
Combos Browse all Suggest
- Lightning Greaves + Ornithopter
- Elvish Piper + Lightning Greaves
- Blood Artist + Lightning Greaves
- Auriok Steelshaper + Lightning Greaves + Paradise Mantle
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Lightning Greaves
Artifact — Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)








NV_1980 on
Anti Venom Horrifying Healer
6 days ago
This looks positively scary; nice job! Out of curiosity: why didn't you include Lightning Greaves/Swiftfoot Boots? Giving your voltron hexproof seems kinda logical. I see you've included Giver of Runes but not Mother of Runes; might be worth considering as your battlecruisers (including anti-venom) are your main mechanisms for winning with this deck so they need plenty of protection and a bit of redundancy doesn't hurt. Something similar could be said about Grand Abolisher and Myrel, Shield of Argive.
One more thing that's really noticeable: your deck doesn't have anything for dealing with opposing enchantments or artifacts. You could consider cards like Disenchant, Generous Gift, Heliod's Intervention and Return to Dust.
NV_1980 on
White Waifu Shield Bash
1 week ago
Hi theLegendred. I've played Avacyn for some time. Opponents I faced would keep counterspells and/or removal in reserve specifically for Avacyn's appearance (yup, she's considered that much of a threat). I found the following cards to deal with this:
- Aegis of the Gods/Metropolis Reformer: hexproof for yourself, which prevents opponents from targeting you with abilities/spells, amongst which are spells that force you to sacrifice your own creatures (which is one of the ways in which your opponents can still get rid of Avacyn, eventhough she's indestructible).
- Chimil, the Inner Sun: bit of an expensive piece of kit, but it's been pulling its weight regardless. Avacyn doesn't need to worry about counterspells no more and the value brought forth by the discovery ability is absolutely awesome in a battlecruiser deck.
- Defense Grid: makes countering spells a lot more expensive.
- Eight-and-a-Half-Tails/Giver of Runes/Mother of Runes: helps in case you don't have stuff like Lightning Greaves/Swiftfoot Boots on the field yet to equip to your most valuable creatures.
- Silence: cast this before casting Avacyn. Of course, this spell can still be countered, but that means one less counterspell held in reserve.
Wouldn't say it's necessary to include all of these, but including some will make a difference for sure. Good luck with the deck.
Hazbula69 on
Tifa Face Meets Fist!
3 weeks ago
indieinside I strongly considered putting in the Lightning Greaves for the Swiftfoot Boots but I decided not to because with the Lightning Greaves it has shroud and with the deck having a lot of 1+/1+ counter synergy I would not be able to target her with the counters from those abilities. I have consistently been able to get around 8-10 lands by turn 5 in casual pods. That one mana is a big deciding factor in the beginning game, but I have not been even able to get the boots in my opening hand just yet. My time will come lol.
I do greatly appreciate the insight though! I will have to switch it out and see how it plays!
indieinside on
Tifa Face Meets Fist!
3 weeks ago
I would change out Swiftfoot Boots for Lightning Greaves because of the equip cost.
NV_1980 on
Ultra mill
1 month ago
Man this brings back memories! My Dimir mill deck used to be commanded by this guy, until I decided to switch to Phenax, God of Deception. I'd recommend adding Helm of the Ghastlord, to make Mirko harder to block. There are some other auras you can consider as well, like Aqueous Form, Cloak of Mists and Diplomatic Immunity. By the by, I would expect Lightning Greaves or Swiftfoot Boots in here too, just so that he's harder to stop through targeted spells. Any reason for not including these?
salzstange on
Double Trouble - Prison Time !
1 month ago
Current problems - Open to suggestions
37 Land Mana base:
-
Islands are needed but scarce. Shocklands are not considered due to power-level of my local store and friends group.
-
If I remove some basic lands in exchange for some (slow) dual lands, I could also drop Scrying Sheets to make room for cards on the maybeboard.
Slow cards / lackluster mid to late game
These cards could be removed in favor of maybeboard
-
Transcendent Master (less value than some cards on maybeboard)
-
Cradle of Vitality (Tutor-able, but costly draw compared to alternatives)
Maybeboard to consider
Way better synergies:
-
Azor, the Lawbringer for more control
-
Drogskol Reaver for better draw
-
Grand Abolisher for prison/control
-
Heliod, Sun-Crowned for more buffs & lifegain
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Sphinx of the Revelation, which becomes a 3CMC flying/lifelink 3/5 with card draw
Deck currently lacks
-
Board wipes other than Ajani, Strength of the Pride
-
Single creature boosts like Lightning Greaves, Swiftfoot Boots or similar
MTGBurgeoning on
Scion of the Ur-Dragon: Every. Dragon. Ever.
1 month ago
Thank you for the kind words! I appreciate them. I had to double-check the deck list to ensure that a copy of Reanimate was NOT in it. I had a copy of it in the deck for many, many moons ago and then replaced it a couple of years ago. With the recent additions of Colossal Grave-Reaver and Sarkhan, Soul Aflame, perhaps I should entertain Reanimate's return to the 99. I cannot include Show and Tell here because I do not want to assist my opponents in any way. I understand the benefit of dropping down Dracogenesis, but due to the threats of my opponents freely putting into play Eldrazi, Omniscience, or anything that helps to acclerate their own game plans, I will stand pat on that suggestion. I like the idea of including a copy of Frantic Search, particularly because it is an instant. Herd Heirloom is a definite future addition once a copy of it becomes available, most likely replacing Chromatic Lantern. Steely Resolve garners a little less consideration here, but is not completely ruled out. Its presence would allow Plaza of Heroes and Lightning Greaves to be replaced, although the loss of haste for the creature equipped by the Greaves may be missed. The neutering of Rite of Replication is one reason to push back against auto-including Steely Resolve. An unsuspected kicked RoR is a win condition here and has resulted in many victories in the past. Another reason is that Steely Resolve is symmetrical. If one of my opponents is also playing Dragons, I either have a dead card in hand, or a card that nullifies all of the spot interaction for my opponents' Dragons. In my play group, there are A LOT of Dragon decks (The Ur-Dragon, Miirym, Sentinel Wyrm, Morophon, the Boundless, Tiamat), so considering Steely Resolve from a distance is a necessary process here. As for Despark and/or Grasp of Fate, I can definitely reconcile the inculsion of these spot removal spells. Which cards would you recommend replacing? This is one of my oldest EDH decks, and I stuggle mightily at times deciding which cards to replace in the 99 because, at least through my eyes, the deck list has become very, very tight over the years (about ten years). Maybe Despark for Path to Exile? Grasp of Fate for Beast Within? Thank you for your comment! It's always great to communicate with fans of Scion of the Ur-Dragon, especially during the era of The Ur-Dragon. Thanks again!
Voodoo_Gremlin on
Niko Blink (feedback welcome)
3 months ago
I say this with not much experience with blink decks. The Lightning Greaves does give protection and the equip cost is only 0 but, it blocks almost all the blink spells in the deck. You may want to replace it with Swiftfoot Boots. If you just want to slap it on Niko and just have them protected from spells great. If you'd like to try and make more shards by blinking them you may want to consider the change I'm suggesting.
Also, do you have any thoughts on what you're game changers will be? Not sure what your budget would be but I'd recommend Cyclonic Rift, Mystical Tutor and Rhystic Study. I'd suggest pulling and Acrobatic Maneuver, Decanter of Endless Water, Legion Loyalty (good in the deck but so expensive to cast)
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