|Commander / EDH||Legal|
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Enchantment — Aura
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Corrupted Zendikon Discussion
2 years ago
3 years ago
So the combo is Wind Zendikon/Corrupted Zendikon on Dimir Aqueduct with Freed from the Real. I like it, although it's a 3 card combo, and easily disruptable, the low cmcs and the fact that 2/3 are good by themselves is nice.
3 years ago
The makes it so that you will not be able to attack or block until turn 3 (on turn 2 you would need to tap both of your lands to turn it into a creature and thus would not be able to block). I suggest replacing Genju of the Falls and maybe Genju of the Fens for Wind Zendikon and Corrupted Zendikon so that it's possible to have untapped creatures out before then.
Also, Evolving Wilds is great if you're late enough in the game where you don't need to use it because you can enchant it and pay 2 for a chump-block (sacrifice it before damage and get the enchantment back).
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