Sideboard


Maybeboard


The Deck:

This is a turn 3 to 4 combo deck that intends to mill the opponent to win. There is no backup win condition but its fast and has lots of combo protection.

Early iterations of this deck used Metalwork Colossus as a backup win condition but was sacrificed for consistency.

Organically this deck is very similar to existing KCI 2.0 decks but was built in the spirit of classic eggs; early iterations more closely resembled early 2 CMC drop egg decks.

Based on play stats the probability of going infinite is currently sitting at:

Turn 3: 7%

Turn 4: 28%

Turn 3-5: 67%

Turn 6-8: 31%

Turn 9+: 3%

The Combo:

Semblance Anvil + Myr Retriever + Myr Retriever + Grinding Station = Infinite Mill

Lands:

Darksteel Citadel : Sack target for Goblin Engineer & Reshape , turns on Spire of Industry , helps turn on Mox Opal . Can't be destroyed; so its good for Ponza or other land destruction.

Inventors' Fair : If we use this we're probably losing, but will tutor a combo piece. Only good if the game has gone late and we're looking for the last piece of our combo. We can cheat this ability out early with Mox Opal . Life gain; don’t forget your triggers!

Prismatic Vista : Tutors up any of the basics in our deck allowing us to have the colour we need for the situation. This card is crucial for early turn 3-4 wins nearly doubling the odds; because the eggs loop into each other, fetch lands reduce the chance of stumbling by taking two lands out of the deck for every one played.

Spire of Industry : Colour fixing at the cost of life. Sometimes it doesn't turn on when you'd like but its still usable for colourless.

Basics: Mostly here for the Prismatic Vista but are targets for any spell causing us to search for a basic; Path to Exile , Assassin's Trophy , Ghost Quarter , Field of Ruin .

Artifacts:

Grinding Station : Part of our main combo. Sacks a Myr Retriever to mill the opponent, or ourselves to dig for other combo pieces. Duplicates are good targets for our artifact sacking spells or Semblance Anvil .

Chromatic Star : Our best colour fixing artifact. Second best artifact to sack for free card draw. Once Semblance Anvil is in play, and with one open mana, you can sack and loop this with other Chromatic Star or Chromatic Sphere to draw the deck.

Chromatic Sphere : Our second best colour fixing artifact. Made worse because we have to pay to draw.

Conjurer's Bauble : Once Semblance Anvil is in play it draws our deck at no cost. Also protects combo pieces in our graveyard from cards like Surgical Extraction .

Engineered Explosives : Here for wide decks and hate removal but good for any situation if you can get the mana into it; which is not hard for this deck. Without this its an instant concede to main deck Leyline of Sanctity . Works on zero. Counts towards Mox Opal & Spire of Industry . Missed by Chalice of the Void on 1 or 2. Can restart our eggs engine by wiping the board on 2 and hitting Chromatic Star , Ichor Wellspring , and Myr Retriever .

Ichor Wellspring : Our best sack artifact target. One of the best targets for a dying Myr Retriever in the graveyard. See Plays section for some handy card draw and card advantage plays.

Mox Opal : Colour fixing. Sack artifact target if you have enough mana already. Can be tutored for 2 blue with Reshape . Can cheat out cards by stacking multiple Mox Opals: play Mox Opal , tap for mana, play Mox Opal sacking the first due to the Legendary Rule, tap for mana.

Semblance Anvil : Part of our main combo. Duplicates are sack artifact fodder. Best played by dumping into the graveyard and returning to play with Goblin Engineer . If you manage to do this on turn 3, and hit all your land drops, you should have an extra 2 mana to spend that turn.

Sorceries:

Ancient Stirrings : Digs deep into the deck for combo pieces, lands, or artifacts.

Reshape : Best use is to grab one of our 2 CMC combo pieces sacking either a Myr Retriever , Ichor Wellspring , or Chromatic Star in the process. Alternatively grabbing Semblance Anvil which can be good if you already have a Semblance Anvil in hand but don't have any good artifacts to Imprint. Once in a while used to grab something smaller or to sack an artifact.

Creatures:

Goblin Engineer : This card is a beast. It can give us card advantage if an opponent targets a combo piece in play, protects artifacts in the graveyard, tutors any artifact in our library to the graveyard, then tutors any artifact in the graveyard back to play, allows us to sack artifacts. Best use is to cheat out Semblance Anvil as early as turn 2. Can loop a Myr Retriever in play with one in your graveyard to net another graveyard artifact.

Myr Retriever : Part of our main combo to mill the opponent or ourselves. Great sack target. Digs any artifact out of our graveyard when it dies.

Sideboard:

Assassin's Trophy : Can target almost any permanent in the game for 2 CMC. I was specifically thinking about Plainswalkers when I put this card in as I wanted something that could have many duties as we're worried about Artifact and Enchantment hate cards as well.

Nihil Spellbomb : For graveyard decks and some combo decks. Doubles as an egg.

Anger of the Gods : Board wipe for regenerating creature decks or otherwise (Dredge). Good as long as we don't have any creatures on the board.

Return to Nature : For artifact and enchantment hate. Protects our combo pieces in the graveyard. Missed by Chalice of the Void on 1 which is why I chose not to run Nature's Claim or one of the other 1 CMC artifact/enchantment destruction spells. I would opt to run this over Assassin's Trophy because its easier to get out and protects our combo in the graveyard.

Spellskite : Blocks wenies, a larger creature to buy a turn, steals games from Boggles or Infect, protects our life total and combo pieces from destruction.

Surgical Extraction : Turns off some combo decks. Disables Tron if you can get a Tron Land in the graveyard ( Assassin's Trophy ). Protects combo pieces in the graveyard. Reduces potency of some deck shenanigans (think about cards like Creeping Chill ).

Kolaghan's Command : Spot removal for creatures, artifact removal, can return not just Myr Retriever but also a Goblin Engineer to hand, and hand disruption is almost always good.

Maybeboard:

Nature's Claim : One of, if not the best, artifact & enchantment removal spell. Allows us to sack our own artifacts and gain life. Not included because our mana curve is already heavy in the one CMC slot and a Chalice of the Void hits this card on one.

Ancient Grudge : I love the fact that this can Flashback, but it doesn’t hit enchantments so its out. Can target our own stuff.

Fatal Push : One of the best spot removal in the game but is hit by Chalice of the Void on one.

Firespout : Good for wide creature decks. On my radar as a possible replacement for Pyrite Spellbomb .

Opponent Hate Cards:

Damping Sphere & other Storm hate: Turns off our main win condition by making it too expensive to loop infinitely. Slows the deck down. Most of the time these hate cards are artifacts themselves and easily removed by our sideboard. We can collect the combo in hand, find our own artifact removal, then go off the same turn. We have other ways to search for combo pieces such as Goblin Engineer & Reshape .

Blood Moon & Magus of the Moon : We don’t really care since we can generate any colour with our cantrips.

Stony Silence & other Artifact Ability hate: Turns off Grinding Station , our only win condition. Slows the deck down, turning off our cantrips, Mox Opal , Conjurer's Bauble , and a few of our sideboard cards. Blow it up asap.

Eidolon of the Great Revel : Hurts us bad if it comes out early and we play a lot of cards. An opening hand with spot removal is best.

Artifact destruction: Recur artifacts with Goblin Engineer or Myr Retriever

Graveyard hate: Can turn off our main win condition. Slows us down. Turns off Goblin Engineer .

Kozilek, Butcher of Truth & other Mill protection: Surgical Extraction & hope

Surgical Extraction : Get graveyard protection online, Conjurer's Bauble , Goblin Engineer , Myr Retriever , Nihil Spellbomb , Return to Nature , our own Surgical Extraction .

Chalice of the Void : Slows us down on 0 or 1. Turns off the main win condition on 2.

Leyline of Sanctity & other hexproof: Turns off the main win condition.

Plays:

Card Draw into Anvil:

play Goblin Engineer putting a Semblance Anvil in the graveyard

next turn, tap Goblin Engineer , sack Ichor Wellspring or Chromatic Star , draw a card, return a Semblance Anvil to play

Myr into Anvil + Card Draw:

tap Goblin Engineer , sack a Myr Retriever in play, return a Myr Retriever from your graveyard to your hand, return a Ichor Wellspring from the graveyard to play, draw a card

Myr into Anvil + Card Advantage:

play Goblin Engineer putting a Myr Retriever in the graveyard

next turn, tap Goblin Engineer sacking a Myr Retriever in play, return a Myr Retriever in the graveyard to your hand, return a Semblance Anvil from the graveyard to play

Against hand disruption:

Dump as many cards into play as possible to protect the combo.

Against board disruption:

Keep combo pieces in hand and dump them all at once. Goblin Engineer can recur our combo pieces. If the opponent kills a combo piece with engineer in play, you can bring it back.

Tips & Tricks:

Early Iterations & Inspiration:

https://www.mtggoldfish.com/articles/budget-magic-95-30-tix-modern-mono-blue-colossus

https://tappedout.net/mtg-decks/31-10-18-metalworks/ https://tappedout.net/mtg-decks/metalworks-v2/

https://tappedout.net/mtg-decks/whir-myr-eggs/

https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/804654-eggs

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 4 years
Last updated 4 years
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

21 - 10 Rares

15 - 0 Uncommons

16 - 5 Commons

Cards 60
Avg. CMC 1.44
Votes
Ignored suggestions
Shared with
Based on
Views