Dragon Roost

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dragon Roost

Enchantment

(5)(Red)(Red): Put a 5/5 red Dragon creature token with flying into play. (It can't be blocked except by creatures with flying or reach.)

MagicMarc on Top 10 red cards at …

3 years ago

And my pet favorite for no good reason:

Dragon Roost

Many years ago I flipped over this card; "What? I can just make dragons with mana and just keep making them?"

griffstick on Transforming creatures into Dragons

3 years ago

Sarkhan, the Dragonspeaker

Dragonmaster Outcast

Dragon Whisperer

Dragon Roost

Awaken the Sky Tyrant

Dragon Egg

Draconic Disciple

Dragonsoul Knight


So here's an idea. What about morph? Morph creatures are no creature type when they are in the morph state. Then turn it up any time for its morph cost and boom it's a dragon. Theres 7 cards that do this.

Imperial Hellkite

Quicksilver Dragon

Acid-Spewer Dragon

Herdchaser Dragon

Stormwing Dragon

Belltoll Dragon

Shieldhide Dragon

B.A.N.E. on My first Blue Red spellslinger, …

4 years ago

I'm new to commander and have had some success in casual games.

I've never really used blue before and had an interested in creating a Blue Red burn deck for four player Commander.

I can find cards but I need ideas for combos and mechanics

I want blue for counter spells, card draw and synergy.

I want red for burn spells and dragons.

I though of using Dragonstorm and Dragon Roost to get Dragons on the board. Maybe goblins for chump blockers?

Thoughts?

WhichKing on Grand DorkLord Radha

4 years ago

I think you need more token producers that double as manasinks. Using Radha-ability mana on cards feels like you'll end up overextending fast. Centaur Glade is not bad. Dragon Roost is expensive but may work. Myr Matrix is resilient. Night Soil doubles as GY hate. Ant Queen , Jade Mage , Soul of Zendikar etc.

WhichKing on Hydra Warlord

5 years ago

Yeah those enchantments would help to make more immediate use of your mana. You don't play anything in your first main-phase, attack and get a lot of mana, then in your second main-phase you cast a hydra with all your mana and immediately get to fireball someone! Otherwise you just end up passing the turn and getting your creature Doom Blade-ed or something.

Another option would be to put in mana-sinks. For example:

Rhonas the Indomitable and Nylea, God of the Hunt enable to to sink the mana generated during the attack step to pump your attackers, even after your opponent decides his blocks to mess up combat math.

Token producer sinks let you use the mana to make blockers, which then attack next turn to continue the cycle! You can choose creatures like Ant Queen, Tilonalli's Summoner, and/or relatively more resilient options like Centaur Glade, Myr Matrix, Dragon Roost (last one may be too slow though!).

EDedan on Lathliss, Enter the Dragonfield

5 years ago

Awesome deck :D

Have you thought about Thunderbreak Regent Glorybringer Dragon Mage and Dragon Roost?

I like the combo with Sarkhan's Unsealing and Archwing Dragon ;)

MRDOOM3 on Atarka, World Render

6 years ago

Scourge of Valkas is nice in Dragon tribal. Herdchaser Dragon and maybe Dragonstorm also work, but probably not as well.

Some more bones you can add to this Tribal deck are Door of Destinies, Coat of Arms, Shared Animosity, Urza's Incubator, Dragonlord's Servant, etc.

Not as sure about these, but maybe Dragon Whisperer, Dragonmaster Outcast, Dragon Roost, and Dragon Broodmother?

For some ramp, you can also consider Caged Sun, Mana Reflection, Heartbeat of Spring, Gauntlet of Power, Mana Flare, Extraplanar Lens, etc. The last few, however, tend to have some grouphug side effects.

Moving away from the subject of Tribal, some cards you can run to get your draggies through enemy lines are Bedlam, Goblin War Drums, and War's Toll.

Hope these suggestions (or this wall of text, whatever you'd like to call it) helped in some way, shape, or form, and good luck with the deck.

Snacrifice on

6 years ago

Since you're in red and have a lot of damage, Thornbite Staff might be good to trigger Zirilian an extra time or two. Dangerous Wager is actually great card draw once you empty the rest of your hand(something not hard to do in EDH). Temple of the False God is pretty good too, and Tatsumasa, the Dragon's Fang gives you an equip and a way to spawn a dragon blocker at instant speed. I'm surprised at no Ryusei, the Falling Star- it might kill your general if you sac it but it's a cheap way to wipe an enemy field.

Exuberant Firestoker is a cheap mana rock that shocks people.

If you have dragons in your hand you'll enjoy Cryptic Gateway to cheat them out as well.

Crucible of Fire makes your dragons bigger, and Dragon Roost makes you more dragons. It's expensive but you're cheating your actual dragons in anyway, and you can use the tokens for Cryptic gateway

Dragonstorm might be too expensive considering the other ways you have to cheat out dragons but it's worth considering.

You don't have a lot of Instants/Sorceries which seems odd when you're in red but having more dragons is always worthwhile I suppose.

Either way looks like a fun deck to play!

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