Dream Cache

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dream Cache

Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

KongMing on Link's Adventure (Galea, Kindler of Hope)

6 months ago

May I suggest Scroll Rack and Dream Cache for a bit of topdeck manipulation?

Basshunter on Flashy Angels

10 months ago

Hi, nice deck - I think about building an Errant and Giada deck aswell..

In my opinion you could use some more topdeck-effects, you could just go for scry - there are a lot of cards in blue. Here are some ideas:

Omen of the Sea, Omen of the Sun, Brainstorm, Ponder, Preordain, Serum Visions, Dream Cache

0rc on Cheapskate Talrand (Competitive, Budget $75!!)

1 year ago

SufferFromEDHD, while I appreciate the feedback, this deck explicitly does NOT dig for Oracle—in fact it avoids it so much that if we accidentally draw it, we use specialized cantrips/slowtrips to tuck it back in! (See Library of Lat-Nam and Dream Cache.) While most of your recommendations are a bit off base due to price point (this is an extreme budget deck) or relevance in this particular build, I appreciate that you apparently have knowledge of some obscure cards I am Interested in incorporating into jank elsewhere :)

NV_1980 on Riddle Me This, Riddle Me That

1 year ago

This looks like fun but it also looks a bit (too) slow as most cards in your deck have an average CMC of 5+ and it will take on average five turns to summon your commander in order to cheat your creatures into play. I think there are ways to keep your deck budget, while still increasing its speed. First off, I think adding the talismans (Talisman of Dominance, Talisman of Hierarchy, Talisman of Progress) would help.

Second, a few cheap scrying/draw resources like Portent, Esper Charm, Index, Telling Time, Otherworldly Gaze, Opt, Dream Cache, Serum Visions and Sphinx's Revelation can really help you find the cards you need a bit quicker.

Hope this helps.

andyboyjack on Four color maze's end, in COMMANDER?

1 year ago

FURTHER NOTES: Some bank busting upgrades.

Dream Cache cut for Jace, the Mind Sculptor.

The deck LOVES brainstorm effects, and Jace (while being one of the most powerful cards in the game) is infinitely better at brainstorming.

Mnemonic Wall cut for Snapcaster Mage.

Snapcaster mage does everything Mnemonic wall does but better, cheaper and enters at instant speed.

Forest cut for Urza's Saga.

I don't know what to say, Urza's saga is offers redundancy in being able to fetch up Amulet of Vigor or other utility artifacts, while also being fetchable itself with the myriad of land tutors in the deck. The deck would be great with it, but who could afford it?

Negate cut for Force of Negation.

This is self explanatory.

Conjurer's Closet cut for Sylvan Library.

Closet is actually quite slow due to its mana cost, and sylvan library is a once a turn brainstorm. A must include.

Llanowar Scout cut for Burgeoning.

despite llanowar scout being a good target for Retreat to Coralhelm, that's about the only utility you'll be able to get from it. Burgeoning does everything else better and cheaper while also being less vulnerable to removal. Else you could add Prophet of Kruphix and go absolutely hog wild with maze's end triggers, then the scout can stay and I'd cut something else for burgeoning.

You can also add some other commander staples too like smothering tithe and rhystic study, don't know what you'd cut, probably some of the blinks and the wall. Realistically the deck could stand to have all the basics replaced with fetches, fast dual lands and triomes, given it's extremely color hungry even with all the gates, but that's not 100% necessary. Your wallet will be absolutely crying by the time you're finished.

thefiresoflurve on Kawarimi no Jutsu

1 year ago

Brainstorm would be a great include, too. Not sure if I'd run it in addition to Dream Cache or instead of it.

Optimator on Yoriko and Some Tricky Ninjas

2 years ago

Fallen Shinobi might be worth a slot. Most of the MH1 ninjas are worth a look. Ingenious Infiltrator - Throatseeker - Phantom Ninja - Moonblade Shinobi - Mist-Syndicate Naga

Dream Cache and Brainstorm are some of the only ways in the whole game to put cards in hand on top of your library. Worth noting at the very least.

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