Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
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|Commander / EDH||Legal|
Dream Cache occurrence in decks from the last year
Latest Decks as Commander
Dream Cache Discussion
6 days ago
Ah, Illuna is a commander that has become a favourite of mine, for manipulation of the top leads to quite a bit of value.
I am notably bereft of much experience with the Mutate mechanic, as my list has only had a Parcelbeast, which was thusly removed, but I may offer insights upon the top of the library.
Momir Vig, Simic Visionary is quite the terrifying engine for this deck. It is a Mutate target if it must be, and it combos with the commander directly. It tutors for a big idiot to cheat upon the field, whilst working with the rest of the deck most splendidly.
Whiles being rather expensive, Scroll Rack, Mirri's Guile, Sensei's Divining Top, and Sylvan Library are each some of the greatest engines in the entire deck. Bother not with questioning their inclusion. If you get ahold of one, use it.
Prognostic Sphinx grants a deep scry each turn and Hexproof, thence being a fantastic card upon all fronts.
One of the most condign secondary win conditions in my list is Lurking Predators. 'Tis as powerful as it reads.
Perhaps the best card in my entire deck is Future Sight, with a worsened version being Magus of the Future. These provide a heaven-high amount of card advantage. Everything cast from the top essentially draws a card, additionally providing information of when to cast Illuna.
Courser of Kruphix is just a fantastically efficient creature, attributing defensive value and information.
Long-Term Plans grant an instant-speed tutor for the most devasting card in the entire deck. Try it and love it.
Lastly, Dream Eater has become a favourite of mine, being a splendid combat trick and top-of-the-library aid, whereupon always bringing a sense of dint and defense.
That shall be all from me, sire, but I do hope that you would deign to peer upon my list, being as such:
I have become most pleased with it.
Fare thee well, and might the best of fortune betide.
6 days ago
I'd recommend putting a LOT more ramp in here so you can get Narset out sooner. All 3 Signets, all 3 Talismans (i.e. Talisman of Creativity), Arcane Signet, Fellwar Stone, Worn Powerstone, and Basalt Monolith. I'd drop Jeskai Banner though... if it costs but only adds 1 mana it's not worth it. Generator Servant ramps and gives haste (only creature I ran tbh).
Feel free to pick through my list for ideas (it's not budget friendly but there's some cheaper gems to be found). Upvotes on any of my decks are appreciated. Narset, American Beauty
1 month ago
I cut Dream Cache for 100,000 arrows.
I thought about Freed from the Reel but it doesn't give it any type of protection like shroud our hexproof.
2 months ago
2 months ago
- Braid of Fire needs a lot of instant speed stuff to be useful since you will lose the mana before your main phase begins, just double checking that you took that into consideration.
- Dream Cache is another 'brainstorm' that can help you setup your top deck for a polymorph affect (and get something expensive out of your hand)
- If you plan on surprising opponents with instant speed polymorphs once they decide not to block, then you might want to replace a lot of the creatures you have that have 'on attack' triggers with ones that have 'on enter' or 'on hit' triggers so that you can get use out of them right away, even after attackers are declared.
4 months ago
Trust me it'll work better, the less mana that comes in the better. Also consider cards like Brainstorm and Ponder and even Dream Cache that will help you manipulate the top of your library and give you draw as well.
6 months ago
Thalakos Seer, Dig Through Time, Temporal Trespass, Baleful Strix, Vela the Night-Clad, Arcane Adaptation, Ukkima, Stalking Shadow, Thieves' Guild Enforcer, Mystical Tutor, Dream Cache, Personal Tutor, Sensei's Divining Top, Scroll Rack, Cover of Darkness, Soothsaying, Halimar Depths.
8 months ago
What do you think about Training Grounds? I would suggest removing Dream Cache because you would be able to draw way more cards with Kefnet out. Also, it can make Cloud of Faeries+Deadeye Navigator go off without High Tide.