Vigilant Martyr

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vigilant Martyr

Creature — Human Cleric

Sacrifice Vigilant Martyr: Regenerate target creature.

(White)(White), Tap, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment.

awesomedude20 on Myrkul, Bone Daddy

1 year ago

SufferFromEDHD Yeah I'm still playing with the list a little haha. Super sad when I realized Athreos, Shroud-Veiled doesn't work lol

I can imagine Necropotence being quite good in this actually, yeah. Worst case you can activate it as a panic button to give him indestructible. Works at instant speed right?

Greater Auramancy is a solid include though, the more non-targetting the merrier haha

As for Vigilant Martyr and Holistic Wisdom, I dunno about those ones. If you're really itching for protection, Martyr might serve a good purpose, though I dunno if Holistic Wisdom would be worth it in general, not over something like Timeless Witness for example.

SufferFromEDHD on Myrkul, Bone Daddy

1 year ago

I see you tweaked your list ;) so did I.

Necropotence has been incredible. Gurantees Myrkul indestructibilty and a full hand to make something happen.

Greater Auramancy = Sterling Grove #2

Vigilant Martyr Promising.

I see you are running Eternal Witness. What are your thoughts on Holistic Wisdom?

Davinoth on

2 years ago

     Sorry it took so long for me to get back to you on this! I like your build but I do have a few questions and suggestions. =)

     I assume not running Ashnod's Altar and/or Phyrexian Altar is part of the pursuit of making this a 'fair' deck? I think I'd still recommend a few sacrifice outlets like Viscera Seer or maybe Altar of Dementia.

     Do you feel like you're getting good value out of Herald's Horn? I used to run Edgewalker and Urza's Incubator in my build but eventually cut them as I didn't feel my creature package had a high enough average CMC to make them worthwhile. If you like the extra card advantage from it then I wonder if Phyrexian Arena would be a better fit in this slot for you?

     I also cut Mother of Runes and Giver of Runes in favour of Benevolent Bodyguard and Vigilant Martyr as I really felt like I needed creatures I wanted to kill.

     I kind of disagree with your inclusion of Containment Priest, Athreos, God of Passage & Liesa, Forgotten Archangel, as Orah wants things in your graveyard. And his trigger will cause Containment Priest to exile whatever you return to the battlefield. If you're looking for wipe protection you may get better value out of Faith's Reward or Akroma's Will.

     Only other suggestion is more lands! Especially if you're not willing to run the mana Altars. Thirty-two lands is simply too few without significantly more card draw.

     I hope I was helpful, and thanks again for checking out my build! =)

VietMoneys on Nostalgia

6 years ago

Glad to see this labor of love coming together. Here are a couple of fun counterspells to consider: Illumination, Unyaro Griffin, Vigilant Martyr.

You might think about running Winding Canyons to help make some of your shitty creatures a bit better too.

KingOfAllTrades on

6 years ago

One easy add for mono-white decks is Emeria, The Sky Ruin. It slots in perfectly in place of a Plains and if the game drags even a little bit it gets so, so good.

If board wipes are bumming you out, try Second Sunrise or Faith's Reward. Played properly, they can completely flip the table.

And if you need them, there are actually quite a few white counterspells! Lapse of Certainty is my favorite of them because it will catch people off-guard every. single. time. Mana Tithe isn't terrible either, but it can be tricky to play. Nothing quite like tithing someone's T1 Sol Ring to tilt them forever, though. Vigilant Martyr might be helpful to your specific archetype.

madmartigan95 on Uril the Miststomper

7 years ago

Cards I think could easily be cut:

Web- worst of the reach cards

Auramancer- Better options, see below

Heliod's Emissary- not worth the mana

Nyxborn Rollicker- not useful

Restoration Specialist-have to sacrifice only hits single one

Angelic Gift- flying worse than anything else, draw is unnecessary

Brilliant Halo- nice recursion, but not that great

Eternal Warrior- doesn't do enough to include

Forced Adaptation- too slow

Gift of the Woods- too niche, point is to not be blocked

Instill Energy- haste is eh, untap is basically vigilance, not really necessary

Knightly Valor- CMC too high

Mammoth Umbra-

Ordeal of Purphoros- slow for what it does

Regeneration, Savage Silhouette, Serpent Skin, Trollhide- Most wraths get around the regeneration anyway, you can afford to lose anyone to spot removal except your commander... which is already hexproof.

Venomous Fangs- your chump blockers don't need it, Uril's gonna be huge already

Vigilance- not enough in this deck

The Three Vows- Irrelevant as they can still block your guys. Maybe one if you do a lot of multiplayer.

Nyxborn Shieldmate

Entangler- high CMC

Vigilant Martyr- same issues with regeneration, at the very least replace with Dawn Charm

Venom- meh all around

Open the Vaults- replace with Retether/Second Sunrise

Cards that are on the verge:

Auratouched Mage-higher CMC, but it does open up more expensive auras

Conviction- Better than Brilliant Halo, still not that great

Fists of Ironwood- Superfluous

Hammerhand- meh card

Lifelink- Nice art, unless you're getting a lot of direct damage, not that helpful

Lightform- Looks okay, too many non-creatures though

Murder Investigation

Oath of the Ancient Wood- Faster than the ordeal cards, no other benefits though

Shape of the Wiitigo, Shield of the Oversoul, Hyena Umbra, Glaring Aegis- You have to cut something

Indrik Umbra-Keep if you can find something else to go easily.

Cards you should consider adding:

Retether- Bodiless Auramancer but better

Second Sunrise- Get passed their wrath effects, not a first choice though

Lightning Bolt- Spot removal is nice

Dawn Charm- See above

ENZU on Teysa, built from suggestions only

7 years ago

Oh man, this is crazy. I kind of like Teysa as a Protect the Queen kind of slow voltron w/ lifegain stuff. I like Silent Arbiter for her because she is slow to get online and he stalls a bit and once she is online Silent Arbiter gives your opponents the not-so-fun choice of attacking with a little guy to sac to teysa or to sac their big guy to teysa to do more damage.

I would very very much caution against building this commander as build-around. I.e. don't use cards that are only good when she's online like things that utilize her tokens (which are harder to get than you might think due to people's reluctance to attack) or her No Mercy effect.

I would instead treat Teysa just as a veritable win-con in and of herself when she's out. I would therefore add things that protect her in a pinch like Fanatical Devotion or Vigilant Martyr.

Teysa also does very well against creatures so why don't we try to keep the game as creature-centric as possible? Glowrider, Thalia, Guardian of Thraben, Vryn Wingmare, Nullstone Gargoyle, Thorn of Amethyst.

A lot of people are going with a ramp up to teysa strat but I think Teysa is more patient and...taxing...than that. And plus all those artifacts are going to cost more with that anti-noncreature suite. So how about we remove that advantage other people have? Stony Silence, Grand Abolisher, Null Rod, Ward of Bones, Austere Command, Serenity, Purify, Akroma's Vengeance, Aura of Silence.

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