Primarily a Commander/Oathbreaker/Modern/Pauper player and enjoys brewing and writing primers. My decks are mostly at the 75% power level which is great to adapt to different commander pods. I sometimes dabble into Legacy with my Death and Taxes/Turbo Depths decks. I am primarily a Timmy/Johnny and loves a wide variety of different strategies. My commander decklists can be accessed through my deck folder.

Favorite Colors

First Commander

Oloro, Ageless Ascetic (retired)



Pet Cards

  1. Lands Matter (feat. Maze's End ): Golos, Tireless Pilgrim

  2. Enchantress (feat. Approach of the Second Sun ): Tuvasa the Sunlit

  3. Political/Control: Kenrith, the Returned King

  4. Creature Combo: Animar, Soul of Elements

  5. Voltron/Hatebears (Equipment): Sigarda, Host of Herons

  6. Timmy's Wet Dream (Big Fat Creatures): Xenagos, God of Revels

  7. Colorless Matters: Kozilek, the Great Distortion

  8. Superfriends: Atraxa, Praetors' Voice

  9. Blink/Flicker Creature Valuetown: Aminatou, the Fateshifter

  10. Reanimator/Goodstuff: Muldrotha, the Gravetide

  11. Theft/Control: Nicol Bolas, the Ravager  Flip

  12. Bomberman/Thieves (cEDH): Breya, Etherium Shaper

  13. Aristocrats: Yawgmoth, Thran Physician

  14. Vampire Tribal/Hyper-Aggro: Edgar Markov

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Hey cool deck! +1

October 17, 2019 4:07 p.m.

I've been tinkering around this list since Fae of Wishes and Fires of Invention was spoiled. This is my first draft and is looking for feedback and suggestions.

The basic idea behind the deck is to get Emrakul, the Aeons Torn / Urabrask the Hidden out via Tooth and Nail and attack the same turn. TnN is wished for with Fae of Wishes . With Fires of Invention and 7 mana in play, I can essentially cast Fae and TnN (with entwine) on the same turn to win. Growth Spiral , Hour of Promise , Oracle of Mul Daya , and Search for Tomorrow can get me to 7 mana fairly quickly.

The secondary plan is to take over the game with Oko, Thief of Crowns or zombie token swarm via Field of the Dead . Witching Well / Kefnet the Mindful works very well with Fires of Invention .

October 17, 2019 4:07 p.m.

Said on Exiled Symmetry...


Hi, cool deck here. I would suggest including more island fetches to increase the consistency of getting your mystic sanctuaries, especially if you're only running 2. I would decrease the forest and swamp count by 1 to increase the watery grave and breeding pool count. I think growth spiral doesn't really serve its purpose in this deck and would cut it to increase your surgical to a playset. I would also increase into the story to 2 copies. Hope that helps!

October 15, 2019 7:16 p.m.

Said on Mystic Sultai...


PastorSinnerxr: Thanks! Will do! :)

October 15, 2019 5:59 p.m.

Very cool concept. My version includes Tireless Tracker which synergies really well with cryptic/mystic loops since you'll get to make land drops every turn to get a clue. I also play Growth Spiral as a means to break land parity and ramp early game. It is also a good combo with the cryptic/mystic loop to make an extra land drop. I also set my land up to have an alternative finisher with Field of the Dead (idea inspired by Sam Black's Mystic Sultai)

Since you're playing crucible, have you thought of including Buried Ruin / Academy Ruins and Engineered Explosives ? It has been extremely useful in many situations (especially against urza outcome decks).

October 14, 2019 6:44 a.m.

Said on One card combo ......


Just wanna comment that I freaking love innovative brews like this. +1 from me!

October 12, 2019 12:38 p.m.

MannyBothans: Purphoros, God of the Forge is spicy. Would have to test it out for sure!

October 11, 2019 11:37 p.m.

imSandstorm: The combo starts by having an additional vampire in play or if you have both Oathsworn Vampire and Blood Artist in hand to cast to generate the extra body to sac. How the combo works is this:

  1. Sacrifice any vampire and Oathsworn Vampire to Phyrexian Altar for ( Blood Artist 's drain will trigger)

  2. Cast Oathsworn Vampire from your graveyard (you can cast him now that you've gained life to enable it)

  3. Edgar Markov’s ability triggers creating a vampire token

Repeat steps 1 to 3 infinite times.

October 11, 2019 8:13 a.m.

YamishiTheWickedOne: I have a lot of great cards to consider from your suggestions and all of them seems great. I'll have to test them and see how it goes. Thanks!

October 10, 2019 6:06 p.m.

TheeMightyMcGuffin: The standard pox list now runs the stoneforge mystic package which I think makes the deck clunkier. The standard b/w list suffers from bad top decks and plays 4 mana walkers which is difficult to play with Small Pox effects. Pox lists also removed ensnaring bridges which I think is a huge mistake. For 8 rack, the problem is also bad top decking (terrible late game), rack effect permanents often do nothing early/mid game, and will have difficulty closing out games if racks are answered.

The pros I would give to this version of pox is that it has great inevitability. I run a full playset of bitterblossom, with flying inkmoth nexuses, and cat/oven combo. The oven does a ton of work gaining life and sustaining the engine. Ensnaring bridge also makes aggro matchups a breeze. The cat drain may seem trivial, but it can buy me that extra turn or end the game for the last hit point needed. Hope this helps!

October 10, 2019 2:57 p.m.

king-saproling Great suggestions, will definitely consider them. Battle Hymn seems like gas!

October 10, 2019 2:05 p.m.

Said on Bend Thy Knee...


I think cards like Mandate of Peace , Containment Priest , and Rakdos Charm are better cards to stop combo (rather than Rule of Law ) while letting other players have fun. Also, most of the infinite combos in EDH doesn't require "casting" spells and are often infinite reiterations of an activated ability loop (walking balista/mike etc.) so it doesn't really stop them from going off. Most combo decks also basically save their removal till the turn they go off so having that card doesn't really achieve anything other than feel bads. From my personal experience, rule of law effects often draw unnecessary negative attention towards me since players often want to play multiple spells a turn in EDH. Unless this is a dedicated stax build, I just don't think it is worth it. Just my 2 cents.

October 10, 2019 11:05 a.m. Edited.

YamishiTheWickedOne Great suggestions...I like Obelisk of Urd a ton since it will be almost always free when I cast it. I'll definitely consider them and test them out!

October 9, 2019 11:18 p.m.

YamishiTheWickedOne That's a great suggestion, I'll need to find space to test it out. Thanks!

October 9, 2019 10:13 p.m.

Said on Bend Thy Knee...


This deck looks like a lot of fun! Is there a reason for including Rule of Law ? That card seem counter intuitive to the theme of the deck.

October 9, 2019 5:27 p.m.

Cool list! That Scapegoat is great tech to redeploy and getting more tokens. Feel free to check my hyper aggro version out. +1.

October 9, 2019 4:51 p.m.

Was gonna suggest Temur Sabertooth + Dockside Extortionist but realize that it's selesnya. Cool deck!

October 9, 2019 4:47 p.m. Edited.

Is there a reason why Golos, Tireless Pilgrim isn't your commander instead?

October 8, 2019 6:09 a.m.

Since this deck is centered around FoTD, wouldn't be a bad idea to include Vesuva and Thespian's Stage .

October 8, 2019 6 a.m.

Retrophill I've tested it in my initial list and find it too clunky especially when I do not have a discard outlet. The opportunity cost for that food token isn't worth it for me.

October 2, 2019 5:55 p.m.


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Finished Decks 117
Prototype Decks 32
Drafts 0
Playing since Revised Edition
Points 710
Avg. deck rating 37.06
T/O Rank 100
Helper Rank 81
Favorite formats Legacy, Commander / EDH, Modern, Pauper, Casual, Oathbreaker
Good Card Suggestions 310
Cards Added/Fixed 1
Last activity 1 day
Joined 5 years