|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Common|
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Creature — Satyr
, Sacrifice Reckless Reveler: Destroy target artifact.
Reckless Reveler Discussion
2 months ago
There are some cards that are strictly better than the ones you are already running.
4 months ago
I'm trying to add Reckless Reveler to my inventory, but it comes up with an alter code that prevents it from being added. As well there are slight errors when manually editing the list such as Masters 25 coming up as M25 instead of A25.
1 year ago
LT2483 : Ensoul Artifact
rpriske: I have no problem adding Reckless Reveler to inventory.
skimask38 : CM2 Version is broken use any other printing and you will be fine.
RedShirtComics : All those cards are in CM2, which isn't displaying correctly atm. Use any other printing for those card in the meantime.
dasparkster101 : see Kogarashi's comment above.
aromaticity : Cards isn't marked as illegal in legacy, although deck testing shows otherwise. So this is probably some weird bug.
The_Besticle : Added harvester now, although set code is EO1.
Added g-quarter also. But as mentioned above the CM2 set doesn't function correctly on the site.
1 year ago
Nyxborn Rollicker is surprisingly functional in heroic setups. Satyr Firedancer is pretty close to unplayable, unless you have a Basilisk Collar . Reckless Reveler is pretty much sideboardable, given the other options. Setessan Oathsworn is almost playable, if you desperatly abuse Shimmering Wings and Arcanum Wings with the occasional Eldrazi Conscription .
1 year ago
I think I'm going to remove Sunforger, as much as I like it as a card, I don't want to rework my deck to work around it. Here's what I've so far come up with as outliers in my deck.
Avarice Amulet is expensive. I need a good draw card to replace it, maybe an artifact? Suggestions welcome. Boros sucks for draw. Same with Inheritance. It's good in theory, but when I get done playing a creature, and casting Threaten and activating Fling on Brion Stoutarm I'm likely to be out of mana.
Yosei, the Morning Star A generally awesome card, but it's death effect doesn't make a huge impact most of the time, even if I'm tapping their lands etc.
2 years ago
hmm, perhaps take out Satyr Hedonist(you are in green so you have plenty of better ramp IMO, Reckless Reveler (there are better artifact removal creatures and spells), Brute Force (your guys should be big enough without a 1 time use spell). Dance with Devils for 4 only grants you 2 guys, not that great. Same thing with Fated Intervention. Take out Stonefury, Titanic Growth, Titan's Strength for the same reason as brute force.
Your goal here should be two-fold (I think):#1 Pump out tons and tons of small token dudes. Use those tokens in either of 2 ways: Swarm and mass pump like with beastmaster's ascension. OR use those tokens to be devoured by your commander and swing with (hopefully) trampling hasting +25/25 for that 21 voltron commander damage (you need to devour at least 5 guys for 25/25). Perhaps take out other creatures that devour because you probably either want a ton of small dudes or your big commander instead of a few big-ish creatures. This will give you 2 main ways to win.
2 years ago
guessling: Thanks for the +1! Yeah, it depends on meta - I find that my answers are decent here given that they mostly can be tutored with Sunforger. This deck has 4 cards that could hit Predator, Flagship directly (and 4 that can bypass it), and I agree that this is a bit too few. The reason for that particular vulnerability is that I rely on color protection for a lot of my resiliency, and targeted colorless removal bypasses it. I haven't had that be enough of a problem yet to warrant adjusting the list, but if it's a problem for you I'd add back in Torch Fiend, Reckless Reveler, Mask of Avacyn, etc. I hope that answers your question :)
HowlingFoxGPH: I've considered and rejected Sram in this list, and I'm thinking about trying out Inspiring Statuary. It's a good way to bypass Winter Orb! But I'm also worried about that pesky "nonartifact" clause on it...It only helps cast 33 of the cards in this deck. I'm on the fence. Have you tested it?
2 years ago
Long-awaited response time!
feyn_do_alduin: Bastion Protector is pretty awesome, I wouldn't recommend cutting her. Relatively cheap too. Restoration Specialist is in the deck and she's awesome already - never coming out! :) Jitte is a little underwhelming, the deck would function fine without one. I decided not to put Sram in, but if you put him in let me know how he works for you! I've also been waffling about his Expertise, but I can't really find a slot at the moment unfortunately.
WarBird69: Iroas is a little slow for the deck unfortunately :( And generally my creatures are big enough that the Dolmen Gate effect is inconsequential. He tends to fit better in a zerg-rush aggro strategy. Regardless, thanks for your comment!
: Thanks! I've considered all of those (particularly Dawn Charm) but overall the deck simply doesn't play enough long games for it to be worth it. As I see it, there are two kinds of Sunforger packages - those for long and grindy games, and those that plan to finish the game ASAP. Mine is the latter - but regardless, thanks for the suggestions! :)
Mr.Beaver: Martyr of Sands was in the original draft but eventually she fell out because I never had enough white cards in hand. I think the next additions of self-saccing creatures would probably be Torch Fiend, Reckless Reveler, and Insolent Neonate.
Austin_Smith_of_Cards: Thank you for your comment! Honestly, though, I don't have too much trouble with Avacyn clearing my board, and I didn't build my deck to abuse the indestructible trigger (and, more relevantly, the Cloudshift strips my equipment and leaves her vulnerable as she re-enters). The issue with Karmic Guide is that she can't resurrect non-creature permanents and very few of my creatures are big enough to warrant the 5 mana to resurrect them. Thalia's Lancers is too much mana in this deck: any spell that's 5 mana needs to advance my board state more than a tutor (and if I was including another tutor, it would be Gamble). Gisela, Blade of Goldnight is tempting, TBH, and I even have one sitting around here. I just find that her CMC is high enough that I will almost never get to cast her at a relevant point in the game. Assemble the Legion is far too slow for this deck, though I have another deck where it's an all-star. And Thalia, Heretic Cathar is tempting here, TBH, but I can't find an appropriate slot at the moment (thoughts?).
Thank you all for your comments! :)
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