|Commander / EDH||Legal|
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|Time Spiral "Timeshifted" (TSB)||Rare|
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Creature — Atog
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
1 month ago
I have a Daxos deck, and I do think that it works better as a group slug archtype.
I would recommend cards like Rule of Law to slow down your opponents. Or some discard packages like Oppression , Necrogen Mists . Depending of your build I would recommend Call to the Grave since Daxos is a zombie itself.
If you dont want to change your archtype, I would recommend using Divine Visitation as a "second copy" of Anointed Procession . I would use Etchings of the Chosen as anthem and Daxos protector. Other option to protect your table is Cloudstone Curio , it sometimes works as a second copy of Skybind and in other moments it protects your enchantments from removal.
Another way of increasing your experience counters and triggers, is to use Auratog , or others enchantment sacrificers together with graveyard returning enchantments such as Brilliant Halo . This is reinforced by the new Starfield Mystic .
I would recommend using mana rocks such as Gilded Lotus for an option in blinking it with Skybind and generating extra tokens every turn. A card that seems bad, but really compliment this strategy is Victory Chimes .
If you want to check my deck out, go here Daxos, Police of Fun
3 months ago
Thanks, EPICSpider23, for all the comments, help, and the links. I do look forward to comparing brews in the future!
Rona, Disciple of Gix is intriguing. I may have to look over EDHRec for some ideas. Tetsuko Umezawa, Fugitive can just be a pain in the but, and run with cards like Coastal Piracy can really rack up value.
4 months ago
Yes, that works, and then Tiana's ability would recover the sacrificed equipment to your hand at the end step.
And it would work that way with auras and Auratog too.
4 months ago
Let's say I've got a creature equipped with 3 equipment pumping up a creature, and attack with that creature and Atog . If both creatures deal combat damage, can I sacrifice the equipment attached to the first creature to the Atog to pump up Atog , and still get the damage through that came with the equipment bonuses on the first creature? Or do I lose the equipment bonuses on the first creature because I sac them to pump Atog (and same question in regards to doing the same with Auratog and auras)? Are there some timing concerns I need to be aware of here?
Thanks for the help.
6 months ago
- Reality Scramble
- Sprout Swarm
- Crystal Ball
- Mystical Teachings
- Illusions of Grandeur
- Divergent Transformations
- Tasigur, the Golden Fang
- Thought Lash
- Bounty of the Luxa
- Mirage Mirror
- Calciform Pools
- Simic Guildgate
- Punishing Fire
- Crop Rotation
- Grove of the Burnwillows
- Mirri's Guile
- Land Tax
- Parallax Wave
- Words of Worship
- Enchantress's Presence
- Sylvan Library
- Tropical Island
- Underground Sea
- Urborg, Tomb of Yawgmoth
- Serra's Sanctum
This added in fancy lands that were gathering dust. But as far as actually modifying the deck, I essentially cut the polymorph package for a heavier enchantress package. New synergies include:
- Words of Worship + Lich's Mastery
- Auratog + Rancor + Enchantress's Presence
- Parallax Wave + Opalescence
- Punishing Fire + Grove of the Burnwillows
7 months ago
Hey, I'm an experienced Tiana pilot and would love to help! ( my deck link here ).
The first thing I would change is Wrath of God and Blasphemous Act because creature-only board wipes destroy the creatures, then the auras, so Tiana won't trigger for any of your auras. But board wipes like Hour of Revelation , Day of Reckoning, End Hostilities , Nevinyrral's Disk , Cataclysmic Gearhulk , Tragic Arrogance etc would make Tiana trigger on your auras. You could put in Auratog or Faith Healer so you respond to creature-only board wipes, or put in indestructible stuff like Hammer of Nazahn , Shielded by Faith , Kytheon, Hero of Akros Flip etc.
Bludgeon Brawl has cool synergy with Tiana, because if Vandalblast , Scrap Mastery , Hour of Revelation etc are cast, then Tiana will trigger on your artifacts too. And if you include this, consider adding artifacts that sacrifice themselves like Unstable Obelisk , Commander's Sphere , Boros Locket , Boros Cluestone , Orazca Relic .
Along with self-sacrificing artifacts, I loved the idea of self-sacrificing auras and recycling them over and over with Tiana, especially with Sigil of the Empty Throne or Ajani's Chosen on the battlefield. Auras like Capashen Standard , Mortal Obstinacy , Flamespeaker's Will , Brand of Ill Omen , Sun Clasp , Weight of Conscience , Bound by Moonsilver , Lunarch Mantle , Uncontrolled Infestation , Inferno Fist , Guilty Conscience etc.
Other than the aforementioned cards, I'll also mention Mistmeadow Skulk which dodges board wipes, the new Swiftblade Vindicator and Smothering Tithe , Fabled Hero and other heroic cards that benefit from the aura recycling, Forgeborn Oreads and Scroll of the Masters and Mesa Enchantress for the aura recycling, Ethereal Armor , Helm of the Gods , Heavenly Blademaster , Laccolith Rig is stupid but fun, Heirloom Blade because RW sucks at draw (except this deck if you add auras that draw).
If I wanted to cut some cards from your deck, I would start with Order since it's 4 mana for a really narrow removal spell, and 3 mana to do something that odric or angelic skirmisher do (which is creatures so can be brought back into the game easier). Kwende, Pride of Femeref is essentially a 4/4 for 4 mana and is only useful for Tiana. Kitsune Mystic isn't needed with all the sacrificing and such. Authority of the Consuls and Godsend and Basilisk Collar isn't that impactful for an aggro strategy. Whispersilk Cloak gives shroud which isn't the best for a deck all about auras and equipment. Chariot of Victory isn't that good and doesn't add any power. And I would take out as many tapped lands as you don't mind, they slow down decks way too much, add Battlefield Forge .
Hope this helps makes your deck stronger!
10 months ago
I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.
Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.
I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!
10 months ago
I like your build, with a few exceptions, otherwise it looks solid. There are cards I run in my build that I'm not seeing in your build, and I believe you really need to run them.
First, a few creatures worth addressing. Kor Spiritdancer is a must, given the number of auras you are running, as is Sram, Senior Edificer. I would consider taking all of the Lieutenant cards and Thassa's Devourer out for some better options, such as Eidolon of Countless Battles, Auratog, and Phantatog. Why the atogs? Merciless Eviction and Return to Dust effects, primarily.
For auras, look into recursive enchants like Rancor. Ones I didn't see that you can track down are: Launch, Brilliant Halo, Spirit Loop, and Cessation. Aqueous Form can help you push through damage and set up your draws a little better, too.
I hope these suggestions help! I really enjoy this commander. Bant Enchantress is by and large my favorite archetype of all time. I'm the resident expert, in a manner of speaking, at my LGS because I've been playing it for so long (or variants). Good luck.
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