Afflict

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Afflict

Instant

Target creature gets -1/-1 until end of turn.

Draw a card.

Balaam__ on Balaam__

1 year ago

Found some more for your FPP deck legendofa.

Definites:

Uphill Battle

Seal of Doom

Troll-Horn Cameo

Manacles of Decay

Afflict

Buried Alive

Last Rites

Skeletal Scrying

Questionable:

Arrest view might not be from the spearholder’s perspective. Tough call.

Magistrate's Scepter hands coming from off screen, but separate perspective.

Shoving Match might be from the viewpoint of the falling man; maybe not.

Mind Swords definitely first person, but the hands aren’t coming in from out of frame.

Seal of Cleansing, Seal of Fire, Seal of Removal and Seal of Strength all are a bit too far off center to be first person I think, but they’re all very similar to Seal of Doom which does feel FPP. Not sure if you want to add them for consistency’s sake.

Angel of Mercy unsure if it’s the perspective of whatever’s getting killed or not.

Urborg Emissary not sure if it’s the lizard’s perspective or not.

Harsh Judgment I think this qualifies due to the sword in the bottom right clearly not belonging to the soldier with the shield on the same side. I think we’re seeing this from the viewpoint of whoever is holding that sword closest to the camera.

Tigereye Cameo same deal as the seals mentioned above. The angle is off, but some of the other cameos do qualify.

Magma Burst we might be seeing things from the point of view of that poor unfortunate dinosaur.

Darigaaz's Charm, Crosis's Charm, Dromar's Charm, Rith's Charm and Treva's Charm are all ‘maybe but not quite’ perspectives.

Idoneity on Dark Eyes and Careless Hair (Alela EDH)

6 years ago

I definitely understand that. There is a point in each deck's life where you just feel, "Wait, but I like all of these cards," maugre any good argument against it. Here is the opposing side, whereupon I have some arguments against a few cards, leastway to bring forth my opinion.

If you're not going infinite, Altar of the Brood is lacking, sometimes acting as an affliction. It mills the opponents, thusly furthering strategies such as Chainer or the selcouth and sparsely known Muldrotha (Who plays her, am I right?). The deck appears to have naught in terms of combo lines in its current variation, so meseems this is an easy exclusion.

Now, Unwinding Clock is great, but how are you actually abusing with this untapping? The payoffs seem to be Bident of Thassa, Spear of Heliod, Ethersworn Adjudicator, and a few instants, withal not being enough (There's more, yet I am indolent). Taffy can be interesting, though I think another draw engine would be more potent, or add more reward to the deck for the sake of this working.

Thopter Spy Network... Kill it. Murder it with all of the removal. This is a worse Reconnaissance Mission, for it only triggers upon artifact creatures and at most once. Inutile.

You know what's great? Casting a Treasure Mage and "failing to find." There is distinct lack of 6 CMC tutor targets in the deck, thusly making this a worse Belbe's Percher. Red rum. Following their ensample is the esteemed Trophy Mage, which has a seldom few targets, yet is probably worth it, though notable for the guillotine pile.

I am biased, I don't like voltron, I kind of somedeal maybe perhaps don't quite very much enjoy Mace of the Valiant. It is slow, is bereft of any game betime, and requires much time being upon the table. The mace may very well be of use, though I personally would not run it. Must...keep...drawing...CARDS!

That shall be all, folk. Good luck with your cardboard murder conquest!

Gidgetimer on Do Sorcery/Instant and Planeswalker buffs …

7 years ago

One of the State-based Actions that are routinely checked and performed is that if a creature has both +1/+1 counters and -1/-1 counters an equal number of each are removed until only one type remains. Keep in mind again that counters are only placed if the effect specifies counters, and that other types of P/T changing counters (usually from older cards) are not included in this.

Blur of Blades and Battlegrowth WILL remove each other's counters.

Afflict WILL NOT remove the counter from Battlegrowth .

The counters from two Blur of Blades and the counter that Baron Sengir gives himself WILL NOT remove each other.

spotmarkedx on Ronin through the Snow, In a One Horse Open Slay.

9 years ago

Some cantrips would be the equivalent of something like Think Twice: Afflict, Gravepurge, Footbottom Feast

The new undaunted kill spell for large games: Curtains' Call

Given your number of cheap instants, Isochron Scepter could work as well

abby315 on Pauper | Shaman of the Pack

9 years ago

Suggestions for cuts, any three of the following:

Sudden Strength

Fog

Wildsize

Afflict

or 1-2 lands.

clayperce on Best. Advent Calendar. Evar.

10 years ago

December 8th
It looks like Odyssy would have been fun to draft, with Magic's first real graveyard-matters cards (e.g., Crashing Centaur, Werebear, Overeager Apprentice, and Crypt Creeper), some interesting Instants (e.g., Shelter, Afflict, Rites of Refusal, and Muscle Burst), and some curious manafixing (Bog Wreckage). Out first pick was pretty easy though:

Show

Tomorrow: Torment
(Well, unless we mess up the order again!)