Green Sun's Zenith

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Green Sun's Zenith

Sorcery

Search your library for a green creature card with converted mana cost/mana value X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

SufferFromEDHD on Archelos, Landfall / Emergent Ultimatum

2 weeks ago

I too enjoy OG land tech. You have Yavimaya and Urborg for that though along with Dryad of the Ilysian Grove.

Glacierwood Siege an additional "Worlds" effect

Nykthos, Shrine to Nyx > Bloom Tender

If you go the Nykthos route Minamo, School at Water's Edge plus the easy Archelos activation.

I see Green Sun's Zenith and a juicy Vorinclex target. Would Dryad Arbor + Natural Order be useful here?

In my land based strategies I always try to squeeze in Unwind + Rewind for the value.

P.S. Squandered Resources is the greatest card in the entire card pool. Always enjoy seeing it in a deck.

KingL0nsur on The Man, the Myth, Legends

2 weeks ago

MoloSan the Dryad Arbor is more for a turn 1 Green Sun's Zenith for 0. Just another way to ramp out Reki, History of Kamigawa on turn 2. The fetch lands, while they are in there for deck thinning, also synergize with Lumra, Bellow of the Woods as a couple of early turn fetch lands into a turn 3-4 Lumra can propel me really far ahead for the mid-late game

psionictemplar on New Falls

1 month ago

Andramalech Just a couple quick thoughts going off your thoughts/concerns.

  1. Plans change. Even though you never plan on casting ardent plea you should be able to if the need arises. Think about it like this. A single copy in your hand keeps you from either drawing 3 cards or making 2 4/4 creatures. Do you really want to handicap yourself when all you would need to do is add 1 white producing land?

  2. Math speaking 3 ardent pleas are not enough pitch cards for your 3 solitudes. The same goes for the flare of denials. You really need more sources to make good use of them. After all you put them in your deck to serve a purpose, give them the best opportunity to fulfill that purpose.

  3. I understood the cascade chaining of spell completely, but just like taking stairs you want to know that next spot is a step! This is why you should focus your deck in a way that guarantees you hit the cards you want...even if it's more cascaders.

  4. I don't think you're grasping all that outburst and opus are offering from a play perspective. They give you the following...1. A W source to cast ardent plea or solitude with. 2. Ramp for a single turn that you can create at instant speed...this allows you more bluffing/interaction possibilities. 3. They will never be the wrong card when you cascade! 4. There was something else but I lost my train of thought...if it returns I'll repost.

  5. Arena of glory is not a mana fixing card, it's a haste giver. Temur devotee is a little bit better but its effect is mana neutral and only useable once per turn. I think it's a decent blocker for the cost though but not something I would want to hit off my cascades.

My overall suggestions to help:

Trade things like mox tantalite, ignoble hierarch, and temur devotee towards lands...16 is not enough especially when only 10 produce mana. This will smooth out your cascades some and help you cast things more reliably, not to mention give you space for a W source to cast ardent plea. I would even consider taking a look at bloodbraid marauder since hitting delirium will be hard for this deck to do.

  1. In the sideboard consider switching flare of denial for Force of Negation. You are an essentially an aggro deck which makes you weaker against combo decks. Force will still let you counter spells like Goblin Charbelcher or Green Sun's Zenith while being able to use more of your blue spells as fodder.

  2. Random card ideas to start the cascade chains Hazoret's Undying Fury...if you want to try this you must have more lands!

Sliverguy420 on Godsiren

2 months ago

since nothing costs more than 3, you could cut some or all of the mana ramp for removal. Chord of Calling could be swapped for Green Sun's Zenith so long as your white/red creatures are also green.

Sliverguy420 on Oh Rotty!

2 months ago

Green Sun's Zenith would be an upgrade over March of Burgeoning Life. it'd cost less mana to grab the Venerated Rotpriest and doesn't require that you already control one. it can also grab Dryad Arbor if you want to ramp a bit. adding blue lets you use Phantasmal Image to copy the rotpriest, and you can use Artful Dodge to ensure you can land damage for toxic. the flashback also means an additional rotpriest trigger.

Andramalech on Mono green superramp

2 months ago

eww... alright, lemme help.

Andramalech on Aesi, Tyrant of Gyre Strait EDH

2 months ago

Probably replace splendid reclamation because you can hit Lumra with a Worldly Tutor or a Sylvan Tutor, but again it comes down to how your formula shakes out. Green Sun's Zenith and Finale of Devastation also come to mind, but I don't want to encroach upon what you've already made. Maybe ditch one of the cost blue spells that give extra turns?

Andramalech on 11, auf Deutsch

2 months ago

While not a huge necessity for your build, some cards to consider:

Royal Treatment, Flare of Cultivation, Green Sun's Zenith, Birthing Ritual.

Still a really solid example of how you build really well from an old-school kinda glamour. This deck stands the test of time, while also being super inviting if you wanted to upgrade.

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