Mob Justice

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mob Justice

Sorcery

Mob Justice deals damage to target player equal to the number of creatures you control.

amarthaler on Pauper Murmurs from the Gutter

2 months ago

Updates!

Out: 2x Tolarian Terror... 1x Murmuring Mystic... 1x Guttersnipe... 1x Ophidian Eye... 1x Mob Justice... 1x Island

In: 4x Firebrand Archer... 3x Farseek

Xtough on Xyris for $50

1 year ago

Hello. Nice deck. I like the budget approach. I play Xyris as well and it is a very strong and cheap deck that can take out 3 opponents in sometime one turn. Main cards are Prosperity, Last-Ditch Effort, Mob Justice and Xenagos, the Reveler. You can check the deck here, although I need to update a little:

http://tappedout.net/mtg-decks/xyris-draw-to-kill/

Happy drawing!

amarthaler on Pauper Murmurs from the Gutter

1 year ago

Removed Open the Omenpaths, Betrothed of Fire, Wrenn's Resolve and Mutagenic Growth.

Added Mob Justice and Snap.

Moved Weather the Storm to mainboard and balanced some card numbers.

wallisface on ghyrson starn, kelermorph and mob …

2 years ago

Mob Justice

Ghyrson Starn, Kelermorph

Yes you’re correct, these two cards won’t work together unless you have exactly 1 creature in play.

Note the oracle text on gatherer is even worded to clarify this: ”Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.”.

Max_Hammer on Boros

2 years ago

fszk I can definitely do that!

Step one is deciding on whether you want to make soldier tokens specifically or just any type of creature. It doesn't really matter, they're both good and fun to play, but I'll give you suggestions for both.

Anyway, uhh, I just said a lot of stuff. That's my definition of some pointers. You don't want to know what a lot of pointers looks like. Good luck and feel free to ask for more assistance. (:

Froggie420 on krenkos big flood

3 years ago

It looks like you have a couple extra Impact Tremors and Purphoros, God of the Forge in here. I also think you might be running a little heavy on land and could likely cut a few Mountains (My goblins run 34 total lands). Luckily, I have a few replacement cards to swap those out with!

Goblin decks are awesome because you can get wide with a ton of goblin tokens that all swing for enormous damage.

Some things to create more tokens that fit your budget might be Empty the Warrens, Dragon Fodder, or Goblin Instigator.

Ideas to make your goblins more powerful could include Goblin Bushwhacker, Goblin King (fantastic if you spend the money on Blood Moon as well), Goblin Trashmaster, and Goblin Warchief and Goblin Chieftain to give haste.

Goblins also have some fun bombs like Goblin War Strike, Mob Justice, or Massive Raid to deal massive damage to your opponent's face.

One other thing to consider is drawing more cards. Goblins get spammed out quickly, and you always need more goblins. For a little bit of money, Skullclamp fits very well with goblins and can give you a little boost.

Anyways, there's lots of possibilities of things to add with goblins! Hope these ideas helped some

DrummerGarrett on My Goblin Deck

3 years ago

Hello lebidoof, So with Goblin Grenade, I'm a little bit of a hypocrite on this one... But I don't like the sac 1 goblin for 1 instance of 5 damage to any target. You'd think that it's sort of the bread and butter of a goblin deck, and I do use it in other decks, but for this deck, i've liked other cards in its place.

Although the fast 5 damage is great, I've always sort of preferred having power in numbers for goblins and damage cards like Mob Justice and Goblin War Strike have always just appealed more to me. Plus, War Strike is the same mana anyway. Magic's communication with their artists is also super sneaky, there's quite a few cards that suggest potential for goblins through their art, such as Kyren Negotiations and Last-Ditch Effort

If I'm going to lose goblins to deal damage, I prefer the options my creatures have built into them for sac outlets.

Hope this helps, Garrett (Gürt)

Genderfluidia on Krenkin' out Gobs

3 years ago

What do you think of a Mob Justice? I would cut Goblin Motivator (sorry to say) for another static haste effect, like say Tuktuk Rubblefort which is even on flavor! Really dig your build, Love me some goblins. +1

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