Dragon Roost

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Tokens

Dragon Roost

Enchantment

(5)(Red)(Red): Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.)

Dragon Roost Discussion

B.A.N.E. on My first Blue Red spellslinger, ...

2 months ago

I'm new to commander and have had some success in casual games.

I've never really used blue before and had an interested in creating a Blue Red burn deck for four player Commander.

I can find cards but I need ideas for combos and mechanics

I want blue for counter spells, card draw and synergy.

I want red for burn spells and dragons.

I though of using Dragonstorm and Dragon Roost to get Dragons on the board. Maybe goblins for chump blockers?

Thoughts?

WhichKing on Grand DorkLord Radha

2 months ago

I think you need more token producers that double as manasinks. Using Radha-ability mana on cards feels like you'll end up overextending fast. Centaur Glade is not bad. Dragon Roost is expensive but may work. Myr Matrix is resilient. Night Soil doubles as GY hate. Ant Queen , Jade Mage , Soul of Zendikar etc.

WhichKing on Hydra Warlord

7 months ago

Yeah those enchantments would help to make more immediate use of your mana. You don't play anything in your first main-phase, attack and get a lot of mana, then in your second main-phase you cast a hydra with all your mana and immediately get to fireball someone! Otherwise you just end up passing the turn and getting your creature Doom Blade-ed or something.

Another option would be to put in mana-sinks. For example:

Rhonas the Indomitable and Nylea, God of the Hunt enable to to sink the mana generated during the attack step to pump your attackers, even after your opponent decides his blocks to mess up combat math.

Token producer sinks let you use the mana to make blockers, which then attack next turn to continue the cycle! You can choose creatures like Ant Queen, Tilonalli's Summoner, and/or relatively more resilient options like Centaur Glade, Myr Matrix, Dragon Roost (last one may be too slow though!).

EDedan on Lathliss, Enter the Dragonfield

1 year ago

Awesome deck :D

Have you thought about Thunderbreak Regent Glorybringer Dragon Mage and Dragon Roost?

I like the combo with Sarkhan's Unsealing and Archwing Dragon ;)

MRDOOM3 on Atarka, World Render

2 years ago

Scourge of Valkas is nice in Dragon tribal. Herdchaser Dragon and maybe Dragonstorm also work, but probably not as well.

Some more bones you can add to this Tribal deck are Door of Destinies, Coat of Arms, Shared Animosity, Urza's Incubator, Dragonlord's Servant, etc.

Not as sure about these, but maybe Dragon Whisperer, Dragonmaster Outcast, Dragon Roost, and Dragon Broodmother?

For some ramp, you can also consider Caged Sun, Mana Reflection, Heartbeat of Spring, Gauntlet of Power, Mana Flare, Extraplanar Lens, etc. The last few, however, tend to have some grouphug side effects.

Moving away from the subject of Tribal, some cards you can run to get your draggies through enemy lines are Bedlam, Goblin War Drums, and War's Toll.

Hope these suggestions (or this wall of text, whatever you'd like to call it) helped in some way, shape, or form, and good luck with the deck.

Snacrifice on Claw of the Red Dragon Tribe

2 years ago

Since you're in red and have a lot of damage, Thornbite Staff might be good to trigger Zirilian an extra time or two. Dangerous Wager is actually great card draw once you empty the rest of your hand(something not hard to do in EDH). Temple of the False God is pretty good too, and Tatsumasa, the Dragon's Fang gives you an equip and a way to spawn a dragon blocker at instant speed. I'm surprised at no Ryusei, the Falling Star- it might kill your general if you sac it but it's a cheap way to wipe an enemy field.

Exuberant Firestoker is a cheap mana rock that shocks people.

If you have dragons in your hand you'll enjoy Cryptic Gateway to cheat them out as well.

Crucible of Fire makes your dragons bigger, and Dragon Roost makes you more dragons. It's expensive but you're cheating your actual dragons in anyway, and you can use the tokens for Cryptic gateway

Dragonstorm might be too expensive considering the other ways you have to cheat out dragons but it's worth considering.

You don't have a lot of Instants/Sorceries which seems odd when you're in red but having more dragons is always worthwhile I suppose.

Either way looks like a fun deck to play!

nibsey on How to Train Your Dragons

2 years ago

Utvara Hellkite and Dragon Roost help get more dragons in play. Too many dragons? not possible!

Nice deck +1

LeaPlath on

2 years ago

NO, BAD, PUT THOSE LANDS BACK TOGETHER. WE DON'T NEED TO SEE EACH ART! Also Haven of the Spirit Dragon

So all suggestions are kinda budget and focused on a more casual chilled meta. I can show you how I would build RB dragons personally if you want, but my budget might be higher and I can be more cut throat, with certain political angles that might not fit your deck.

You can cut down on lands. You only need about 36, because you have 8 other pieces of ramp. However, Sol Ring seems to be missing. And you do seem to want to jump mana quickly.

Dragon Hatchling is a poor card in this deck, and I would argue Dragon Hatchling is too. Scourge of Valkas seems an auto include really for a dragons deck, and Imperial Hellkite gives you a big body and tutor effect.

I don't like Death Wind, Draconic Roar, Fall of the Hammer or Flesh to Dust. Unholy Hunger just makes the cut in my eyes. You want access to more flexible, more powerful removal ideally. Wrecking Ball for example, costs 1 less, and has an upside in you can also kill lands. Chaos Warp is very flexible, and ideally I would want something like Rakdos Charm and some more artifact removal.

You are very very draw light. The basics I would always consider are Read the Bones, Greed, etc. Phyrexian Arena and similar are also good consistent draw. Palace Siege is a recursion engine too which is nice.

I would also look for more mana sinks like Dragon Roost, or something so you can always be spending spare mana for an effect. Vampiric Dragon is another option for just pinging.

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