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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Atemsis, All-Seeing
Legendary Creature — Sphinx
Flying
, : Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different converted mana costs are revealed this way, that player loses the game.
seshiro_of_the_orochi on What commander should I run?
2 months ago
Kira, Great Glass-Spinner as a flying man deck seems pretty fun.
Braids, Conjurer Adept can do some pretty big things.
Atemsis, All-Seeing is a big one-shot commander.
king-saproling on i like draw card
6 months ago
Looks good. Personally I would make these swaps:
Kefnet the Mindful -> Apprentice Wizard
Teferi, Master of Time -> Vodalian Hexcatcher
Lorthos, the Tidemaker -> Ominous Seas
Stormtide Leviathan -> Atemsis, All-Seeing
Tidal Force -> Dramatic Reversal
Arcanis the Omnipotent -> Universal Automaton
solemn simulacrum -> Unstable Obelisk
burnished hart -> Relic of Legends
steel hellkite -> Martyr of Frost
Master of Winds -> Malevolent Hermit
Flip
cloudkin seer -> Voidmage Prodigy
seshiro_of_the_orochi on ¿Card Draw Voltron?
1 year ago
Alhammarret's Archive seems obvious here.
Also, how about Atemsis, All-Seeing as a funny little door effect?
TheoryCrafter on Which tribes do you think …
2 years ago
Sphinxes. Even though it's more doable in mono-blue, by the time I finished theorycrafting a non-edh Esper deck around Atemsis, All-Seeing it was jank at its best opening hands. Most of the cards I had to utilize to bring the mana costs down were meant for flying tribal.
The lack of Sphinxes in Strixhaven is the most frustrating part of the set.
Hewhobetrays on Satoru's Ninjas and Monsters
2 years ago
psst!.....Get 'em with Atemsis, All-Seeing. It is remarkably consistent when you have a choice of mana value creatures to return to hand with ninjutsu and a choice of cards off the top of library with Satoru's first ability. They won't see it coming the first time, and it it a lot cheaper than Blightsteel Colossus.
smilodex on Best Commanders in EDH [Tier List] Part 1
2 years ago
@Rivrek: Like enpc already mentioned. Tazri gives you access to the best cards in the format, and he can convert infinite colorless mana into a win by using his ability until you find either Thrasios/Spellseeker + Thassa's Oracle to close out the game. But in most cases, Najeela, Kenrith or Thrasios + Partner are just the better choice.
@Dam0: After the Rofellos, Llanowar Emissary ban, Seton, Krosan Protector was the best mono green commander, but after that Selvala, Yisan and Ashaya showed up and Seton got overshadowed. I've no doubt that Seton is still a strong commander, but he's just outclassed by Selvala/Yisan and Ashaya... Maybe he's on the same page as Marwyn... After the release of all the mentioned commanders, I've rarely seen Seton. Because of that, we're also lacking enough reliable data on him... In our opinion, he's a bit outclassed, and therefore he's fringe competitive for us. But show us your list and tell me the advantages of Seton over Marwyn or Ashaya.
@Nonary27: You already answered your own question. With Unesh you can snowball very quickly because of all the card advantage she provides... I mean, you can play Universal Automaton for and do a Fact or Fiction-effect for every changeling or Sphinx you'll play. Mono blue wincons (Jace, Wielder of Mysteries, Triskaidekaphile or Atemsis, All-Seeing) are also easier than deleting every opponent with combat damage, and you can also easily protect your gameplan with Counterspells which is obviously better than mono red spells. There are also mono blue Sphinxes who can win a game by themselves: Sphinx of the Second Sun & Consecrated Sphinx
seshiro_of_the_orochi on Card creation challenge
2 years ago
Vilis, Traitor Uncovered
Legendary Creature - Angel Rogue
Flying, Lifelink
Whenever you lose life, draw a card.
: Until end of turn, whenever any player loses life, you draw that many cards.
6/6
This is a younger, but two-coloured version of Vilis, Broker of Blood that has the possibility to be at least as powerful as the og version for a turn. There are four other creatures in this cycle:
Choose one of these creatures and give it the same treatment I gave Vilis.
JANKYARD_DOG on Eye In The Sky
2 years ago
Isperia triggers each time she deals combat damage, so yes, double strike is your friend. Cards that help with that are True Conviction, Duelist's Heritage, and Fireshrieker. Some others I just found are Paladin Class which doubles as an Anthem and stax effect as well. Also Akroma's Will, while being a one shot effect it has other applications. Another interesting one is Avenging Huntbonder. While it doesn't fly it spreads nicely with each subsequent attack. Sigarda's Vanguard is better if you have ways to blink/flicker it.
If you want to go full on anthems it may be beneficial to consider a 'go wide' strategy as well.Favorable Winds, Empyrean Eagle, Sprite Noble, Serra the Benevolent, Thunderclap Wyvern (personal favorite), Inniaz, the Gale Force, Steel-Plume Marshal, Windstorm Drake, Kangee's Lieutenant, Gravitational Shift (I feel this is meta dependent), Kangee, Sky Warden. Rally of Wings is one time effect, but possibly relevant.
Aside from blue's signature Counterspell's for saving your board, there are a few options. Depending on your budget Teferi's Protection is an option as well as Flawless Maneuver. Sephara, Sky's Blade is specific to flyers. Avacyn, Angel of Hope and Eldrazi Monument are pricey but are an option. Bounce spells are versatile here because they can remove a blocker which also nets you handle knowledge, or save a permanent from destruction. Scapegoat at least let's you read them, minus 1. Single target spells like Blink of an Eye can save you racking up commander tax. For commander protection, you got the usual Boots/Grieves but Neurok Stealthsuit and Whispersilk Cloak offer more, the former can be uses as a counterspell of sorts for single target effects.
Hopefully that isn't too much info for ya. Not saying include them all, but whatever you feel works for you. Oh, almost forgot... looking at the Sphinx options only a few really stuck out. The first of which is Medomai the Ageless works with the double strike as well, however cannot attack during any extra turns. That said, you just switch you equipment or target over on the extra turns. Alhammarret, High Arbiter Can view a hand and lock a card in it. If you bounce a commander prior you can name the commander. Jelenn Sphinx while small in the front still offers an anthem on the attack. Unesh, Criosphinx Sovereign, is iffy. I like the cost reduction but am not a fan of cards going to the yard up to you though. Atemsis, All-Seeing was something else I've been considering as an additional wincon. You can use Isperia to fetch cards of costs you're missing.
Ok, now I'm done for now.
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