Karn, the Great Creator

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Karn, the Great Creator

Legendary Planeswalker — Karn

Artifact abilities of artifacts your opponents control can't be activated.

+1: Until your next turn, up to one target noncreature artifact become an artifact creature with power and toughness equal to the amount of artifacts equal to their converted mana cost/mana value.

-2: You may choose an artifact card you own from outside the game or in exile, reveal that card and put it to your hand.

Profet93 on Gingerbread Beatdowns

4 weeks ago

Cloud Key/Semblance Anvil/artifact cost reducer/Ugin, the Ineffable + Mystic Forge + Sensei's Divining Top = Draw ur entire deck. Each piece is useful on it's own.

U already have basalt + forsaken = infinite colorless. Add in a Rings of Brighthearth for forsaken redundancy. Moreover, basalt + rings + sensei's = draw and cast ur entire deck. Not saying to add rings per say in this deck, just worth noting.

Sanctum of Ugin > Environmental sceience - Environmental sucks, its just a land and life for mana. Ur not running emrakrul so there is no benefit of cost reduction that I see. Sanctum, while not needed, is a nice land to have. Don't even need sanctum, perhaps just more card draw.

Blinkmoth Well and Blinkmoth Urn are a superb synergy u should look into.

U can also go the super spicy risky route with Mycosynth Lattice + Karn, the Great Creator = Lattice is super risky but might be worth it if you wanna switch things up. Karn is great because he can help recur important pieces.

RiotRunner789 on When is it Acceptable, if …

1 month ago

With some digging:

Runic Repetition, Karn, the Great Creator, Kaya the Inexorable, and Mirror of Fate can all pull cards from exile (though with restrictions).

For reference from above: Pull from Eternity, and Riftsweeper.

On topic, I agree with Rosewater. Temporary exile effects like Light Up the Stage are fine. It's reds way of card advantage which is almost always weaker then just having extra cards in hand. Other effects that pull exiled cards back (that weren't the original card) are not as acceptable.

I'm also okay with Kaya, in that ult-emblems are generally allowable to be game breaking since they should end the game relatively soon. The other cards seems unnecessary.

Side note, could of sworn there were a couple Eldrazi cards that pulled exiled cards to the graveyard but can't seem to find them. Would state that a card, especially a creature card, like that should not printed.

leon_bulminot on Bedh Urza Stax(<500 USD!)

2 months ago

I feel like this is solid, but you are missing just some nicely cards that are budget. And combo better than stuff you have.

Lotus Petal is a nice early game card but trash honestly, for a deck like this. A Prototype Portal being bounced would serve better. Add in a Seat of the Synod with Portal and now you're putting out your regular land, plus an artifact lands each turn. I know Lotus is quick but it's paltry compared to Portal, especially for mid game decks. Lotus is pretty much worthless to Urza decks once he's out.

Imagine cloning Isochron. CEDH is fast but when you start dropping extra Sol Rings for 2 or 3 turns, bounce, then do some Etherium Scultpors... Prototype Portal is so very underrated. Your aim is mid game and since you do graveyard denial, exiling stops most opponents from touching your graveyard.

Another swap I'd suggest is Memory Lapse over Pact of Negation. One, SUPER budget friendly. Two? Pairs with Isochron and you now lockdown the table by stopping opponents from drawing anything new. Free for a possible game winning jam up is nice. 2 cost for guarenteed game jamming is better. And Pact is an all in that leaves you down the following turn if someone manages some BS, and only for one opponent. Memory Lapse not only does the same counter for 2, but has extra value of hurting the opponent's draw. Plus, you aren't SOL if someone plays a Demolition Field or Armageddon.

Just a few thoughts.

Oh and if you want to be super nasty with Winter Orb, Karn, the Great Creator+Mycosynth Lattice is game over for most pods. Just thoughts and the Why behind the thoughts.

SaberTech on Commander bracket recommendation

5 months ago

I don't know if you can program the system to detect certain combinations of cards in deck lists but Living Plane, Nature's Revolt, Natural Affinity, and Kamahl, Fist of Krosa are often played in conjunction with cards like Elesh Norn, Grand Cenobite with the intent to destroy and deny opponents lands.

Mycosynth Lattice + Sydri, Galvanic Genius, Karn, Silver Golem *oversized*, or Karn, the Great Creator are some other notable mana destruction/denial combos.

Sliverguy420 on 1+1+1=7??? That's BS

6 months ago

Karn, the Great Creator was used with Mycosynth Lattice before lattice got banned. Kaldra Compleat is another option, and "ugin, eye of the storms" from the upcoming dragonstorm set is just bonkers. Kozilek's Command has been seeing play, and Echoes of Eternity seems fun.

Weird_Frisbee on 1+1+1=7??? That's BS

6 months ago

Sliverguy420 such as? I've been out of MTG for awhile so i'm not caught up to speed. But based on some Top8 lists i've seen: I hate Karn, the Great Creator. Devourer of Destiny is interesting i'll admit, as is Glaring Fleshraker. I should get my hands on some Ugin's Labyrinth and Sire of Seven Deaths.

Profet93 on Karn, Collector of Trinkets

7 months ago

CrazyDanPsycho

Basalt Monolith + Forsaken Monument =

Basalt + rings of brighthearth + 2 mana = + Sensei's Divining Top = draw

Mystic Forge + Top = Synergy. Top + Forge + = draw

Ugin ineffable/artifact cost reducer + top + forge = draw

Everflowing Chalice (4 counters) + voltaic key + rings =

Metalworker + voltaic key + rings =

Sanctum of Ugin - Tutor

Karn, the Great Creator + Mysconsith lattice = Hard lock

Blinkmoth Well - Politics

Blinkmoth Urn - Ramp + Well = One sided ramp

Blackerhawk on Doubling Walkers

8 months ago

Those are some great suggestions, I think I do have a Darksteel Forge somewhere, so I'm gonna be adding that. I do need some sideboard cards to find with Karn, the Great Creator, But I think I'll be needing an additional Karn, maybe two. Why the Rampant Growth instead of Search for Tomorrow though? I used the Search because of the 1 mana suspend, but maybe since I've got the Birds of Paradise there is no need for the 1 CMC drop?

Thanks a lot for the help, I'll get crafting with this.

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