Darksteel Axe

Darksteel Axe

Artifact — Equipment

Darksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.)

Equipped creature gets +2/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Darksteel Axe Discussion

libraryjoy on Best 1-drops?

3 weeks ago

I like

Blue:

Cloudfin Raptor

Cosi's Trickster depending on meta (ran it in a Thada Adel, Acquisitor deck for a while)

Telepathy

Green:

Taunting Elf

Elvish Herder

Sakura-Tribe Scout

Skyshroud Ranger

Scattershot Archer (especially if you have ways to give it deathtouch)

Sedge Scorpion

Traproot Kami in mono-green

Utopia Sprawl

Wild Growth

Red:

Dragonmaster Outcast

Quest for Pure Flame

White:

Kami of False Hope

Soulmender in any build that has "Whenever you gain life" triggers

Sigarda's Aid

Spirit Link

Colorless:

Skyblinder Staff in flying heavy decks

Elixir of Immortality

Signal Pest

Animation Module

Darksteel Axe

Glaring Spotlight

Gorgon's Head

Runed Stalactite in tribal builds to protect utility creatures

Stoneforge Masterwork

And I didn't forget black, I just don't play it so I don't have anything to add for that color.

rdean14 on Card creation challenge

9 months ago

Kythos, God of the Walls

Legendary Artifact Creature - Gargoyle God

Indestructible

As long as you control five or fewer artifacts, Kythos isn't a creature.

As long as your devotion to colorless is more than seven, Kythos has flying.

Artifacts you control untap whenever an artifact you control becomes the target of a spell of ability an opponent controls.

5/9

I'd like a Common draft chaff artifact or sorcery which is interesting. (It bugs me to no end that they print boring bad cards. I understand the goal in bad cards, but want interesting ones.)

See: Marauder's Axe and Torch Gauntlet as strictly worse versions of Bonesplitter , Darksteel Axe , and Vulshok Morningstar

That's unoriginal poor quality.

Original, poor quality would be Skyblinder Staff , Razor Boomerang , Tormentor's Trident , Thirsting Axe .

Davinoth on Urza's Gamble [Artifact EDH]

1 year ago

     Great suggestions 5scapegoat! This Masterful Replication card sounds right up my alley! Will be a definite include. I actually forgot about Shimmer Myr , another definite add. I may look for a little more versatility in something like Darksteel Axe instead of the Relic, but otherwise good call. I was also considering some effects like Ghostly Flicker or Deadeye Navigator to protect Urza from wipes and spam Construct tokens.

OurDarkCloud on Magic the Gathering Presents, Cats

1 year ago

Thank you Gadianten for taking the time to post your comment!

With regards to the cats, I understand wanting to put in lots of other cat creatures, and initially, I did. However, I wanted to make the deck as focused and competitive as possible while maintaining the same commander. Effectively changing the deck from cat tribal to instead worshipping in the glory of the best kitty Kemba, Kha Regent .

To do this I cut all of the cards which are just there because they're cats. As well as some typically good but slow equipment like Batterskull , in favour of less impressive cards like Darksteel Axe .

With regards to the ramp I completely understand where you are coming from, and in the decks early days this was a major struggle, and I did run 2CMC rocks like Coldsteel Heart . But back in Magic Origins when they printed Sword of the Animist , I slowly cut them all out. The addition of Dowsing Dagger  Flip was also huge in Ixalan. These two cards are what all the tutors are primarily for and it makes all my tutor spells ramp spells, that can also later search for utility.

KuyaKun on Infect Voltron

1 year ago

Livewire Lash Is a great card to add to the deck because infect DOESNT have to be combat damage, it is triggered through ANY damage. The equipment gives the creature the ability, and the triggered ability allows the infect to go through

I suggest running a bit of green for the power boost, Phytoburst Would be great in this deck, just swing for a 6/6 infect on turn 3

Also Shielded by Faith isn't legal in Modern, so you should replace it with Darksteel Axe or maybe Swiftfoot Boots

graycattt on Pauper Kitters

1 year ago

Made a few changes:

Sticking with the splash of black for now as I think it makes the sideboard way stronger for this deck.

-Orvos- on I Brought a Sword to a Magic Fight

1 year ago

@Saint1129 The main focus of the deck is to get a Darksteel Axe and a Worldslayer on either a Stuffy Doll or Darksteel Myr. There are various ways for each to get through and trigger Worldslayer leaving only my indestructible creatures, indestructible lands, and indestructible weapons on the battlefield.

Nemesis Mask can be used to force my opponent to block Stuffy Doll forcing them to take as much damage as their creatures do; or as a way to create an opening for Worldslayer to get through.

Dead-Iron Sledge on Stuffy Doll or Darksteel Myr is essentially deathtouch before damage is done. Throw in a Nemesis Mask on top of that and it can be a board wipe every turn for my opponent.

Avarice Amulet allows me to attack with my Stuffy Doll and still have it be a blocker, while also drawing a card.

Ghirapur Orrery lets me draw more cards when my hand is empty. Since the Tron Lands produce so much mana I'm often without cards in my hand.

Infiltration Lens gets me 2 cards for each creature blocking mine. You will always want to stop the thing with Worldslayer and Nemesis Mask forces you to block. So its a really effective draw engine.

Sword of War and Peace is there to offer protection from red and white because they are most likely to have exile in them.

I'm in the process of making a description just haven't got around to finishing it off yet. Did that help explain it a little better?

K1ngMars on Shrek Fottimadre Jones

1 year ago

Il tuo mazzo necessita di un buon pacchetto di removal per far morire quante più creature possibili, in modo da rendere Kresh grosso, ed allo stesso tempo ti servono cose che diano evasion a kresh per fare in modo che riesca a colpire. Farò suggerimenti su cambi funzionali e cambi di budget, sia in più economico che in più costoso.

Valuta di trovare un posto per carte che diano colpo sicuro a Kresh, come:

Valuta di inserire qualche sacrifice outlet come (nella sezione terre ce ne sono altre molto forti):

Nella sezione terre ti consiglio:

Se con queste sostituzioni nella mana base finisci per avere più di quattro terre che producono , valuta di inserire al posto di una creatura ramp la Chromatic Lantern, che è stata ristampata da poco ed è scesa.

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