|Commander / EDH||Legal|
Printings View all
|Oath of the Gatewatch (OGW)||Common|
Combos Browse all
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
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Comparative Analysis Discussion
2 weeks ago
Hello there! I don't see anything huge you're missing (other than lands), but I definitely think you should at least consider Sol Ring, Cultivate, Kodama's Reach, Eternal Witness, Mystical Tutor, Plasm Capture, Counterspell, and probably Blue Sun's Zenith and Stroke of Genius as well. If you're looking for cards to cut to make room for lands, I would start with the following. A lot of those cards are for what appears to be an Edric subtheme; I'd stick to just one plan, making a lot of mana and killing your opponents with it.
- Comparative Analysis
- Dive Down
- Gift of Tusks
- Hail Storm
- Hindering Touch
- Mizzium Skin
- Scatter Arc
- Storm Seeker
- Hands of Binding
- Hidden Strings
- Last Thoughts
- Needle Storm
- Open Into Wonder
- Pirate's Prize
- Storm Front
- Anvil of Bogardan
- Edric, Spymaster of Trest
- Graceful Adept
- Gudul Lurker
- Siren Stormtamer
- Slither Blade
- Triton Shorestalker
In any case, good luck! Feel free to let me know if you want some more suggestions!
5 months ago
I was looking through some of my own cards, and I have a couple more suggestions:
Comparative Analysis (Like Divination, but it allows you to target who draws the cards)
Labyrinth Guardian (Amonkhet-native creature with the typical Illusion drawback)
6 months ago
You need to be able to play Rise from the Tides as early as possible. In order to do this, Brain in a Jar and/or As Foretold need to be prominent in this deck. If you can play Rise from the Tides followed by Part the Waterveil, even better.
7 months ago
I'd also cut Glimmer of Genius for Anticipate, Comparative Analysis, or something similar. You don't have any need for energy counters in this deck. Bounty of the Luxa is also great for card draw and mana ramp. For your sideboard, I'd move Fumigate there in favor of more creatures. Also add some artifact/enchantment hate. Maybe Dissenter's Deliverance or Forsake the Worldly. If you play against blue, Prowling Serpopard is a must-have. If you play versus a reanimator deck, Watchers of the Dead is great. Your main concern will likely be against creature-heavy decks.
7 months ago
8 months ago
i would suggest maybe Comparative Analysis to side on higher creature count
8 months ago
Comparative Analysis draw little bit cheaper with 0000
Disperse nice catch all
Press for Answers clues are cool
Tezzeret's Ambition draw
i would probs drop the shield. it's pretty shit other than giving you mana for some of your spells, i dunno. maybe playtest a bit
+2 anticipate -2 slip
drop the ass worker. 8 threats is good. maybe even too many. you're very soft to creatures tho'.
+1 rebuke -1 other counter, maybe
9 months ago
As a fellow Rashmi player, you have a very solid deck. Your combo is strong, so I feel the only place for improvement would come from better support cards.
Guile-->Momir Vig, Simic Visionary: While Momir Vig and Rashmi are out, play a green creature spell, lets say of CMC 4. Rashmi and Momir will both trigger. Stack Rashmi's ability first, then Momir's so that Momir's will trigger first. Tutor for a creature of CMC less than the cast creature and put on top of your library. Now Rashmi triggers and you get to cast your creature off the top! Guile doesn't feel particularly strong in this build since you are only running six counter spells.
Vision Skeins-->Frantic Search: I'm not a fan of Visions unless your playing Nekusar or group hug. Since this deck is neither, Frantic allows you to draw at instant speed and then allows you to untap your lands so you can cast what you drew into!
Mind's Desire-->Mystical Tutor: I'm not sure how well Desire has worked for you, but I don't like the random aspect of it (and if you are using it to storm your entire deck into play, then chances are you can win by other means by that point). Mystical Tutor has excellent synergy with Rashmi. Play a spell to trigger Rashmi, in response to Rashmi trigger you cast Mystical Tutor. Search for an instant or sorcery of CMC less than the spell cast to trigger Rashmi to instantly cast it off the top of your library when her trigger goes to resolve!
Train of Thought-->Anything: Literally anything. If you copy this spell twice, you will draw 3 cards for six mana at sorcery speed. Opportunity draws you 4 cards at instant speed at a more flexible cost. Divination draws 2 cards at sorcery speed for one less mana than Train. Comparative Analysis draws 2 cards at instant speed for the same amount of mana. Train of Thought is a BAD CARD and you should feel bad! Try Gush instead. You can cast it for free, and it triggers Rashmi with a CMC of 5, which is pretty awesome for a free cast (same for Force of Will). You could also try Mulldrifter for the same reason.
Research/Development-->Displace: Since you aren't allowed to play Research/Development, why not replace it with a redundancy piece? Adding Displace will serve the same purpose as using Ghostly Flicker; make infinite mana with E.Wit and Palinchron. Having both means that you are more likely to hit your combo piece when you need it.
I have other suggestions, but they are more personal preferences at this point (I wouldn't run Fog Bank for example, and I found Yavimaya Elder to be lack luster). Your deck looks seriously strong, and I wish you the best of luck keeping your friends that play against it!