Creature — Human Shaman
: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Put a 4/4 red Dragon creature token with flying onto the battlefield. Activate this ability only if creatures you control have total power 8 or greater.
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Dragon Whisperer Discussion
1 month ago
Looks fun for sure!
Or there's always Garruk Wildspeaker.
6 months ago
@ Kragmork This deck looks super dope! I love mono red decks like these and after playtesting yours for a while, it seemed really fun and powerful! However, I do have a few (budget) suggestions to make. First of all, I would add a sideboard. This is really important to have in modern and it doesn't take long to make. I'm not gonna elaborate further, but if you don't know what I mean, just Google "mono red sideboard modern" and a lot of detailed information will show up! In regards to your mainboard, I think you should should probably cut at least a Stone Rain and a Goblin Dark-Dwellers. Stone Rain is just outclassed by Molten Rain and I feel like Goblin Dark-Dwellers are just too expensive to justify running a full playset. In their place, I would add a fourth Dragon Whisperer (such a great card) and another Mountain to help improve the consistency of your deck! I would also consider running 1-2 Sarkhan, the Dragonspeaker in your mainboard as another finisher and ferocious enabler, although I don't know what you would cut for him. While expensive, a playset of Lava Spike would be something to consider as it provides you with more burn and a way to kill those opponents who have just stabilized at low life. Anyways, this is a solid deck and you are off to a great start in modern! Good luck!
8 months ago
For some ramp, you can also consider Caged Sun, Mana Reflection, Heartbeat of Spring, Gauntlet of Power, Mana Flare, Extraplanar Lens, etc. The last few, however, tend to have some grouphug side effects.
Hope these suggestions (or this wall of text, whatever you'd like to call it) helped in some way, shape, or form, and good luck with the deck.
9 months ago
These cards will all cost less than $30 with shipping on TCGplayer (all NM and LP). My total was $29.73. I think they should all make their way into the deck (suggested changes):
1 year ago
No problem. I figured it did not hurt to ask. Would you do Bloodstained Mire, Nim Deathmantle, and Dragon Whisperer in place of the Delta? That would make the deal 3x Verdurous Gearhulk FOR the above listed cards and Chandra, Torch of Defiance. Just let me know what you thin, thanks.
1 year ago
1 year ago
I like this a lot. I'd reccomend Pithing Needle and Ratchet Bomb for sb- it deals with a lot of stuff that red doesn't have much by way of answers to. I'd feel more confident with something like Bonfire of the Damned instead of Banefire- I expect to bypass most counterspells by kicking out more spells than they can answer- thats my style. Vexing Shusher sb if necc. I'm not a fan of demigod of revenge compared to some more 1/2 drops like Heartlash Cinder Ash Zealot, Blood Knight, Eidolon of the Great Revel, Stigma Lasher and Dragon Whisperer. Alternately, a few Lightning Bolts and Lava Spike with a Howl of the Horde?You could replace the mountains with Snow Mountains and run Skred. Avalanche Riders and Goblin Ruinblaster could be fun in the sideboard. Geosurge is an interesting alternative ramp to play big creatures if you run it that way. Hellkite Charger is my preferred hasty dragon. Stormbreath Dragon is also good, because of path.
1 year ago
I love Draconic Roar, but between only having two on hand and wanting something that could more reliably go to the face, I went with Collective Defiance instead. That said, I need to speed the deck up a bit, and that would be a great tool.
I thought the same thing on Natural State, but changed to Naturalize last season due to Tamiyo's Journal and Hedron Archive. And I haven't really looked back. Sure I may never see an Orbs of Warding or a Demonic Pact ... but if I do, I REALLY it dead! :-)
I really just nixed Haven of the Spirit Dragon and Foundry of the Consuls b/c I didn't have any on hand. Like you, I see Haven as a great tool vs. Control, but it seemed overkill since the match-up there is so good. I like Foundry a lot though ... in testing it performed nicely as a "break glass in case of emergency" card when I needed to get just a couple more points of damage through, or give me a couple more turns against a late-game Ormendahl, Profane Prince
Flip. I'm still not sure it's worth the cost to the mana-base though ...
ZOMG, what a great card! Needs more Dragon Whisperer for sure!
Thanks much to you both!