Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Cast Out
Enchantment
Flash (You may cast this spell at any time you could cast an instant.)
When this enters, exile target nonland permanent an opponent controls until this leaves the battlefield.
Cycling (, Discard this card: Draw a card)
Niko9 on favorite pet card(s)
1 month ago
Hi, and welcome to the community here! Pet cards are always so fun, and it's been a pretty great experience to play over the years and have my pet cards list evolve : )
One of my favorite things in magic is spot removal, and unconventional choices of it. Having to save my resources and make decisions on what to remove really makes the game feel like an expanding puzzle to me.
Some of my favorite pet removal cards are
Savage Swipe I have an entire deck built around casting this as much as possible and double dipping as removal and buff.
Tragic Slip A somewhat situational card, but it takes out everything. I love flavor wise that Blightsteel Colossus can just slip and fall and head right to the graveyard.
Cast Out I've played this card a lot and it's versatility makes it one of those "this is exactly what I needed" draws late game. And it can always just be cycled in the early game if I have another plan going.
Fumiko the Lowblood Can be a brutal removal creature in an aggro deck, taking out their creatures and making them tap all blockers.
Dire Fleet Poisoner I just love the original Ixalan pirates, and flash deathtouch always hits something good.
Mutiny in commander I find that this card always pays off. It's very situational, but the situation of your opponent having two creatures almost always comes up. In my experience, it almost always does more damage than a Lightning Bolt and in EDH I wouldn't really be bolting players anyways.
Lava Dart the cost of saccing a land sounds so steep, but I've won quite a few games now just destroying my own land base at the very end. And I like that because of the recursion, I'm free to cast it early game from hand to hit small threats.
Ultarian on
Chillin out
6 months ago
kamarupa - you are correct that there are no 1 mana spells, I opted to focus on 2 mana spells. However, Eagles of the North and Cast Out both cycle for 1, which helps to fill the curve.
Niko9 on Favorite EDH Cards
1 year ago
Oh, and it may seem a little weird but I really love targeted removal in EDH. One of my favorite things in a game is to look around the table, assess threats, and have lots of flexible answers. Cards like
Actually, yep, Tragic Slip is definitely my pet removal spell : ) It's always the best card in my hand, it just depends on when it gets used.
I guess part of it is that when I used to play board sweepers it always felt so uninteractive. So many games became, somebody doing a combo, does anyone have Cyclonic Rift? And that's so chance dependent that it feels unfun, to me at least. I like target removal because they always have a target, so I can play enough of them to always have some answer, and then it's on me if I don't save it for the correct threat.
artcwolf22 on
CoCo Grimalkin (Naya)
1 year ago
I breathed a sigh of relief to see Kaheera as companion for cats, not that cursed blue/white elemental control.
You seem to be making the most from the tribe you chose.
I might consider swapping out mana tithe for other control stuff like Leyline Binding or Prismatic Ending. Maybe even applicable cycling cards like Cast Out (not the best example) or Eladamri's Call just for deck manipulation.
Happy brewing!
Azoth2099 on
Anikthea, Hand of Erebos is Graverobbing
2 years ago
OK here we go lol
Creature cuts: Archon of Sun's Grace, Composer of Spring, Courser of Kruphix, Doomwake Giant, Dryad of the Ilysian Grove, Nessian Wanderer, Nyx Weaver
Artifact cuts: Mesmeric Orb, Whip of Erebos
Enchantment cuts: Battle for Bretagard, Boon of the Spirit Realm, Cast Out, Exploration, Familiar Ground
Sorcery cuts: Extinguish All Hope, Kodama's Reach, Rampant Growth, Skyshroud Claim
Instant cuts: None! Add things like Veil of Summer & Silence, though
I'd recommend that you replace all of those lands ramp spells that cost more than 2 with more mana rocks instead! Your guild signets (Selesnya Signet, Orzhov Signet & Golgari Signet) & talismans (Talisman of Hierarchy, Talisman of Resilience & Talisman of Unity) are all better options since this isn't a Landfall deck.
montanaflash23 on
Flashy Angels
2 years ago
Great idea! Going to start simple and test out just one scry effect:
Omen of the Sea ==> Cast Out
Caran_Lyg on
Druids of maskwood
2 years ago
Titanic Brawl, Pit Fight, Path to Exile, Cast Out or any other type of removal is always recommended to decks that can't FTK or can end the game in 6 turns or less. Your opponents will get to play Magic as soon as your done with your turn and will try to disrupt you once they see your strategy while they execute theirs. Another type of cards you can use are Divine Deflection, Heroic Intervention, or anything similar to protect your creatures from destruction based board wipes.




