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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Cabal Stronghold
Land
: Add .
, : Add for each basic Swamp you control.








Destroyerbirb on
K'rrik Son of Yawgmoth 2.0
2 weeks ago
For cuts I would recommend:
Professor Onyx - While Liliana's side job is beneficial for society (educators are very important, especially those who help us raise people from the dead), the deck doesn't have a strong spell slinger theme so her static doesnt work, the minus three is not as optimal as it makes itself out to be, and other effects are... not worth the six mana and time required.
Charcoal Diamond - You've got a ridiculous amount of ramp in this deck already, not sure this piece is needed. Plus, with the way K'rrik, Son of Yawgmoth works, you want to ramp in colourless more than in black with your artifacts and similar since K'rrik, Son of Yawgmoth always pays for black anyways, so Mind Stone just makes Charcoal Diamond look that much more of a downgrade.
Defense Grid - Not really seeing the point. Plus, this is meant to be a casual deck, all this will do is make everyone more upset and make interaction harder.
Saw in Half - It's a fun card not really worth adding.
Meathook Massacre 2 - I have a feeling it's a bit redundant to have both, especially since they both do a bit different things and you've got many tutors. Cutting the second part instead of its original installation would make more sense because this copy does cost a lot for its effect, whereas The Meathook Massacre became so played because it being pretty low costing for everything it does.
Paradise Plume - A lot of mana for its effect, and you have too many ramp cards.
Shared Trauma - Not too sure on this card's inclusion and what it would do.
Chain of Smog - I personally don't think discard cards are very strong in EDH, might be a good cut. I can see this being played against CEDH players and having a big effect, but EDH? Not as convinced.
Grim Tutor - You've got a lot of tutors, you can cut this one.
Final Parting - Same as above.
Diabolic Tutor - You can guess what I've got to say about this one.
Platinum Angel - I think take this one out. You can't pay life below zero so I'm not sure why else this would be in the deck.
Phage the Untouchable - As you said, you'd put it in your maybeboard and have it come out a game or two so you can just say you've killed someone with Phage, but I'd probably just keep it in the maybeboard.
Orcish Bowmasters - What are you playing, CEDH?
Opposition Agent - This is really more a meta suggestion than anything, but you don't verse people with a lot of tutors, you'd be lucky if people run more than one tutor. I'd cut this just from a meta perspective, or at least have it as a maybeboard card.
Doomsday Excruciator - Eh, nah.
Dimir House Guard - It's a sac outlet and a tutor in one, so I see what you're going with, which is why I'm only partially suggesting it as a cut, but also it's not the best at either job.
Chainer, Dementia Master - Not sure I'm feeling Chainer in this deck specifically.
Bloodletter of Aclazotz - Would be a lovely card for our cube, but I think there are already better finishers in this deck.
Asmodeus the Archfiend - Another maybe cut. It's a fun and spicy card, but also you're losing a lot of life for an effect which you do better with other cards in here. You really don't want to have too many cards that do similar things, especially since you've got many tutors and draw cards.
Cabal Stronghold - You've got three basic lands. There is no world in which you could activate this card and get a payoff from it.
Emergence Zone - Playing stuff at instant speed doesn't really help your deck.
Rogue's Passage - Zero use in this deck.
/
I also have addition suggestions:
Torment of Hailfire - Not sure why this isn't here.
Swamp - Add one Swamp for every land cut.
Profet93 on
*Angry Xylophone Noises*
3 months ago
McDuckington +1 solely for your name and deck name. Both r very catchy.
As for suggestions, what exactly are you looking for? Do you have a budget in mind? Are combos okay?
Off the bat, Cabal Stronghold would be very good in this deck given the lack of non basics. Moreover, you should add some non-basics to add some variety to your mana base. Nothing too crazy or expensive, really just depends on what you're going for and what the meta is (Ex: Arcane lighthouse if there is a lot of shroud).
Skullclamp - Very good draw and easy to trigger here
Kozelek on
Trazyn the infinite combo guy
4 months ago
@Profet93 love the suggestions 1 I had not considered Imp's Mischief but will look to see if I have one if not add it to my wish/to buy list 2 I actually do have a Cabal Coffers I can add 3 I’ve never seen Cabal Stronghold till now and yeah it’s a ghetto coffers and I’ll add it to the to acquire list 4 Bubbling Muck did not make it past the third rounds of cuts along with Feldon's Cane but I’ll add it to the reconsider pile 5 Buried Ruin never crossed my mind because I want 93% of the artifacts IN the graveyard but I forgot about letting my commander go to the grave to then return to hand and recast at cmc not cmc+tax
Profet93 on
Trazyn the infinite combo guy
4 months ago
Kozelek +1
Given your deck is commander reliant, Imp's Mischief - redirect targeted removal, draw and extra turns while "countering" counter spells is so sweet.
I don't see a budget listed. I would say cabal coffers and urborg but am going to assume that's a no go. Removing some non basics to add in a Cabal Stronghold might be worth looking at.
Bubbling Muck - Ramp
Buried Ruin - Recursion
Craeter on
Sewer Rats
4 months ago
I was also wondering about Urbog, Cabal Coffers and Cabal Stronghold are some staple mono black ramp cards. Crypt Ghast as well but he's not a rat
MTGBurgeoning on
The Chitter-Chatter(Fang) of So Many Little Feet
6 months ago
As a common theme among decks I build, I almost never include cards that can help my opponents. I did not think that Yavimaya, Cradle of Growth would help this build as much as it would help our opponents. Here, I actually think that it would help our opponents more! I do admit, I have some decks with Urborg, Tomb of Yawgmoth, but that is in conjunction with Cabal Coffers and, to a lesser extent, Cabal Stronghold. In these instances, our benefits outweigh the risk of color-fixing our opponents' land bases.
Have (1) | metalmagic |
Want (5) | armman , jw560211_magic , Yahtzee55 , beesaurs , XxSirKittehxX |