Imodane's Recruiter

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Imodane's Recruiter

Creature — Human Knight

When Imodane's Recruiter enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.


(You may cast Imodane's Recruiterfrom exile if you sent it on an adventure.)


Train Troops

Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance.

(Then send this card on an Adventure in exile. You may cast the creature portion from exile.)


(You may cast Train Troops for from anywhere if you would have permission to cast it in that zone, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Train Troops and put it on the stack, this card is treated only as Imodane's Recruiter in whatever zone it is in.)

(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)

jawz on Bodyguard Discover (not quite standard)

3 months ago

After some more testing, I felt some changes are needed.

Rocco, Street Chef works way better than expected. I feel it has to be in the deck. Even with it forcing a green mana requirement in a Jeskai colors deck that's already struggling with color consistency. It's that crazy.

To try to make it fit better, I swapped out 2xEdgewall Inn and 2xMishra's Foundry with 2xPlaza of Heroes and 2 Restless lands (Restless Bivouac/Restless Anchorage). I wasn't needing the adventure recycle from the Inn in testing but I was getting reasonable color mana value from Plaza. The Foundry is stronger in a creature land role than the Restless lands. I usually find myself with little mana left open to animate a land, so Foundry worked while Restless lands are usually too expensive, but the color fixing on the Restless lands are helping. It's a tradeoff.

I also feel like more needed to be done for mana consistency. Too many mana screw hands were showing up on 23 lands. I tried out Buried Treasure and they're working. They help ramp out a 5-cost spell (especially Quintorius Kand) or mana fix for a Rocco or one of the double-color spells, and the Discover 5 on the back end also flows naturally with the deck's flow. I took out 1xGeological Appraiser and 1xVenerable Warsinger. The Appraiser is maybe the weakest card even though the Discover 3 on cast ETB is absolutely necessary. And the Warsinger is good but getting multiples out tends to stall your gameplan in ways that put you in bad situations.

Lastly, tests with Aether Channeler were giving good results. It leveled up the tempo defensive game that feeds into successfully reaching for a couple more cards/turns before things get too bleak. In tests, that was consistently exactly what the deck needed to stabilize from early disadvantages from faster opponents. I took out the Imodane's Recruiter and reduced Ojer Pakpatiq, Deepest Epoch  Flip to 1x to fit a couple in. The Recruiter is explosive the turn it shows up but almost a complete blank after that. You almost always prefer to Discover into a Channeler instead of a Recruiter. Pakpatiq does struggle some by how instants need to be cast from hand to get the fun rebound tricks online, (and becomes worse with Rocco), so 2x was probably too much. But I still want access to it to get cheap virtues out.

Gidgetimer on Wilds of Eldraine Pre-Release

7 months ago

So, my prerelease went pretty similar to yours. I also played Boros aggro and placed third out of 17. I also found Hopeful Vigil to be nice, though I didn't get the land. I was more on a Knights and rats plan with Intangible Virtue, Ratcatcher Trainee, and Imodane's Recruiter. Twisted Fealty did some work as well and I really like the role tokens.

My son opened 4 Voracious Vermin, Twisted Sewer-Witch, and Lord Skitter, Sewer King. So his deck kinda built itself. The only real decision with his pool was what color to splash 7 cards of because black was pretty deep but not quite deep enough to go mono.

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