Chandra's Phoenix

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare
2012 Core Set (M12) Rare
Promo Set (000) Rare

Combos Browse all

Chandra's Phoenix

Creature — Phoenix

Flying

Haste (This creature can attack and T as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

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Recent Decks

Chandra's Phoenix Discussion

dzapf2008 on Lightning Reckoner

4 days ago

Thanks for the suggestion 13loodknight. Chandra's Phoenix is not only a good replacement, but it is also a very cheap card. FIZZBOG, wouldn't I need to use Boros Charm on Boros Reckoner and then target him with Volcano Hellion or Blasphemous Act? I could also give him Lifelink, just to make it fun. I might have to play around with that combo. Many have suggested it before, I have just been unwilling to buy all of the cards and change the deck until now. I'm kinda getting bored with the current deck.

13loodknight on Lightning Reckoner

2 weeks ago

Instead of changing Skyknight Legionnaire to Mantis Rider try changing it to Chandra's Phoenix which is the same thing but returns to hand everytime you cast a burn at your opponent.

mr_funk on Monastery Swift Burn

2 weeks ago

I have some suggestions. Keep in mind, I'm not saying any of these cards are better than the ones you have going on or even that they are "good" cards, but that they are worth investigating/playtesting to see what you like and what works. They are all budget-friendly, so none of them will break the bank to test out.

-Dangerous Wager: okay not the best card, and Browbeat does more for the cause, but the difference between 2 and 3 mana could be a lot. youre only running 19 lands and trying to kill fast, so i'm thinking you'll be stuck on 2 lands more often than desirable. (i know this from experience, unfortunately).

-Chandra's Phoenix: decent haste flyer that keeps coming back. allows you to get a little more value if you stall out on turn 4 or 5. again, might be tough to rock this 3-drop with 19 lands, but hey. might be worth it.

Shrine of Burning Rage: This thing adds up really quick. it's better than it seems, if youve never actually played with it. can be slightly slower, but every spell you play, every turn you take, its a clock for you.

Abbot of Keral Keep: again, slightly slower, but he's got prowess, card advantage, and can progress your game if you're stalling out.

-Depending on the decks you're playing against at your LGS/playgroup, i would suggest Anger of the Gods (abzan company/living end/other GY decks) or Pyroclasm (tokens/aggro) over Bonfire of the Damned. Bonfire is amazing, but you're not gonna have enough mana or reliably miracle it to make it worthwhile. the other 2 options should fill in where you need them to.

-Leyline of Punishment is a good SB card against decks that run those pesky Auriok Champion, Burrenton Forge-Tender, or Kor Firewalker. Also a bonus against random good stuff like Kitchen Finks and the entire Soul Sisters deck. Really gotta luck out and have it in your opening hand and/or mulligan down to it, within reason, against some of the more heavy lifegain decks. i know you have Flames of the Blood Hand and Skullcrack in the main to help against that, but sometimes you need a static effect to shut that shit down.

-i wish Relic of Progenitus wasnt like $4 rn for whatever reason. its been printed like 5 times! that would be the ideal GY hate for you, i think. it triggers prowess, replaces itself, and is 1 mana. if you can panhandle for 10 bucks, you could probably pick up 3 SP copies of it somewhere on TCG.

-some utility burn dudes are Ash Zealot, Harsh Mentor, Young Pyromancer, Soul-Scar Mage, Thermo-Alchemist, Bedlam Reveler, Guttersnipe, and one i really like Grim Lavamancer. They all do some neat stuff and they all are <$1, except lavamancer, who you can find for about $2.50 in some places. none of them are game breaking (usually) but they could all be looked at, individually, and sorted out from there.

-Molten Vortex is cool because it turns your lands into Shocks.

anyway, thats what i got. +1 for having Browbeat and Flames of the Blood Hand in your deck. love those cards. Exquisite Firecraft is pretty spicy, too.

poopiepoopiepants1 on Red blue tempo

1 month ago

Is Chandra's Phoenix a proxy for something else in Standard? Since Chandra's Phoenix isn't Standard-legal.

Hi_diddly_ho_neighbor on Rivals of Ixalan Spoilers

1 month ago

RIP Commander players everywhere...long may Azor reign! In all seriousness though, he seems pretty powerful in multiple formats. I feel like Approach decks just got a really strong addition.

Pretty cool that they re-made the "Harbinger" cycle as the "Forerunner"s and that Forerunner of the Empire seems pretty solid with enrage.

Love, love, love, the cloning Raptor.

Also, merfolk has a replacement for Metallic Mimic once it rotates (or even now) making standard Fish look pretty strong:

We also got probably the best phoenix since Chandra's Phoenix,

I gotta say, my favorite card spoiled so far today has to be this little beauty though:

sg_86 on

3 months ago

Chandra's Phoenix is useless in this deck when you have no red instant or sorcery spells. Also Terminate is OP

Maaagic on The Perfect Kill it with Fire

3 months ago

When you play Mono Red Burn you end up having a lot of filler space available to customize your deck after adding playsets of Rift Bolt, Lightning Bolt, Goblin Guide, Eidolon of the Great Revel, Monastery Swiftspear, and Lava Spike. Along with that usually you run about 1 Shard Volley because drawing multiple can be devastating, and even 2 can be stretching it (but maybe play 2 if you think you can).

Some of the better options after that are Hellspark Elemental, Keldon Marauders, Vexing Devil, Searing Blaze, Grim Lavamancer, Shrine of Burning Rage, Exquisite Firecraft (which is a very underestimated card), Ball Lightning, and Magma Jet.

Then more tertiary options include Spark Elemental, Flame Javelin (which does not get hit by Inquisition of Kozilek), Chandra, Fire of Kaladesh  Flip, Chandra's Phoenix and Thunderous Wrath.

For the sideboard some good options include Blood Moon, Leyline of Punishment, Smash to Smithereens, Molten Rain, Curse of the Pierced Heart, Anger of the Gods, Dragon's Claw, Tormod's Crypt, and Relic of Progenitus.

Keep in mind that what cards I have recommended you do not have in paragraphs 2-4. Also you have stated that this indeed is a burn deck (like T4 kill you kind of thing) so I am treating it like that. And if this is the case you usually want to run 18 lands, maybe more (especially if you play with fetch lands). But if you are a more controlling deck then that is another story and I can go in-depth on the more controlling archetypes of Mono Red if you want.

Also Keldon Megaliths can be good, along with many other utility lands for red.

If you have any questions on the playability of any of the cards or different popular archetypes of Mono Red besides Burn then just leave a comment and I can go in-depth on it.

Maaagic on Burn Baby Burn!

4 months ago

Goblin Guide, Eidolon of the Great Revel, and Monastery Swiftspear are the three best aggressive creatures for burn. I've also found success in using Hellspark Elemental and Exquisite Firecraft. Magma Jet combos well with Thunderous Wrath. Skullcrack is pretty good, as it prevents your opponent from gaining life while dealing damage. Flames of the Blood Hand does the same thing, but more damage. Spark Elemental is also a potential budget alternative. Ball Lightning gets your bang for your buck (mana cost). And if you see more effects like Lightning Bolt then Path to Exile effects then Chandra's Phoenix if you're on a budget (or think it's a good card). Keldon Marauders can deal 5 damage for 2 mana in the right meta.

Some more sideboard tech could include Curse of the Pierced Heart for control, as it puts a constant clock on them. Also Molten Rain is great since there are decks like Titan Shift, Scapeshift, Amulet combo, and decks with man lands running around. You WILL need some graveyard hate, like Tormod's Crypt and/or Relic of Progenitus. Leyline of Punishment shuts down life gain and fog effects, along with the new card from Ixalan Rampaging Ferocidon. Anger of the Gods exiles, which can be important in a matchup like Dredge.

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