|Commander / EDH||Legal|
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|Urza's Legacy (ULG)||Common|
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All other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay (2)."
Aura Flux Discussion
2 months ago
Trying to brew around trinket mage and also trying NOT to make this a copy of other decks. I would like suggestions for minor tweaks. The side board I am unsure about. I added Aura Flux against bogles, Bloodtallow Candle against gurmag, Electrickery for Elves, Relic of Progenitus & Tormod's Crypt against reanimator, Welding Sparks & Bloodtallow Candle against stompy, Spidersilk Net against Delver, and Stoic Rebuttal just because.
4 months ago
I think this is a really original concept for a Pauper resource denial deck. The inclusion of Fade Away I especially like with this kind of setup. That being said, I think there are a few basic things you can do, a few bigger things you can do, and some sideboard shenanigans you can get into to make this deck truly primo.
First, there are a few basic card subs I would make. First off, you can straight up cut Street Wraith for Gitaxian Probe , it just fits better in this deck and does the same thing but strictly better. The other main cards I would sub would be to add in Daze for Force Spike . I was skeptical of Daze 's power over Force Spike at first, but I was converted very soon.
That's it for basic changes, but here are some important structural changes. Firstly, the main problem I see here is keeping your hand full and repeatedly denying resources. I have no idea how competitive your local meta is, but all I can say is that higher-level Pauper is 100% Legacy-Lite, meaning it plays a lot like Legacy. This means lands don't matter that much to the average deck. Many decks are perfectly fine with you keeping them at 3 lands, so the trick is going to be denying multiple lands per turn rather than just playing 1 or 2 bounce spells at best.
So how do we get repeatable effects? Well Capsize is pretty good but also pretty expensive. One way we can do this is to play Snow-Covered Island s and Rimewind Taskmage . You can also add in the artifact lands (and maybe Tumble Magnet ?) to use Vedalken Certarch .
These are really the only halfway decent repeatable land denial cards in this format. Thus card draw is going to be key to drawing some of the one-time denial spells. Without the Pauper fetches (because this is a mono color deck) Preordain is probably your best bet. On top of this, you may want to run Gush to keep your hand full. Trading cards for lands that can just be replayed is not a very sustainable model in the long term, so these powerful draw spells can help you get there.
Finally, as far as finishers go you can run AEthersnipe as just a big boy that gets a blocker out of the way or Stormbound Geist as a flyer that's hard to put down. Canal Courier is also a big body that will net you a bunch of card draw, which will be useful to grind out your opponents.
Anyway, I really like this deck, keep working at it!
1 year ago
Sweet sideboard :D really like that Aura Flux to destroy Mono-white heroic and Boogles decks :D
what do you think about Throne Warden? can be good as a regular 2/2 bear and gets stronger if you have a monarch token out on the battlefield.
1 year ago
I have been running with Aura Flux and Annul (which is also great against affinity). Just hadn't updated the list. Piracy Charm was basically a filler that I could get marginal use out of. Most of the time it was +2/-1 mode but occasionally I would use islandwalk (against delver variants) and even more rare to force my opponent to discard their last card. But, it's out now in favor of better utility for the SB. Thanks for the help so far! It's been performing much better.
1 year ago
I have played the Bogles vs Mono-Blue Delver matchup quite a bit (I'm the bogles player). Annul is a great way to slow bogles down because there are only really 12 enchantments that matter, and is just a good sideboard card in lots of matchups anyway. Echoing Truth can target enchantments in combat, and combined with a blocker can lead to a major blowout. Finally, Aura Flux is just backbreaking, and if you think bogles is a major problem then go ahead and win the match every time with this one.
What is the Piracy Charm in the sideboard for? Which mode do you use?
1 year ago
@DarkStarStorm, thanks for the compliment. Writing the primer was a lot of fun.
Aura Flux is a pretty hilarious card, I had never heard of it before. No chance it goes in the deck, its terrible! If I was going to include another dedicated removal spell that could hit enchantments it would be Spine of Ish Sah which I will probably put in as soon as I can get my hands on a Master Transmuter so I can do a full artifact ETB shenanigans package.
1 year ago
I know that this card is horribly niche, but Aura Flux is...well...probably the best way to deal with enchantments in blue. Thought I'd throw it out there. I like the deck, but I think I like the article more. You are quite articulate and off-meta when it comes to your word choice.
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