Midnight Duelist

Midnight Duelist

Creature — Human Soldier

Protection from Vampires

Browse Alters View at Gatherer

Printings View all

Set Rarity
Avacyn Restored (AVR) Common

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Legality

Format Legality
Pauper Legal
Unformat Legal
Vintage Legal
Oathbreaker Legal
Leviathan Legal
Custom Legal
Highlander Legal
Modern Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
2019-10-04 Legal
Tiny Leaders Legal
Limited Legal
Block Constructed Legal
Pauper EDH Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Midnight Duelist Discussion

Caerwyn on

2 years ago

I have a couple suggestions:

  • Midnight Duelist is a particularly mediocre card. A 1/2 with an irrelevant ability is well behind the curve. Replace this card with Student of Warfare--one of the better one-drops in both knights and white weenies. Generally, I hate Level up cards--most of them are poorly costed, and far too susceptible to removal. Student is an exception--a 3/3 with First Strike for 3 is pretty nice. A 3/3 with First Strike that you can have on turn two is fantastic (turn one: play plains and Student, turn two, play planes, level up student twice).

  • Suntail Hawk is not a great card--you don't have enough support to justify running it.

  • Knight of the White Orchid is a strong card, particularly if you are on the draw.

  • Kinsbaile Cavalier makes for a better top-of-your-curve than Angel of Invention.

  • Radiant Destiny is quite mediocre, and you have better lords and other bonuses already. Oketra's Monument is three-mana for little real effect. Yes, it will net you tokens, but most of your creatures do not benefit from its cost reduction. Replace these cards with Path to Exile--probably the best removal spell in Modern.

  • Knight of Glory's Exalted ability is not particularly useful in a deck that seeks to go wide and swing with a bunch of lord-boosted creatures. Instead consider Leonin Skyhunter--another two drop, in your relevant tribe, with evasion.