Shimmering Wings

Shimmering Wings

Enchantment — Aura

Enchant creature (Target a creature as you play this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

(Blue): Return Shimmering Wings to its owner's hand.

Latest Decks as Commander

Shimmering Wings Discussion

Slimo106 on Enchanting Tuvasa

3 months ago

There are some cards in your maybeboard that shoudn`t be there, they should be in your deck:

-Exploration: It can allow you to cast a turn 2 Tuvasa, which can be critical. It's also nice to be able to play two lands per turn in a deck that can draw lots of cards, woudn`t you agree?

-Song of the dryads: One of THE removal spells in Enchantress. It can be VERY hard for some colors to remove, you can effectively turn off your opponents commanders with it, until they can find removal, which leads us to the next card:

-Privileged Position: It's one of those cards that can turn a game upside down just by themselves. It's more important in enchantress decks because you can copy it Mirrormade, and because many of your removal spells will be permanents as well Song of the Dryads, Imprisoned in the Moon, Grasp of Fate.

Lastly, if you run copy effects and Sigil of the Empty Throne, you might want to consider Shimmering Wings, a cheap way to give Tuvasa flying, and you can cast it again and again to make angels.

GenericAperson on Eutropia's Enchantments

6 months ago

Currently looking at Sage of Hours as an addition to the deck, to cement the Simic Ascendancy win condition even further. The card itself creates an infinite combo with Eutropia, Simic Ascendancy and either Shimmering Wings or Whip Silk, whereby you keep casting and bouncing Wings or Silk on the Sage and putting further counters on the Sage, thereby adding counters to Simic Ascendancy. In fact, in some ways Eutropia isn't needed, just the Ascendancy, the Sage and the bounce enchantments.

multimedia on Eutropia, an Enchanting Tour

1 year ago

Hey, more land auras are good ramp for your deck because they trigger Eutropia and other enchantresses. Utopia Sprawl, Fertile Ground, Overgrowth, Wolfwillow Haven, these could replace land ramp spells.

Hadana's Climb  Flip especially Winged Temple of Orazca which doubles power is good with Eutropia to make her a real threat to kill with Commander damage. Cephalid Constable has a busted combat damage trigger. Pump Constable with Eutropia and give it flying making it easier to do combat damage. As it gets bigger it can bounce more of your opponents permanents.

Incubation Druid (with a counter on it) + Freed from the Real + Shimmering Wings is infinite triggers of Eutropia. Incubation enchanted by Feed can make infinite blue mana and use that infinite mana to infinite cast, ETB and bounce Wings. Whip Silk can also do this except with green mana instead of blue.

Flooded Grove and Hinterland Harbor are Simic dual lands to consider adding.

Cards to consider cutting:

Good luck with your deck.

Darsul on Alela's Artful Army

1 year ago

With that said, I would try to keep things low to the ground, like you have Rhystic Study in the maybe board but, you maybe better with Curiosity, Curious Obsession or even Military Intelligence. That said, Kindred Discovery and Coastal Piracy I think would work out as back up Bident of Thassa for more draw engines.

Your commander is critical for your deck, in these colors I would advice running some mix of Lazav, the Multifarious, Spark Double, Sakashima the Impostor, Lazav, Dimir Mastermind and/or Helm of the Host. One having more then one of your commander on the field at the time is never a bad thing. Two, your opponents will know to keep your commander down so make as many of it as you can 8p.

wheres the Flickering Ward or Shimmering Wings for the repeatable triggers? Sigarda's Aid for the insta speed Indestructibility.

Watch the nonbos like Hanna, Ship's Navigator or Auramancer with Rest in Peace in play makes for sad days. You have Tragic Slip but, only 2 triggers for morbid (Myriad Landscape and Seal of Cleansing)? I mean I like Tragic Slip and all but, it's better in sacrifice theme decks.Ephara, God of the Polis but, no flash to keep triggers each opponents turn.

More over the game plan is turn dude side ways but, now are looking to run Faerie, Enchantment or Flying mans?

last Omen of the Sea would just be a good card to run.

enpc on I need a token deck...

1 year ago

I run a casual list with Tymna the Weaver and Tana, the Bloodsower which does a pretty good job of pumping out saprolings. It's not a dedicated token list, however it spews them onto the battlefield pretty well (deck is Don't be Blue).

If you want a lot of tokens, Ghave, Guru of Spores is going to be one of your best bets. Saprolings have a lot of support and he enables them well, especially when paired with token doubling effects. You will need a lot of dice though.

As for enabling Alela, Artful Provocateur , Shimmering Wings is an easy way of getting toekns, however is not an infinite combo in itself.

jconeil1988 on Alela, Tinker Faerie Extraordinaire

1 year ago

enpc Arcitect/Pala is in there mainly for when I can get Walking Ballista , and I'm also looking for another insta-win or two to go with it. But it's also something I'd be willing to cut, at least Pili-Pala .

Shimmering Wings I like, for the name and infinite token potential. I just wish I had stronger non flyers that I'd want to put wings on. Hmmmm..

I like big fliers, but can see what you mean with Coat of Arms . Good thing I'm the tribal guy in my group.

enpc on Alela, Tinker Faerie Extraordinaire

1 year ago

I'm not a fan of Coat of Arms . It always seems win-more to me, especially if your play group runs a lot of tribal. I also think that here the Grand Architect / Pili-Pala combo isn't very good. You only have 3 infinite mana sinks in the whole deck and one of those is Steel Hellkite .

If you want some pure jank, Shimmering Wings lets you repeatedly make a token for 2 mana.

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