Deep-Slumber Titan

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Deep-Slumber Titan

Creature — Giant Warrior

Deep-Slumber Titan enters the battlefield tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

seshiro_of_the_orochi on Calamity Flinger (Modern Budget Combo)

11 months ago

First off, this is a master piece, very cool deck!

I'm not a modern player, but I think you could optimize this build by chosing a different creature to fling. As I see it, you basically need any giant with power 5 or greater to deal the 20 damage you want with your combo. So as awesome as Borderland Behemoth is, it's seven mana, which I heard is basically a million mana in modern. I went through the existing giants to suggest you some that might be more efficient. Here's what I found:

Inferno Titan and Frost Titan are obviously powerful, and they happen to be giants power 5+. Basically they could help you win games even without the combo. Quakebringer is similar in that it's pretty powerful even without the combo, and even when your opponent gets rid of it, it still has some damage potential.

All three of the mentioned giants give you a way to stay in the game if you can't assemble the combo. Oh, and thanks to Aegar, Inferno can even draw you some cards. The three I'll list now could help you going for tje combo a bit harder if you really want to focus on that:

Chronosavant would need a way to entomb it and even needs a splash. It's still propably the cheapeast way to get a 5+ power giant.

Zalto, Fire Giant Duke and Deep-Slumber Titan cost just four or five mana for a 7 power creature you can use for the combo kill.


No matter which way you decide, I wish you lots of fun with this very creative deck.

seshiro_of_the_orochi on Looking for efficiently large creatures

2 years ago

griffstick: It's one of these terrible cards that are pretty great once in a while.

Has anyone suggested Feldon of the Third Path, yet? Making an Impervious Greatwurm token to fling at someone's face seems pretty dope. Heart-Piercer Manticore is another good fling effect.

I did a quick search and found other fitting cards: Boldwyr Heavyweights, Cosmic Larva, Daemogoth Titan, Daemogoth Woe-Eater, Deep-Slumber Titan, Kroxa, Titan of Death's Hunger, Phyrexian Soulgorger, Plague Reaver, Traxos, Scourge of Kroog

lagotripha on Cecchino Pezzent

5 years ago

The curve feels too high, and some of your card choices are fairly low-impact. Cunning Sparkmage and Vulshok Sorcerer are best in combo lists ( Banishing Knack/Intruder Alarm/Cowardice/Fractured Loyalty/Power of Fire ) where they are a win condition rather than anything playing more linear, because 1 damage/turn for three mana is weak on its own.

They can work in more casual Deep-Slumber Titan lists. With Goblin Fireslinger existing though, (used for the bloodthirst mechanic) they almost never see play. Gorgon's head synergy just isn't reliable enough to see play outside Brigid, Hero of Kinsbaile commander, and is best non-budget for Basilisk Collar.

Looking for that kind of synergy is exactly the right mindset for effective budget deckbuilding, you just need to get used to all the options so you can find the good stuff.

Its best to go hard on exactly what you want to do with a deck, especially as a budget list. Expensive cards are usually the most versatile cards (or cards with no alternatives). So to play budget effectively, you need a strategy that keeps cropping up in MTG and go all-in. A direct damage burst with Quest is a good choice, and so is the incredible efficiency of Shrapnel Blast, so lets build around those. You want to spend a single turn taking somone from 14-15 to 0 with artifacts on the field.

Go to gatherer, advanced search. Search for red enchantments that might sit alongside quest to help hit that 'eight copy reliable' stage. Anything that catches your eye, add it to the maybeboard, so you can see how much each card costs. We can also do a search for 'double damage' and 'whenever a source damage' to pick up other likely options.

Don't grab cards costing 6 or more mana, because unless you build your entire deck to cast them, you'll never cast them. Assault Strobe, Temur Battle Rage, Dictate of the Twin Gods ( Fire Servant ), ( Curse of Bloodletting )Insult,Overblaze, The Flame of Keld all stand out to me.

But with them all sitting in or around the 5 mana slot, or being creatures pump spells, suddenly we have some deckbuilding restrictions. We need either a bunch of damage on the field which we abruptly double and win, or to spend five mana getting one to the battlefield then cast a bunch of spells.

So lets look at the tools mono-red has to do that. For the former, there are agressive creatures like Keldon Marauders, Mogg Fanatic, Mortarpod, , Seal of Fire Zektar Shrine Expedition, Emberwilde Augur etc, for the latter Fling Spark Elemental etc.

Getting a big list of all the options then picking the best, looking at both price and effect is a good habit to get into with deckbuilding- Learning to trim the fat and spot strong options helps immensely with draft formats, and can help massively streamline your lists. If you are having trouble finding options, look into the archived standard deckbuilding discussions for an archetype that might have useful tools, and steal those.

Just remember, redundant copies of any spell makes it good, and casting spells on turns 1-2-3 is very good.

lagotripha on Do you even lift, Bro?

7 years ago

Act of Aggression is remarkably effective in edh, as is Dragon Breath. Slumbering Dragon is good as is Deep-Slumber Titan, especially with the thornbite staff. Hold the Line can be hilarious in this setup.

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