Willow Geist

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Willow Geist

Creature — Treefolk Spirit

Trample

Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.

When this dies (is put into the graveyard from the battlefield), you gain life equal to this creature's power.

to_regatha_and_beyond on Junk Kicker

1 year ago

Good midrange build. You have a lot of graveyard-based interaction, so let's focus on that a bit.

I would recommend that you put more low-CMC cards into the deck; 3 1-drops isn't very much, especially for a midrange deck. I would add a few more Willow Geists. Some more Sigardian Saviors could also be super helpful.

You should also consider adding cards like Serra Paragon and Tenacious Underdog as powerful and synergistic creatures.

Infernal Grasp and Tear Asunder serve as useful interaction, and they're generally more powerful than a lot of the current removal spells you're running like Broken Wings or Leyline Binding.

Once you've messed with these changes a bit, I think the deck will be a bit more sturdy and consistent. Very interesting first draft!

wallisface on Sultai Frog Value [Help - under working]

1 year ago

ghgiunco I think Willow Geist has potential, though i do feel its a lot of work to get him to be remotely threatening. I’d say including him requires more ways to move lands around (that all-too-expensive Wrenn and Six springs to mind)

ghgiunco on Sultai Frog Value [Help - under working]

1 year ago

wallisface I guess i was with the GB Frog that plays with Heartless Summoning in mind i played some time but now its look to go to another line. Ob Nixilis, the Fallen in that list i have like more then 5 land drops per turn, was fun. Ramp decks was never my style, but i want something new hehe.

Now .. i like Titania, Protector of Argoth idea, oh yea. Arboreal Grazer looks good cause blocks that stupid monkey, and Arbor Elf + Utopia makes a good now rampage

No love on Willow Geist?

lagotripha on Modern Mono Green

1 year ago

If you want judge/denizen to be more reliable, you can grab some Oran-Rief, the Vastwood or lean into spells running Hall of Oracles/Inspiring Call. There are some great budget counters cards in the 1 mana slot - Experiment One, Generous Visitor, Willow Geist etc. Mutant's Prey offers light removal and Servant of the Scale/Swarm Shambler some survivability.

Other sources of cardraw exist - Brainstone is notable, as is Harmonize.

Drestlin on G/W +1/+1 counters exile

1 year ago

Chasmolinker the Panglacial Wurm seems great, since you don't even have to draw it, you'd need one or two at the most. i'll probably keep it in mind if i ever try to build this weird ramp counter deck we are discussing about now ahah

lhetrick13 what you found is what i suspected - unfortunately, cards should come next week so i won't be trying much apart from maybe very small changes - i don't want to print more proxies :D

i'll let you know as soon as i try out the new version.

or maybe i'll get around to print the few cards and will be able to try it tomorrow.

FYI, this is what i put together for next try:

Creatures - 4 Conclave Mentor - 3 Duskshell Crawler - 2 Hopeful Initiate - 2 Iron Apprentice - 2 Lion Sash - 2 Oran-Rief Ooze - 2 Savior of Ollenbock - 2 Scavenging Ooze - 4 Servant of the Scale - 3 Willow Geist

Lands - 4 Forest - 1 Karn's Bastion - 2 Llanowar Reborn - 3 Oran-Rief, the Vastwood - 3 Plains - 4 Razorverge Thicket - 2 Sunpetal Grove

//Enchants/Sorc/Instants - 2 Dromoka's Command - 3 Enter the Unknown - 4 Hardened Scales - 3 Swallow Whole - 3 Tezzeret's Gambit

//Sideboard - 2 Gaea's Blessing - 2 Gleeful Sabotage - 3 Mistcutter Hydra - 2 Predator Ooze - 4 Savage Summoning - 2 Wildwood Scourge

lmk if you have any comment on this one

Drestlin on G/W +1/+1 counters exile

2 years ago

lhetrick13 Hei, thanks a lot.

Just to be clear, i haven't used Inspiring Call - but i don't usually have more than like 3 creatures on the board (if not less) so, as a drawing engine, it's not that great. On the other hand, it does provide with indestructible...

And yeah, i play paper, so everything is frigging stupidpriced :D

Regarding Bow of Nylea...you are right. It's nice, but it's not nice or impactful enough. Being legendary is also a downside, since it means 1 extra dead card. Avatar of the Resolute is basically the only card with reach - i don't know that it can be dropped that easily. i also really like it. I found that whenever it drops, it's usually already pretty big, at least a 5, more likely a 7-8 or more. Also agree on Willow Geist - 3 is enough, now that i have tried it around a bit. One Duskshell Crawler could also go, but wouldn't remove more.

6 down, another 4 to go...will think about it :D

Thanks a lot!

lhetrick13 on G/W +1/+1 counters exile

2 years ago

Drestlin - see comments below...

  1. In terms of removal cards...I agree with you that Inscription of Abundance should go. I looked at it as well and although it does provide options, it is expensive to use it multiple abilities. Swallow Whole is not perfect but it does fit in a +1/+1 deck nicely with the caveat that you need a creature out and you need your opponent's creature to be tapped. You should play around with it and see what you think. I would avoid Gleeful Sabotage personally. I would not want to dedicate 2-4 slots for a card that can only kill artifacts/enchantments and be useless otherwise. Hopeful Initiate I feel like kinda fills this need for me. He is not perfect, but he does give some flexibility.

  2. In terms of the draw potential...I just play MTGO and complain about the prices of some of those cards so I feel you if you are buying some of these in paper. I run two copies of Horizon Canopy and find I almost always end up using its draw ability so it is really nice for that. I am working on getting all four copies of Esper Sentinel still and he is only around 9$ per card in MTGO! Hmmm...so Inspiring Call has been sub-optimal in your experience huh? That is good to know. I will still experiment with it but good feedback still. I could definitely see how Hunter's Insight might provide a more consistent draw potential. Both of those two are situational but I will play with that too. Thanks for the suggestion!

  3. ya...Savior of Ollenbock is a bit of a double-edged sword for offensive creature removal, especially if you are using him to exile cards from the opponent's graveyard! Extremely effective though if you can get him to train once or twice and exiling your own graveyard :) And I feel you with Basri's Lieutenant being slow. I originally ran four copies of him and recently dropped it to three but am considering dropping him down to only two copies. Useful card but not as useful as others...

  4. If it were my deck and I was trying to find some room to fit in some of the stuff we talked about...I would drop 2xBow of Nylea. Your creatures should be bigger than most anything out there so you do not really need the deathtouch. It's activated ability is nice but I feel like for 3 CMC and an additional 2 CMC to activate an ability is pretty steep although the abilities are nice. Like you mentioned, you should most likely just run Gaea's Blessing or Elixir of Immortality for the mill deck. I would also drop Avatar of the Resolute as his ability is only mediocre I feel like even in this deck. You are only running 4 cards that allow you to remove cards from graveyard so I feel like Willow Geist could drop a copy. You could also likely drop a copy or two of Duskshell Crawler. Trample is nice but it is critical to the deck. Those are just some potential ideas for freeing up some space.

  5. In regards to tokens...I am currently running Torens, Fist of the Angels and although he has won me games, I am actually thinking of dropping him. Perhaps he will be better once I am running 4xEsper Sentinel with the Horizon Canopy but right now, I only get one of two tokens out of him and that is it usually. If I could keep more cards in my hand, then he might be better to get out 3-4 tokens typically in a game and he would be worth the slots

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