|Commander / EDH||Legal|
Printings View all
|Magic 2014 (M14)||Rare|
|2012 Core Set (M12)||Rare|
|Promo Set (000)||Rare|
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Creature — Phoenix
Haste (This creature can attack and T as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.
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Chandra's Phoenix Discussion
3 weeks ago
1 month ago
When you play Mono Red Burn you end up having a lot of filler space available to customize your deck after adding playsets of Rift Bolt, Lightning Bolt, Goblin Guide, Eidolon of the Great Revel, Monastery Swiftspear, and Lava Spike. Along with that usually you run about 1 Shard Volley because drawing multiple can be devastating, and even 2 can be stretching it (but maybe play 2 if you think you can).
Some of the better options after that are Hellspark Elemental, Keldon Marauders, Vexing Devil, Searing Blaze, Grim Lavamancer, Shrine of Burning Rage, Exquisite Firecraft (which is a very underestimated card), Ball Lightning, and Magma Jet.
For the sideboard some good options include Blood Moon, Leyline of Punishment, Smash to Smithereens, Molten Rain, Curse of the Pierced Heart, Anger of the Gods, Dragon's Claw, Tormod's Crypt, and Relic of Progenitus.
Keep in mind that what cards I have recommended you do not have in paragraphs 2-4. Also you have stated that this indeed is a burn deck (like T4 kill you kind of thing) so I am treating it like that. And if this is the case you usually want to run 18 lands, maybe more (especially if you play with fetch lands). But if you are a more controlling deck then that is another story and I can go in-depth on the more controlling archetypes of Mono Red if you want.
Also Keldon Megaliths can be good, along with many other utility lands for red.
If you have any questions on the playability of any of the cards or different popular archetypes of Mono Red besides Burn then just leave a comment and I can go in-depth on it.
2 months ago
Goblin Guide, Eidolon of the Great Revel, and Monastery Swiftspear are the three best aggressive creatures for burn. I've also found success in using Hellspark Elemental and Exquisite Firecraft. Magma Jet combos well with Thunderous Wrath. Skullcrack is pretty good, as it prevents your opponent from gaining life while dealing damage. Flames of the Blood Hand does the same thing, but more damage. Spark Elemental is also a potential budget alternative. Ball Lightning gets your bang for your buck (mana cost). And if you see more effects like Lightning Bolt then Path to Exile effects then Chandra's Phoenix if you're on a budget (or think it's a good card). Keldon Marauders can deal 5 damage for 2 mana in the right meta.
Some more sideboard tech could include Curse of the Pierced Heart for control, as it puts a constant clock on them. Also Molten Rain is great since there are decks like Titan Shift, Scapeshift, Amulet combo, and decks with man lands running around. You WILL need some graveyard hate, like Tormod's Crypt and/or Relic of Progenitus. Leyline of Punishment shuts down life gain and fog effects, along with the new card from Ixalan Rampaging Ferocidon. Anger of the Gods exiles, which can be important in a matchup like Dredge.
2 months ago
I've been toying with the idea of Chandra's Phoenix as a possible alternative. Don't know who I'll take out for it, but it combos with Madcap Skills very well, and it's haste + evasion can bring a hard turn 4, especially when you factor in Titan's Strength
3 months ago
You disregarded Searing Blaze because of your lack of Landfall triggers, but what about Searing Blood?
3 months ago
Hello! I like this collection of cards- mono-red can be really rewarding to play.If you were to make a deck based around the themes of Chandra, Phoenixes and Elementals, I have a few suggestions
Chandra's Phoenix is an awesome card that's very dependable since it has haste. Hellspark Elemental and its friend Hell's Thunder are also great, getting same turn value that you can bring back. The big Elementals in the deck are cool, but Battle Hymn is such a neat card that I would consider going for a more is better instead of bigger is better. I see a lot of synergy between Battle Hymn, Elemental Mastery, and Soulsurge Elemental. Young Pyromancer is also a crazy card. Awaken the Ancient is also neat for mono-red and for an Elemental Mastery play, but I would be hesitant to suggest Rockslide Elemental because you have no sacrifice outlets (and that doesn't seem a theme of the deck) and the card has no kind of protection aside from First Strike. Seems like a slow turn 3, but it could fit it in you'd generated a bunch of 1/1s I guess. Bloodlust Inciter is a personal favorite of mine and AEther Membrane is sick, too.
As for noncreature stuff, what sticks out to me is Abrade, Lightning Bolt (of course), Chandra's Outrage, Dance with Devils, Increasing Vengeance, Firebolt, Chandra's Ignition (if you include having enough big creatures)I think card drawing is very powerful in faster decks, so things like Act on Impulse and Faithless Looting can be nice. If you want more tempo mana throw in Pyretic Ritual too, and the whole deck could benefit from something with prowess.
5 months ago
7 months ago
Thanks so much for all of the input! I have considered all opinions and this, I think, will help the best for my set up:
How does that look in comparison from what I had? Hopefully this will be much faster and more effective.