Femeref Enchantress

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Femeref Enchantress

Creature — Human Druid

Whenever an enchantment is put into a graveyard from play, draw a card.

Neotrup on Primal surge stack interactions.

8 months ago

Gahrzerkire The permanents enter one at a time. This is different from something like Genesis Wave. Permanents revealed (and therefore entering) later will not see the ones that entered earlier, so something like Soul Warden will only trigger off later permanents, not earlier ones. That said, all of the triggers will be added to the stack only after Primal Surge finishes resolving, and may be added in any order, so you can resolve the first one that entered before resolving any others, or after resolving all the others. You'll notice that was included in my initial answer: "That said, all the triggers go on the stack at the same time, so you are of course able to order the stack as you choose." You are correct that they will need to wait for Primal Surge to fully resolve before any trigger is put on the stack.

Field of the Dead will only trigger once there are 7 or more differently named lands, so if you cast Primal Surge while only controlling Forests, you'll miss a bunch of triggers. Again, this is different from something like Scapeshift where all of the lands enter simultaneously.

The important thing to notice is that Primal Surge directs you to put the card onto the battlefield then repeat the process, instead of having you put all of the cards onto the battlefield after you've finished the process. Spells can contain multiple steps that will trigger abilities at different times. When this happens, the triggers wait to be put on the stack until after the spell has fully resolved, but resolving the spell still takes those multiple steps sequentially. Another example of this would be something like Austere Command where you destroy different sets of objects twice. If you destroy enchantments and creatures mana value 3 or less, Fecundity would not trigger while Femeref Enchantress would trigger, because the steps do happen sequentially. You would still need to wait for Austere Command to finish resolving before Indebted Spirit's trigger is put on the stack, so the token it creates would not be swept up in the second mode.

VolrathsPurse on Endless Wurm & The Rancor Kid

3 years ago

Understood. You mention maybe taking it into green/white in the description. If you do, the power and consistency goes way up. Things can go really crazy when you add Auratog, Femeref Enchantress, Spirit Loop, and or Satyr Enchanter. Just thoughts. I love fun casual decks like this.

DragonWolf420 on Looking for enchantment graveyard synergy

3 years ago

what saga are you talking about? you havent mentioned any saga's, or any cards with an etb. there are much easier ways to draw cards and gain life rather than continually paying more and more commander tax and then waiting around for both your commander and enchantments to die. cards like Femeref Enchantress Scrapheap exist to help you out when an opponent uses enchantment removal, not so you can destroy your stuff yourself.

NTakamura on Looking for enchantment graveyard synergy

3 years ago

I am building a green white saga edhbdeck with the new commander Satsuki, Living Lore. The direction I want to go is to have any sagas that I play to finish up and go to the graveyard. I also using cards like Font of Fertility where they sacrifice themselves. Then use graveyard recursion to bring them back to get etb effect from card such as; Ajani's Chosen and Archon of Sun's Grace They are counting the etb instead of casting. So are there more cards like Femeref Enchantress and Scrapheap that benefit my sagas and other enchantment going to the graveyard or counts enchantment etb like Archon of Sun's Grace ?

BotaNickill on Sex-Proof Selesnyabians

5 years ago

Dude! Thank you so much for your constructive feedback and suggestions. I really appreciate it, as I want this Deck to be as good as it can be. I would love to see your build,but I didn't see it on your page.

Let's see, where to start. I agree the Birds of Paradise could be cut, but I believe hexproof/ramp creatures are better than mana rocks in this build as they offer a mana dork that has great evasion, can be enchanted to be made bigger, and can attack and/or block, therefore, better than artifacts that won't trigger my enchantresses. Land Tax not only allows me to pull all of the extra basic lands out of my deck, but also allows me to change the top card of my deck if I don't like what I see there with the Courser of Kruphix, Mul Daya Channelers, or Vizier of the Menagerie.

Arrest/Pacifism could prolly be replaced with the aura cards you suggested if I had them, I'll add those to my shopping list.

Quietus Spike, Grafted Exoskeleton again, not enchantments, and not cohesive to enchantress build. therefore inferior to bow and spear. Also, Spear of Heliod double as buff and removal. Bow of Nylea quintuple action, lifegain, removal, recursion, buff, and deathtouch.

Mana rocks, again, not enchantments. Frontier Siege, you ask?? it provides an extra 2 green mana during first main phase, and Another 2 green mana on 2nd main phase. that's 4 mana per turn. how can you top that for ramp?

Femeref Enchantress? Boardwipe insurance indeed, also every time anyone kills an enchantment I get to draw a card, including when I do it....Card draw = more cards in hand, no matter where it comes from. Speaking of card draw, I should prolly add the Reliquary Tower good call.

Gift of Immortality is one that's been in and out of the deck again and again, I like it, but there are so many good cards to choose from, and it seems to keep getting cut, I'll try it again. Replenish is great, however I don't have it, and it's pricey. Umbra Mystic I have and again, she's in and out depending on how I feel that day, or if I'm doing multiplayer, vs 1v1.

Bronzehide Lion I haven't pulled yet, And while indestructible is good, it doesn't have hexproof like it's older counterpart, Fleecemane Lion and is as such, inferior, plus it's situational, as you have to have open mana to use it's abilities, plus the loses other abilities clause is kinda weak.

I think I have Sigil of the Empty Throne I can give that a try as well. The other cards, I don't have, But I will consider them.

Again, thanks for the feedback, and I would love it if you wish to try and change my mind on any of these suggestions.

Wegeman23 on

5 years ago

+1 from me! I love the low to the ground enchantment strategy and Tuvasa does it so well. Not that you should change any of this because I think its synergies are very well sorted here, but head on over to my Derevi enchantress decklist(https://tappedout.net/mtg-decks/11-11-19-purple-haze/); you’ll find some cool synergies and even what your deck needs most: recursion. Enchantress is the best recursion archetype aside from Aristocrats or a Meren of Clan Nel Toth type deck. Cards like Argivian Find, Crystal Chimes, and even Femeref Enchantress which allows you to benefit off other hating your enchantments, it also blankets the whole board so you will use that card. You’re also missing out on Enchantress control staples such as Seal of Cleansing + Seal of Primordium which are great for taking out important cards that opponents control. I find them better than Hum of the Radix and the likes.

Again, great decklist, I love seeing people play Enchantress more: it’s a neglected archetype in EDH IMO.

Darvids0n on Sex-Proof Selesnyabians

5 years ago

In terms of cuts to add the things I suggested:

  • Bear Umbra is powerful ramp if you can tutor it out. I get that you want the infinite Earthcraft combo, but maybe you can cut Land Tax? At least the Umbra doubles as totem armor.
  • Swap Arrest for some of the other Auras which completely disable permanents/creatures.
  • How often has Quarantine Field gone off for anything above 2?
  • Birds, Paradise Druid and Caryatid seem unneeded.
  • Bow and Spear? I run mana rocks, Quietus Spike (maybeboard) and Grafted Exoskeleton.
  • Serra's (Blessing, Embrace) are potentially underpowered. Though vigilance is very good in here.
  • I think you can cut some lands for mana rocks, personally. It lets you ramp faster on average.
  • I'm on the fence about Femeref Enchantress. She's boardwipe insurance and that's it. There are other ways to recover from wipes (Wheel of Sun and Moon), and without unlim hand size you lose a bunch to the grave. I'd suggest the land inclusions plus Renaissance.
  • Frontier Siege ??
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