When midnight guard is enchanted with presence of gone it is untapped when the token it creates is created, allowing for infinite reuse.
1 week ago
bem77 I can respect the tribal limitations but I would recommend the combo of Midnight Guard + Presence of Gond for as many tokens as you need you can replace the guard with a Sunstrike Legionnaire and the combo stayed the same.
And I really do need to fix my mana.
1 month ago
Midnight Guard + Presence of Gond If tokens are your thing by god youll get em with that.
2 months ago
2 months ago
6 months ago
To Bxbx: Great suggestions; a few of those I have forgotten about. I'm currently in the process of cutting my non-creature spells due to the number of cards and diversifying my land base, so most of the suggestions might not make the cut.
Midnight Guard is for the infinite combos: Elemental Mastery + Midnight Guard , Midnight Guard + Presence of Gond , And Midnight Guard + Power of Fire + Hornet Nest + Indestructibility . Any of those combos while Purphoros, God of the Forge is on the battlefield and I can just machinegun my opponents to death.
P.s. any other creature suggestions would be greatly appreciated, especially the budget minded ones.
7 months ago
Personally, I would remove your Arbor Elf and Elvish Archdruid to add in Avacyn's Pilgrim and Llanowar Elves. I would also consider throwing in a Cryptolith Rite. This paired with tokens gives you some insane ramp. I would also replace Thraben Doomsayer with Raise the Alarm. Don't get me wrong, I love Thraben Doomsayer, but I do feel like it's a little slow with one token a turn. I would also check out the Midnight Guard + Presence of Gond combo.
8 months ago
1 year ago
MoonTurtle7 Amazing! Thank you for your help and suggestions, infinite combos are the reason I have been working really hard on this deck recently. I have friends who can combo off by turn 3 or 4. I do have a question though: with that infinite combo + Wouldn't I just mill myself without a card that I could use to shuffle my hand into my library? Everytime Niv-Mizzet deals damage, I draw a card, and everytime I draw a card, Niv-Mizzet deals 1 damage to target creature or opponent, so it doesn't stop unlike + where I would chose how many times I could tap for the 1/1 elf warrior. Is that correct?