate because we heavily utilize energy counters in this deck and they can be proliferated. That also goes for the +1/+1 counters that Sword of Truth and Justice, Phyrexian Devourer, Soulherder, etc. of ours as well as any activated abilities Rex, Cyber-Hound steals can produce.

Please note that this deck is still heavily under construction and is far from complete, so take everything with a grain of salt as quite a few overhauls will likely occur

DreadKhan on Meren, currently

2 years ago

There is also Necrotic Ooze, Phyrexian Devourer and Triskelion (or Walking Ballista) which will just kill everyone as long as you have some MV in your deck left. I think you can assemble this combo pretty easily with Buried Alive or some self-mill. I use Gravecrawler/Feeder/Plunderer myself, and I dig them out with Protean Hulk, which can then generate infinite Experience for Meren, making it possible for her to reanimate it for you to find a payoff for death or etb.

Hulk can also dig out Disciple of the Vault, Melira, Sylvok Outcast, Lesser Masticore and Viscera Seer or Feeder, which will just win on the spot usually. I will say, you do have to target with Disciple, so you can get blanked if someone has protection of some kind, so I don't use this combo myself, but it seems solid (if low on redundancy). It might be worth mentioning, but your Mazirek is very useful with any Persist creatures, since Mazirek can put a +1 counter on one if you have 2 you can sacrifice separately, this will go infinite with any free sac outlet, like Viscera Seer.

If you use Hulk, there is Activated Sleeper, or Phyrexian Delver which can extend your Hulk's lifespan to dig out more stuff. I'm pretty sure there are a few more out there, but I think Sleeper is the best.

I'm guessing you're not really looking for cEDH type stuff, but if you want really spicy stuff, I could direct you to very strong Meren lists you can get ideas from. I have a Meren deck that's roughly High Power atm, able to be extremely harsh to the board but also able to combo off fairly quickly/consistently if I want to. Nel Toth Community College and Round Table is the list, which has the cards sorted into custom piles to make it easier to understand (debatable if that was a success, you can switch it at the top of the decklist). Key points I'd suggest you consider is running tons of non-artifact, non-spell ramp, mostly creature based, enough to shave lands down at least somewhat, and an emphasis on small creatures that can either sacrifice themselves or something else. I would also suggest finding ways to substitute everything else with creatures, Meren really wants to have access to creatures and sac outlets, so stuff like Dockside Chef and Skullport Merchant can be better than other, non-creature options (other than busted ones like Ashnod's Altar, Phyrexian Altar, and Altar of Dementia that are just amazing). I even run Lurking Predators to just dump creatures onto the board, usually as sacrifice fodder, because I have over 50 creatures in the deck, it's very possible to get more than 2 creatures in a cycle.

Hope some of this helps!

Guerric on Good Cards That You Just …

2 years ago

I agree on Thassa's Oracle and Demonic Consultation and other boring win cons that everyone runs. If you are going to do combo, at least be creative and have a wide variety of ways to go about it.

Also, I hate any cards that can combo and win the game but are otherwise horrible on their own, like Triskelion and Phyrexian Devourer. These cards are just horrible if you are not using Necrotic Ooze or Mikaeus, the Unhallowed to win with them, and I hate cards that are bad on their own and will sit uselessly in my hand until I can win with them. It was good to get that off my chest.

ClockworkSwordfish on The Strangest Voltron

2 years ago

A lot of great picks here for fun abilities to slap on Mairsil. A great one I think you might appreciate is on the ol' stinker Infernal Denizen. Tapping to steal a creature is no mean feat, especially if you have a sacrifice outlet to go with it.

Of course, it looks like you plan to bounce Mairsil out of play regularly, and that doesn't play too great with the Denizen's ability. In such a case, you could also consider Empress Galina, Memnarch, Helm of Possession, Aladdin and maybe Simic Manipulator (to go with Anthroplasm or Phyrexian Devourer?)

Lhurgyof on "... Huh!" - Laelia Funstuff EDH

3 years ago

Could use more Phyrexian Devourer.

+1 from me, cool deck and a fun concept.

AkaAkuma on Reyhan and Ishai's Counterattack

3 years ago

Dylls in a 4 man game you're correct! Something like Phyrexian Devourer could do the trick too.

Lanzo493 on Milling with Defenders

3 years ago

I second Eater of the Dead. It’s great and works even better with Slagwurm Armor on it. Another fun card is Phyrexian Devourer which can get you one big mill at the cost of a portion of your library.

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