Sideboard


A deck that relies on using gods, planeswalkers, and control spells to keep the early and midgame in check while it stabilizes, and then finishes off with damage from either of the gods, or AEtherling. Semi-budget, especially in the landbase (not too many shocks, no playset of Mana Confluence) and in that it only runs 2 thoughtsieze.

The creatures:

Omenspeaker

A great blocker, especially for a turn 3 Ashiok, Nightmare Weaver, and sets up your next couple draws.

AEtherling

Straight up, high quality finisher. Not too much explaining here.

Keranos, God of Storms

Epic control and draw. I consider it a finisher, but it also keeps the board in check and my hand stocked until it needs to "finish".

Mogis, God of Slaughter

A strong card, chips for damage over time or removes. Sideboarded out vs aggro (it's a dead draw).

Planeswalkers

Ashiok, Nightmare Weaver

A very flexible planeswalker, can provide me with blockers and sweep their hand against control. Very strong price.

Ral Zarek

Ramps into AEtherling, Cyclonic Rift, etc, decent removal spell, godlike (if random) if you pull of his finisher.

Jace, Architect of Thought

Shoves aggro to the curb, draws me lots, and if I ever use his finisher, I'm a bad player.

Instants and Sorceries:

Thoughtseize

It's thoughtsieze man

Magma Jet

a very solid removal spell, lets me scry. Less important since I removed Master of Cruelties, but still decent enough to keep a couple copies of.

Far / Away

A nice double removal spell, board control at its finest (in grixis, obviously)

Dreadbore

swapped out vs things like MUD and MBD for more anger. great cost, great effect. Stupid sorcery speed...

Hero's Downfall

All 3 copies removed for Dreadbore due to mana cost not working with Anger of the Gods. I'm putting it back in post-rotation and switching anger for Drown in Sorrow.

Mizzium Mortars and Cyclonic Rift

Solid 2 cost effects, epic when overloaded. See ya Blood Baron of Viskopa . I don't think I need any more of either as long as I have plenty of anger.

Anger of the Gods

Stomp those aggro decks, snipe the Sylvan Caryatids, sideboard out vs control. Gonna go out for the most part post rotation due to mana issues (see Hero's Downfall)

Syncopate

Snipe their early game spells and make sure they don't come back. Side out vs control for better counter spells.

Dissolve

A very good counter spell, lets me scry. Overall nice, makes me feel good to have it in hand.

Divination

Taken out, might add in post rotation. It all depends on the Jace in M15.

Inspiration

Solid, instant speed draw. Easy switchout post rotation for Jace's Ingenuity.

Opportunity

Great card to restock your hand after you board-sweep them and have a moment to spare. Also great vs control when you figure out they have spells you need to counter at the end of their turn. Easy switchout post rotation for Jace's Ingenuity.

rakdos return

Sweep their hand, deal some damage. Since I'm too lazy to run anything more than a single copy, there's no real point in sideboarding out vs anything short of pure aggro.

SIDEBOARD

2x Anger of the Gods

pop in vs devotion and aggro.

2x Dark Betrayal

Pop in vs MBD, rakdos, anywhere nessesary.

2x Gainsay

pop in vs MUD and control. I only run 2 because a lot of control decks have other spells I want to counter.

2x Lifebane Zombie

pop in vs these type of creature decks. A hitter, a blocker, a handsnipe. yes please.

1x Negate

control. nuff said.

3x Slaughter Games

Snipe Sphinx's Revelation, Assemble the Legion, AEtherling, anything else that dirty control deck has up their sleeves.

That's it. Suggestions?

Suggestions

Updates Add

I went to FNM at card Kingdom in Seattle on friday. Technically, I went 0-3-1, but I think I probably should have gone 2-2. Oh well.

Match 1: Tie 1-1 vs Mono Black Aggro/Devotion

This match set was interesting. Both of us took a little too long on our turns, and I probably should have won, but what can you do.

Game 1: Game 1 was the longest. My opponent started off by aggroing me, getting me to a pretty low life total, something like 8, before I played Anger of the Gods. I got out Master of Cruelties and pretty much kept the board at a standstill before my opponent could go for lethal. Both of us took a while on our turns, especially him, because apparently it was his first time going against master. He finally could with a couple Mutavaults and won. Game 2 I had my full set of Anger of the Gods and simply kept his board clear until either master or aetherling, I can't remember which, did their work. Game 3 he got out 3 mutavaults and I got master pretty early. I played a couple anger of the gods, but time ran out before I could clear out his mutavaults. I had a Magma Jet in hand and a couple other cards and he had nothing.

Game 2: Vs Jund Monsters, 0-2

This deck beat mine very badly. I didn't have answers for many of his threats, and his combination of little creatures like Dreg Mangler and Scavenging Ooze that weren't worth wasting a removal spell on, and bigger guys who I never seemed to have enough removal for, just countered me to death.

Game 3: Vs RW Burn, 0-2

My deck not having lifegain or early creatures led this to being a matchup that my opponent would have to try pretty hard to lose. Game 1 I got thwacked by a Chandra's Phoenix along with the burn. Game 2 I Slaughter Gamesed his pheonix, but still got killed by burn.

Game 4: vs the Born Event Deck (mono black aggro/devotion)

I am going to assume it was that with an Erebos, God of the Dead added because I saw a lot of cards that nobody in their right mind would think to add (Blood Scrivener, Erebos's Emissary). I think I even saw a Fated Return. The kid playing this deck looked about 7 or 8. I won the first game solidly through a well played anger of the gods in addition to getting both my walkers and a Master of Cruelties out. The 2nd I played without trying too much and I pretty much stopped trying altogether. I took a hand that was so bad it was silly and scryed only to get the most silly cards possible. I was ready to let the kid take it after the 2nd game if he was 1-2 so he could get a pack, but he was 0-3 so I decided to play it out. I could have won if I had tried, but I was tired and was pretty much just playing for fun. I also might have taken the game more seriously if my opponent was a little older.

0-3-1

I felt unhappy with my results, but had a fun time. I also figured out my deck does best vs other control decks.

Comments

Date added 10 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

16 - 2 Mythic Rares

24 - 7 Rares

7 - 5 Uncommons

6 - 1 Commons

Cards 60
Avg. CMC 3.06
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