Ballynock Trapper

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Ballynock Trapper

Creature — Kithkin Soldier

Tap: Tap target creature.

Whenever you play a white spell, you may untap Ballynock Trapper.

legendofa on What do you want more …

16 hours ago

Can I offer something I'd like to see less of? There's been a huge surge of five-color legendary utility creatures. More than half of all legendary creatures with a WUBRG color identity have been printed since 2020, and it's starting to feel like there's a best option for everything. Why limit yourself to Sythis, Harvest's Hand or The Master of Keysfoil when you could have Go-Shintai of Life's Origin and just include them anyway? Kenrith, Returned King and Sisay, Weatherlight Captain simply do things with pretty much no opportunity cost.

I'll grant that they're tending toward a tighter focus. But sometimes, I don't want or need access to other colors, but the five-color's simply the best available option. I chose Enchantress up there because I've been waiting for a Enchantments commander for several years now, and other color sets have a couple of options. But five-color enchantments has two more options than Naya enchantments, and that frustrates me.

Caerwyn I'm going to poke at the hybrid rule here, since I see it as "letter of the law" vs. "spirit of the law". Sheldon Menery clearly took the "letter of the law" approach, in that Mourning Thrull is both fully a black card and fully a white card, and can't be used in an deck alongside Minister of Impediments. Similarly, the Minister can't be used in a deck.

However, the "spirit of the law" says that Sungrace Pegasus, Hushbringer, and Sky Crier can all be used in a deck, and Ballynock Trapper and Zhalfirin Decoy can be used in a deck. So it's an arbitrary decision that makes mana function differently in Commander-based formats than in any other format in the game. Further, cards like red enchantment removal and green one-sided board wipes, both self-avowed mistakes, are reasonably common. Why should an arbitrary restriction from decades ago allow overt color pie breaks while prohibiting extremely neutral cards that simply use effects available to more than one color?

I'm sure you've seen these arguments a million times by now. So I'll ask a different question. Are there any hybrid-mana cards that you see as being color pie breaks, that do something that one of their colors is fundamentally not allowed to do? The most frequent examples I've seen are the counterspell Guttural Response, which is a total break on the scale of Pyroblast for both colors so neither color should get it, and Augury Adept granting life gain, which I believe is undercut by Sugar Rush. (There's a counterargument regarding repeatable life gain in there.)

A slight ulterior motive for that last paragraph: One of the things on my gimmick to-do list is to try to build a pseudo-Commander deck that actually uses hybrid mana to break the game and do bad things. My current starting angle is Leyline of the Guildpact + Bloom Tender in mono-green or green + one other color. So if you have any thoughts, please send them over!

seshiro_of_the_orochi on Elsa's Japanese adventure

1 year ago

Hylda is one of my favourite decks, as well. Your deck looks fine, but let me suggest some nice tools I have in my deck:

Opposition is obviously powerful. But have you ever seen Flood? Junk Winder and Court Street Denizen don't go infinite with Hylda by themselves, but you don't need much mana to get a lot of value out of them. Ballynock Trapper untaps easily and taps stuff for free. Fine card for the deck. Sunblast Angel is a great boardwipe, and if you don't need the body, Don't Move does the same. Icy Manipulator is a classic. Finally, Dreamshackle Geist is basically a second Timin.

Thoughts?

HeadinPants on Avatar: The Last Airbender (No Universes Beyond)

2 years ago

I absolutely love the flavor that you put into this deck, it's awesome! My main critique is about Sokka. You're absolutely right that he's a 2/1 (minimally I doubt his total P/T is more than 4), but I feel that your current representation of him sells him short- he earned his reputation in the gaang as the ideas guy, and is a brilliant strategist! You might also consider representing him with something like Blade Instructor or Dueling Coach in book III as a nod to Piandao, or finding a piece of equipment that well represents the sword Sokka makes in that episode. I do see some of the problem with trying to represent him well, though- it's difficult to find a way to both do the character justice and not oversell him as a powerhouse that he isn't. The closest balance to that I've found is Bushi Tenderfoot  Flip, but that really sells him as a combatant rather than a tactician.

Here's the thing though- I think the only way you're going to get a card that has good Sokka art is with a card alter. If you are willing to make that happen, it would open up a lot of options. I've been looking for about 3 hours, and I'm not even done, but here are a few that I think might loosely fit:

Feridia on Fury of the Small

3 years ago

zachz Oh I do like these recommendations. With my, albeit limited, testing higher cmc cards like Ballynock Trapper only work if I can get out multiple copies of Ballyrush Banneret. But that being said, I might be able to get it out with Preeminent Captain since all creatures are soldiers with the exception of the lord. Coordinated Barrage will 100% be going in when I have time to remake the deck. Thank you for the intro to white burn. Surge of Thoughtweft doesn't really work with the enchantment synergy but I might add it for the card draw which is much needed. Militia's Pride Would probably work great with the lord in this deck, it would also make for a great WG lifegain remake of this deck with the likes of Sunbond and Ajani's Welcome which I might do now. Thanks for the idea! Militia's Pride is a really fun looking card. It feels like I would almost need a tutor to use it without any card draw though. I will probably do a few test to see if I can make it work. Thank you very much, these look like some great cards!

zachz on Fury of the Small

3 years ago

Love seeing more Kithkin fast aggro decks. If you find yourself losing momentum by later turns, I would recommend Coat of Arms as an enormous tide-turner for every tribal deck.

Coordinated Barrage could be an offensive defense that pairs well with Ballynock Trapper, but the trapper might not pair well with the low mana cost of this deck.

Thoughts on Surge of Thoughtweft or Militia's Pride?

I'll have to update my own Kithkin deck after learning from yours.

Massacar on Tap/Untap Adavantage

4 years ago

Depending on competitiveness and mana curve etc. I avoided cards that use the exert mechanic and otherwise required combat phases to trigger their tap effects. All of these cards do something when either tapped/untapped or in some cases both. This is by no means an exhaustive list

Arbiter of the Ideal, Augusta, Dean of Order, Ballynock Trapper, Daring Thief, Fallowsage, Goblin Sharpshooter + Basilisk Collar/Gorgon's Head, Thermo-Alchemist, Wake Thrasher, Mikaeus, the Lunarch, Thraben Doomsayer, Merfolk Looter, Goblin Welder, Merrow Reejerey

Mandalorian on Kithkins {W}

8 years ago

Any deck can win on any given day! To help though I would cut the Sun Titan, He probably cost too much with 21 lands.

You're missing the best Kithkin! Gotta have Springjack Shepherd! He gives you goats eaqual to your devotion to white, gotta be a 4 of. You combine it with Mirror Entity and you can pump your whole team to high heaven. The best part is that he counts as a Kithkin too. Galepowder Mage can flicker the Shepherd too for even more goats.

Other than the addition of Springjack Shepherd+Mirror Entity, I think you should work on the removal. O-Ring is very slow and while its great that it can hit anything, its probably not fast enough. If you don't have money for Path to Exile, which is the best option, you can play Journey to Nowhere. I know it looks worse than O-Ring but the fact that is cost 1 less is probably important in an agro deck like this. Otherwise you have to use conditional spells like Reciprocate or Valorous Stance.

My suggestion would be this:

Brigid -1

Gideon's Avenger -2

Cenn's Tactician -2

Sun Titan -1

Ballynock Trapper -4

Oblivion Ring -4

Indestructibility -2

Surge of Thoughtweft -2

Mirror Entity +4

Springjack Shepherd +4

Path to Exile/Journey to Nowhere +4

Brave the Elements +2 (can protect from removal and sweepers like Anger of the Gods or push through blockers)

Honor of the Pure +4 (good for all those goat tokens if you don't have Mirror Entity out)

Good luck getting your Mutavault!

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