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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Night of Souls' Betrayal
All creatures get -1/-1.
3 months ago
The general idea is pretty cool, but I have some thoghts:
Generally speaking, 21 lands is far too few. You have multiple ways to tutor for lands, and you still want to play one per turn. 25 or 26 is the minimum amount to play here, and I could argue for more.
Rootweaver Druid is great in 4-player games because you get three lands while everybody else gets two. In a 1v1 game, it's simply a terrible card. If your opponent takes the deal, they get two lands, while you get one. If they don't take the deal, you just played a really bad creature. Both options are bad. Maybe play woodelves instead?
Lastly, Champion of Lambholt and Sylvan Primordial surely work here, but these would be the first I'd kick for more lands, with the next being Migratory Greathorn. It's a fine card, but due to your low creature count, you propably won't have too many chances of using its mutate ability.
Lastly: You already ramp like hell, so why not use more landfall? Rampaging Baloths is one hell of a card, a great curve topper, and can bd redundancy for your swarm in case somewhat has Night of Souls' Betrayal.
To summarize: You should kick Rootweaver Druid, Migratory Greathorn, Veteran Explorer, Champion of Lambholt and Sylvan Primordial. You should add in woodelves (or something comparable), Sakura-Tribe Elder, Rampaging Baloths, and something between five and nine forests.
6 months ago
May I ask, what is your decklist? Running Boros land destruction is not something normally seen. Usually black is thrown in for targeted single removal, or sometimes even green. Wave of Vitriol is an example of mass land destruction in green, and black - while I don't believe has printed MLD, has ways around it.
- All lands are Swamps
- All Swamps are 1/1 creatures
- All creatures get -1/-1
Nobody ever gets a land for the rest of the game. If you buff your own side, such as with Gaea's Anthem, your side survives while theirs does not. Elesh Norn, Grand Cenobite also works quite well but is a lot harder to get out early game.
8 months ago
9 months ago
I personally enjoy the follow, lesser known combos:
Hermetic Study and equivalent variants on it have a ton of enchantment combos, but they mostly require some creature, to use Curiosity, Keen Sense, Ophidian Eye, Snake Umbra, and my favorite combes as Sigil of Sleep or Charisma, and you can use Pemmin's Aura/Freed from the Real.
9 months ago
Toxrill with Night of Souls' Betrayal and Kaervek, the Spiteful is pretty dope. Add in Fleshbag Marauder and friends, Revel in Riches, maybe even Inexorable Tide and other proliferate effects. You could even include Overseer of the Damned, Quest for the Gravelord and more zombie stuff. And just imagine Skullclamp and Grave Pact/Butcher of Malakir with the activated ability. As I said, I like where this is going.
Oh, btw: I build a hypothetical 60-card casual Frog tribal list around Grolnok. In case anyone is interested, here you go: Ancestral Ribbit (UG Frog Tribal)
1 year ago
Vampiric Tutor isn't legal
Night of Souls' Betrayal kills all your opponents creatures and keeps them dead for only 4 mana while not killing your creatures (does put GoA in bolt range, though)
1 year ago
Thank you very much Nyrmak!!! I’m glad you like where the deck is going. I feel like it is definitely stronger now with these recent additions.
MrNoodlesworth, I forgot to mention that now Dauthi Voidwalker combos with Helm of Obedience along with Leyline of the Void . Now the Helm combo is twice as likely to pull off, and Voidwalker is easier to cast than Leyline.
I’m also experimenting with Volrath's Stronghold (since I am no longer running Planar Void or Relic of Progenitus and am running more creatures now), as well as the new Profane Tutor (which is slow due to suspend, but when cast during the early turns is very useful for setting up a combo or tutoring for removal). To make room I cut Night of Souls' Betrayal since I am running Tourach, Dread Cantor .
1 year ago
+1 Cool alter
War Room > Castle - While it provides colorless, you take less damage and has a less color intensive activation cost.
Kaervek, the Spiteful - Is he tech against meta token decks or is there another reason I'm not understanding. Also note, Night of Souls' Betrayal can also work depending on your needs. Lastly, while not a serious suggestion, either of the 2 above or Massacure Wurm + Urborg + Kormus Bell = Fun times!
It seems like you need a bit more card draw, I would recommend any of the following.... Read the Bones , Night's Whisper , Sign in Blood , Syphon Mind , and Phyrexian Arena in particular. If you were to add more card draw, even though these are mostly sorcerries, you could help ensure you don't run out of gas. Moreover, it might warrant a Reliquary Tower to go with your Necropotence. Just an idea
Jet Medallion - Cost reducer