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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ancestral Vision
Sorcery
This is blue.
Suspend 4— (Rather than cast this card from your hand, pay and exile this with four time counters on this. At the beginning of your upkeep, remove a time counter. When the last is removed, cast this without paying the mana cost.)
Target player draws three cards.
legendofa on Pre Pioneer
4 months ago
This was also when I started digging into the game. For the full list, it's
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8th Edition
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Mirrodin Block
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Kamigawa Block
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9th Edition
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Ravnica Block
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Coldsnap
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Time Spiral Block
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10th Edition
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Lorwyn/Shadowmoor Block
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Alara Block
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Magic 2010
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Zendikar Block
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Magic 2011
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Scars of Mirrodin Block
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Magic 2012
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Innistrad Block (introduction of Modern format)
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Magic 2013
The initial Modern banlist was Ancestral Vision, Ancient Den, Bitterblossom, Chrome Mox, Dark Depths, Dread Return, Glimpse of Nature, Golgari Grave-Troll, Great Furnace, Hypergenesis, Jace, the Mind Sculptor, Mental Misstep, Seat of the Synod, Sensei's Divining Top, Skullclamp, Stoneforge Mystic, Sword of the Meek, Tree of Tales, Umezawa's Jitte, Valakut, the Molten Pinnacle, and Vault of Whispers.
Possible archetypes that I can see are Cawblade, Splinter Twin, Infect, Bloom Titan, Burn, Living End, Jund Midrange, Zoo, 12 Post, basically all the stuff that was popular in the first few years of Modern.
Icbrgr on
Madcap Control
1 year ago
haha funny you say that I literally just put Hydroelectric Specimen Flip in here because of the blocker/pitch situation!.... I hear you about Ancestral Vision... ideally i think The One Ring would be the move but i dont have that kinda money to throw at this deck... Im just hoping to troll/cheese a few wins at locals before the year is out is all... splashing red for Madcap Experiment seems like a really good move... Im trying to stay mono-blue just so i can say i finally made a mono blue control deck though. The robes seem like a great idea too thanks! ..... still tinkering/brewing this jank so i appreciate the insight!
love the fish blood moon creature idea too!
Icbrgr on Using Disrupting Shoal
1 year ago
The thing about Shoal in Mono-Blue is it openings up an opportunity to be proactive without having to win the game on the spot. like if you are on the draw in the early game and you wanna tap out to play Ancestral Vision/Preordain you can do so without too much fear. And as the game goes on if you have shoal in hand you can conceivably just pay
I think Shoal was a bad card but in a meta where Spell Snare is in demand to cost about $8.00 USD each to hit this ever-growing bloated list of both creature and noncreature spells that if they resolve you lose or virtually lose I think shoal is worth considering at some ratio.
Whoodini on Tolaria West and cards with …
2 years ago
Tolaria West does not say "converted mana cost" but mana value 0. Does this include cards like Ancestral Vision which have no mana cost?
Rhadamanthus on Dream Devourer and 0 Cost …
2 years ago
Dream Devourer doesn't work but As Foretold does.
Ancestral Vision and friends have empty/nonexistent mana costs, and these kinds of costs can't be paid. The only way to cast a spell with an unpayable cost is to use an alternative cost that's payable or an effect that casts it "without paying its mana cost" (this is why suspend works for the Vision). Dream Devourer gives the card a foretell cost that's still unpayable, [empty cost] - = [empty cost], but As Foretold gives an alternative cost of , which is payable.
king-saproling on
2 years ago
Personally I would make these swaps:
Exalted Flamer of Tzeentch -> Ruby Medallion
Necropotence -> Syr Carah, the Bold
Rhystic Study -> Spellweaver Helix
Jeweled Lotus -> Reckless Barbarian
Mox Amber -> Cheering Fanatic
Firebrand Archer -> Chart a Course
Dimir Signet -> Sign in Blood
Chromatic Lantern -> Ancestral Vision
Talisman of Dominance -> Knollspine Dragon
Vampiric Tutor -> Niv-Mizzet, Parun
Thought Vessel -> Thrumming Stone
Faithless Looting, Toxic Deluge, Wheel of Misfortune, An Offer You Can't Refuse, Negate, Mana Drain, Chaos Warp, Deadly Rollick, Deflecting Swat, Pongify, Teminate, Stubborn Denial, Lightning Greaves -> 13x Dragon's Approach
wallisface on Time is of the Essence
2 years ago
Some examples of As Foretold decks are here : example 1, example 2, example 3, example 4. You'll note that the common theme is that As Foretold is only useful for cheating out cards like Ancestral Vision, Crashing Footfalls, and Restore Balance. These decks also use stuff like Electrodominance and Finale of Promise to ensure they're able to cast those no-mana spells reliably.
I don't think there are many Oracle's Vault decks out there because the card is just bad, and requires a lot of support to even remotely do anything - on top of that it's super-slow and super-easy to disrupt. I found this deck that plays it, though the deck itself looks pretty janky, and i'm not convinced it would be any good, especially for the amount of $$$ it costs.
There won't be any decks out there that use both of those cards together, as they're both trying to achieve very different goals (and on top of that Oracle's Vault isn't really very playable).
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