Creature — Crocodile
When you control no other creatures, sacrifice Emperor Crocodile.
Printings View all
|Eternal Masters (EMA)||Common|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|Urza's Destiny (UDS)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Emperor Crocodile Discussion
1 year ago
Rules about priority from the Comp MTG Rulebook:
116.3b The active player receives priority after a spell or ability (other than a mana ability) resolves.
116.3d If a player has priority and chooses not to take any actions, that player passes. If any mana is in that player’s mana pool, they announce what mana is there. Then the next player in turn order receives priority
116.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.
The proper play here would have been to target the mana dork your opponent controls with Sudden Death , triggering the Emperor Crocodile 's ability forcing your opponent to sacrifice it before ever dealing any damage. Or if your opponent had more than those two, target Emperor Crocodile with Sudden Demise after damage had been dealt.
1 year ago
"I pass priority..."
You have correctly noted that you pass priority, thus your opponent now has it. The game only moves to the next step/phase once both players pass without doing a thing. Split second only prevents casting while the SS spell is on the stack. There is no way to end the step/phase without your opponent having priority at some point.
If you want kill Emperor Crocodile , there are two options:
1/ Use your
to kill the other creature, and thus the Croc.
2/ Block with chimney imp, dealing one damage to the Croc. After that, cast Sudden Spoiling . Your opponent will not be able to respond and Croc will die. Sure, it is a 2-for-1, but in this situation it seems like the only option.
1 year ago
Can I use split second with combat damage to kill a creature before my opponent has a chance to respond? so here is an example.
Declare attackers: Emperor Crocodile attacks me. My opponent passes priority, I pass priority.
Declare blocks: Chimney Imp is declared as a blocker. APNAP take effect, and my opponent passes priority to me. I cast Sudden Death targeting Emperor Crocodile . Sudden Death resolves, and the stack is now empty. I pass priority...
So here is the moment that i'd like clarification on. Does my opponent now gain priority again, allowing him to cast Giant Growth , or do both players now count as having passed on priority moving to combat damage (which i believe there is no priority window during)? I might be out to lunch on this one, but it appears to me that Emperor Crocodile dies, with no window to respond.
It would also help greatly if someone knows where to find a chart that displays EXACTLY when each player gains license to cast spells and activate abilities.
1 year ago
First of all, I agree with everything everyone else has already said above, lol. I'm especially glad to see somebody mention Quinton Hoover, Rebecca Guay, and the new Seb McKinnon art on Bankrupt in Blood . I also was a big fan of Richard Kane Ferguson, Ron Spencer and Jeff Miracola, back in the day, too.
1 year ago
My favorite card, like many others is seems, is tied to the early days of playing Magic. I have always loved crocodiles and alligators so when I started playing and learned there was a rare Emperor Crocodile (now a common lol) it quickly became my favorite card. I still to this day love when they print playable Crocodiles and hope one day to see another perhaps unseat the emperor.
Another of my favorites is for the art alone. I will always have a soft spot for Rathi Dragon . I always try and find a home for it in decks but its tough.
2 years ago
Egrystal: Thanks for your advice, and you're right about the Sanctuaries.
But what if I told you I'm trying to build around Emperor Crocodile? lol Basically, that's why I built this deck, to abuse him.
Also, all my pauper decks are in paper, so I actually only own 3x Call of the Conclave & 3x Scion of the Wild. =( So, yeah, I do agree, but... there's that. I also don't think I have any Barkshell Blessings, but I'll look. Thanks. =)
3 years ago
Thanks for the suggestion and checking out my deck!
The reason I decided not to add Leatherback Baloth was my turn 3 play would be Rhonas (ideally unless I had some ramp spells). Onwards from that, it doesn't really provide anything else in terms of utility or abilitys to enable other creatures. Much like Emperor Crocodile it would probably be replaced when I managed to get hold of any of my Maybeboard cards.
3 years ago
It's a good start. Removal in green is very hard to find so I like the small touches.
However, something about commander is you always want to have some sort of interaction with your general. It's certainly not necessary but with Multani, I think it's more fun. If you get some card draw in your deck, it would work really well with him.
Try Howling Mine, Font of Mythos, Collective Unconscious, Freyalise, Llanowar's Fury, Garruk, Primal Hunter, Glimpse of Nature, Heartwood Storyteller, Fecundity, Primordial Sage, Regal Force, Rites of Flourishing, Shamanic Revelation, Soul of the Harvest, Triumph of Ferocity or Zendikar Resurgent.
Another important thing in commander is a solid mana base. Running 38 Forests is not all bad but you want some more interaction with your deck. Oran-Rief, the Vastwood and Nykthos, Shrine to Nyx would go really well in your deck. You might also want to consider a Sol Ring and Gilded Lotus because those are commander staples.
Now, what to cut.
Let's start with creatures. One thing you have to think about when casting any kind of spell in a commander game is, "Is this spell worth the mana cost?" and "Does this spell have any kind of interaction in my deck?".
In my opinion, these are the creatures you need to cut. To the right of each, I will put some substitutes:
Shoe Tree ... This is illegal in commander.
A lot of the creatures you have just don't have much synergy in your deck. Cut them and try out the other recommendations I've given you thus far.
Other cards to cut with recommendations:
Call of the Herd ... Not really worth it unless you're running a token deck which you are not.
TL;DR I like your deck. It's a good first time commander deck. Try to cut some of the creatures out that don't have any synergy with it. Card draw would go well with your deck. Mono green always has ramp.
If you have any questions, feel free to ask! Welcome to the format.