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A synergistic deck that uses dredge as a card advantage engine! Main goal is to dredge into Unburial Rites and Sun Titan / Iona, Shield of Emeria. everything is 3 cmc or less, so Sun Titan can grab whatever it is that you need. There are a couple ways to do this:

  1. Squadron Hawk on turn 2 on the play means you go up to 8 cards in hand. Discard the dredge engine or that fatty and get to work!

  2. Liliana of the Veil can discard anything you would much prefer to have in your graveyard.

  3. Grim Flayer. If he connects he can set up your graveyard and your next draw! That's pretty neat!

  4. Satyr Wayfinder: digs for a land so we can fairly reliably hit 4 on turn 4, while also filling up dat graveyard.

Further Card Explanations Below

4x Grim Flayer: can filter draws, fill the graveyard and is pretty good at carrying a sword.

1x Iona, Shield of Emeria: She can single-handedly shut down an opponent's deck. Just name the color of their hate spells and watch as your opponent's cards magically get shuffled back into their library for next game.

4x Satyr Wayfinder: Ensures land drops and fills the graveyard.

4x Squadron Hawk: fills my hand so I can discard a dredge engine in turn 2 without forgoing any tempo. Also provides good chump blockers, and fairly efficient sword bearer.

4x Stinkweed Imp: The primary dredge engine (R.I.P. Golgari Grave-Troll). Dredges 5, can trade with just about any creature if you play it, and is even pretty gosh darn good at carrying a sword!

3x Sun Titan: The bread and butta! If he hits play, your opponent needs to find a way to answer him quick. Otherwise, he just churns out too much value since everything in the deck is 3 cmc or less!

2x Wall of Omens: A good wall for the early game that can help you dig into cards you need. Also enables extra dredge triggers!

3x Liliana of the Veil: All of her abilities are ridiculous in this deck. +1 tosses an enabler or fattie in the graveyard. -2 kills off an opponent's creature. -6 almost wins you the game.
1x Life from the Loam: admittedly feels a bit weak. But it can help you hit 4 lands on turn 4, acts as a dredge engine, and can help push tempo with Ghost Quarter, Buried Ruin, and Horizon Canopy.

3x Lingering Souls: chump blockers for days that do not care if they discarded by Lili. Also creates an army of good sword bearers.

3x Unburial Rites: Try to pitch it if you can so you can play it a turn early. I dunno about you, but I'm feeling Sun Titan on turn 4.

1x Sword of Fire and Ice: Pings little things, gives protection: Lightning Bolt, and gives your extra draws (read dredge triggers).

1x Sword of Light and Shadow: Gives protection: Path to Exile, gains life, and turns your creature into a Sun Titan impersonator!

2x Darkblast: More dredge engine. Useful for pinging low toughness creatures. Useful tip is to use it on your upkeep, dredge it during your draw step, and cast it again to give something -2/-2!
3x Banishing Light: The catch all that can be grabbed by Sun Titan.
1x Dakmor Salvage: Dredge in a pinch!

1x Horizon Canopy: Can be sacrificed for a draw/dredge trigger!

1x Gavony Township: Turn them weenies into something big. Normally used if my graveyard gets hated out.

1x Ghost Quarter: Blow up your opponent's only source of green mana! Then rcycle it with Life from the Loam to do it again!

1x Buried Ruin: Used to grab a sword if you dredge it and do not have access to a Sun Titan yet.

1x Treetop Village: A manland with trample... so you know it is good for carrying a sword.

1x Shambling Vent: Another manland. This time with lifelink!

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Revision 2 See all

(6 years ago)

Date added 6 years
Last updated 1 year
Legality

This deck is not Pioneer legal.

Rarity (main - side)

13 - 3 Mythic Rares

15 - 4 Rares

17 - 0 Uncommons

12 - 8 Commons

Cards 60
Avg. CMC 3.05
Tokens Spirit 1/1 W
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