Giant Growth

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

hyalopterouslemur on Naya tricks

1 month ago

Yeah, when most players talk about combat tricks, they mean cards like Giant Growth.

Anyway, I have to second Sun Titan works well with your aura theme.

Hellrider can do a lot of damage.

May I suggest Curse of Stalked Prey? That damage can add up, and it lets you play a little bit of politics by encouraging other players to attack the enchanted player.

While not on theme, Balefire Liege is just great. Speaking of Eventide, Scourge of the Nobilis is a great mana sink.

If you want creatures to get through, may I suggest Trailblazer's Boots? In fact, hating on nonbasic lands is surprisingly effective in my metagame (where most people run four or five colors).

Warstorm Surge is a bit expensive, but it's a removal engine all on its own.

indieinside on Ninja Turtles and the Ooze

2 months ago

You could even do a Pizza section that is actually just a buffer section for cards like Groundswell or Giant Growth!!!

Crow_Umbra on Commander vs Multiplayer 60 Card

5 months ago

It's funny that you mention Giant Growth, Niko9, as that was one of the "staples" of our playgroup at the time. Combat tricks were the name of the game, and we had a blast.

We typically only did Lunch Room if we had a big enough group that warranted the accelerated play. Sometimes we'd leave it for one of the last couple games of the night, to squeeze in one more before everyone realized it was 3am lol.

Niko9 on Commander vs Multiplayer 60 Card

5 months ago

Crow_Umbra Lunch room sounds amazing! I'd love to try it out sometime with a deck full of combat tricks like Giant Growth The explosive attacks that come from drawing all new seven and then using every single one, sounds kinda amazing : ) Though maybe it's a format where it's best just to bring existing decks and jam games. If everyone really put their minds to making broken Lunch Room decks, it would be the most brutal meta ever : )

Such a good idea!

Andramalech on Red-Glove Landscaping LLC.

5 months ago
  • Profet93 first and foremost, thanks for commenting! Don't forget to hit me with an upvote!

  • Tifa had Trample stapled to her- so Rancor and Audacity compete for similar space for similar reasons, and wasn't up to snuff for what I wanted from my one mana slot. To extend another example of my own playstyle, I'd rather handle that issue at two Mana with something like Sphere Grid.

  • Vines of Vastwood as well as Giant Growth among many others are all on my radar for buff at one. Need to test play and experiment to understand how much I wanna balance that out.

  • Farseek is a long time favorite of mine for the two Mana 'go fetch a land' cards. I'm also experimenting at that value to determine if I need more Beanstalk Wurm type cards, or Springbloom Druid type cards. Does that make sense?

  • This idea is SUUUUPER new, so the best and most effective ways to run it will take time to emerge. Cheers for challenging me to think about how I'm tackling this.

the0ldknighte on Obeka primer

9 months ago

as a note for you Call for Aid Doesn't work with Obeka. Until end of turn effects are not triggered abilities, IE Giant Growth +3 +3 doesn't stick around with Obeka either. Until end of turn effects happen in the cleanup step which is after end step, yes even with end the turn effects there is still clean up. Compare with Hate Mirage which does create end of turn triggers.

Balaam__ on Balaam__

11 months ago

I combed through the first Ravnica sets and found a few more legendofa, along with a bunch of probably not’s.

Conjured Currency

Skull Rend

Orzhov Charm

Prophetic Prism (the Gatecrash printing, idk the abbreviation)

Simic Charm

Alive / Well (the Well part, obviously)

Wear / Tear (the Wear part, obviously)


Probably Not’s

•All the Keyrunes. Again, I have no idea what the WotC-invented lore is, so I’m not sure if these keyrunes are small objects being held and looked at in the first person, or if they’re something entirely different. In any case, there are no hands shown so I doubt these qualify.

Azorius Keyrune, Golgari Keyrune, Izzet Keyrune, Rakdos Keyrune, Selesnya Keyrune, Boros Keyrune, Dimir Keyrune, Gruul Keyrune, Orzhov Keyrune, Simic Keyrune

Faerie Impostor hand, but I think the angle is too low to be any kind of FPP.

Giant Growth definitely first person, but no hands, only shadow.

Street Spasm I think that round portion under the hand is the top of a helmet, so not first person, but it could possibly be a big shoulder pauldron or something so I’m not 100% sure.

Hands of Binding might qualify, but the angle is a bit off.

Naturalize the angle is also too far removed from FPP I think.

legendofa on Card creation challenge

1 year ago

Unkillable feels like a digital/Arena ability. (That's not a bad thing.)

Gavadey, Chaos Charger

Legendary Creature - Elemental Warrior

Flying, haste

Unkillable

When Gavadey, Chaos Charger enters, draft a card from Gavadey's spellbook.

5/5

(Spellbook: Disperse, Fire / Ice, Flame Discharge, Fog, Frost Breath, Giant Growth, Hydrosurge, Lightning Bolt, Pit Fight, Pyroclasm, Windstorm, Creeping Trailblazer, Lightning Stormkin, Risen Reef, Song of Creation)


Create a Giant in a color pair that doesn't have a Giant.

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