Ice Cauldron


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Rare
Ice Age (ICE) Rare

Combos Browse all

Ice Cauldron


, : Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.

, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.

Ice Cauldron Discussion

Boza on Arena "Modern"

6 months ago

SynergyBuild - I extrapolated the 250 cards for typical standard set into 50 times that for 10 000 cards needed for modern. A typical standard set has a wide range of cards that range in complexity - from vanilla cards like Concordia Pegasus to more complex ones like Lumbering Battlement . That complexity is relatively the same for every set of 250 cards, so it averages out between low-complexity and high-complexity cards throughout Modern.

The majority of the time spent coding would be on complex cards. The same coder would probably have to spend the same time coding Ice Cauldron as 1000s of vanilla creatures.

Additionally, the design is more complex the further back you go. NWO and the set design streamline started 9 years ago. Prior to NWO, you could get a card like Ninja of the Deep Hours as a common, which is not likely to happen now. Thus even simple commons are problematic.

PooperDix on Pauper EDH Miscellaneous

9 months ago

to your Call to Arms I'd like to cast Ice Cauldron Just cause if your gonna cast a confusing card lets make it so confusing we all get a headache! I like this list thing alot, much quicker than scryfall advanced searching possibly. Madness should be right there next to discard btw!

XownagerX on Does restricted-use mana put into ...

1 year ago

106.1b There are six types of mana: white, blue, black, red, green, and colorless.

As the mana you use from Rosheen Meanderer to put it into Ice Cauldron will have the charge counter, put onto Ice Cauldron, contain the .

To understand it more clearly I'll try explain it in my own words of how I understand it:

The , is a cost you must pay to activate Ice Cauldron's activated ability. The mana that you got from Rosheen Meanderer is used in the cost of the activated ability from Ice Cauldron which resolved with no problem. Then the activated ability of Ice Cauldron 'remembers' itself and stored it into the charge counter.

Basicly the Ice Cauldron 'remembers' the type and amount you spent, which is in this case.

So you may use that mana provided by the second activated ability of Ice Cauldron to cast the exiled card.

benouttait on Does restricted-use mana put into ...

1 year ago

Suppose I activate the first ability of Ice Cauldron using Rosheen Meanderer and exiling a non-X spell onto the Cauldron, such as Darksteel Colossus. When I activate the second ability of Ice Cauldron, will the four colorless mana added still retain Rosheen Meanderer's restriction on only being able to be used on X costs?

The closest relevant Gatherer ruling I could think of is a ruling on Doubling Cube, where the mana it produces is free from restriction, but I don't know if that would apply in this situation.

Wolfrage76 on The Scorpion God's Rise

1 year ago

With discard effects, one card I found useful is Ice Cauldron - since the text on it is basically a short novel, the gist is that you can tap it to exile a card from hand (and paying 0 for the mana cost) to it. Since you can always _cast cards exiled with it at any time, _even if Ice Cauldron is removed from play for any reason, it's a sick way to pocket away cards that you don't want to actually discard but want to still cast as if they were in your hand. Won't help with cards that have to actually be in hand to play (for example, I can't really use it for my Naughty Dragons in Timeout deck since I can only use the commander's suspension ability on cards in my hand), but for a discard deck it'd work great.

Wolfrage76 on Olivia loves her whirring and buzzing toys

1 year ago

Essentially its about playing hellbent with a lot of card draw but playing hellbent with immediate access to cards to cast that arent actually in hand, while damaging opponents with loss of life effects doing most of the damage. Keep their creature count low and have them discard a lot. With olivia I can ping critters to build her up quick or take control of their creatures. By keeping their critter count low, I can even turn a land into a creature and pump it up to attack with if needed. Mirage Mirror lets me copy enchamtments so i can double effects of them, or copy someone elses creature or artifact, etc.

Bonus card draw bonuses stack while playing hellbent and I can be hellbent with access to cards still using Uba Mask or Ice Cauldron.

So control the board while paper cutting opponents, with ability to hit hard a few ways too. That's the end goal. Library of leng is not really a good fit.

Matt_The_OGRE on Old, Hidden Gems in EDH

1 year ago

Gustha's Scepter and Ice Cauldron are great cards for any deck that does a lot of wheeling. Plus even if you remove ice cauldron, you can still play the exiled cards.

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