Forsaken Monument

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Forsaken Monument

Legendary Artifact

Colourless creatures you control get +2/+2.

Whenever you tap a permanent for , add an additional .

Whenever you cast a colourless spell, you gain 2 life.

Coward_Token on Hybrid rule change

1 month ago

What cards would be negatively affected by my rule change? I'm mostly thinking card-stealing effects that don't use the now-common "you may spend mana as though it were mana of any color to cast that spell" rider, like Sen Triplets & Praetor's Grasp. Stealing permanents with abilities that have mana pips would be worse too.

On the flipside, Forsaken Monument would randomly get better, especially in artifact decks.

indieinside on making it difficult to color

3 months ago

Ultima, Origin of Oblivion is such a rude dude. Why are more people not playing this guy? Since you are already playing cards like Basalt Monolith, along with Voltaic Key, and Forsaken Monument and Grim Monolith why are you not playing Rings of Brighthearth. It gives you infinite all the things off of a lot of the cards you are already running.

Also Static Orb and Winter Orb power combo with Icy Manipulator because the actual ruling of Icy Manipulator is that you can tap those permanent right before your turn allowing you to play all the things, untapping Static Orb and Winter Orb last during the untap step.

hemalgiac on Grim Monolith + Forsaken Monument …

11 months ago

Sorry this is a late comment for this post, but Grim Monolith and Forsaken Monument do in fact produce infinite mana. Forsaken Monument states that when you tap a permanent (that means mana rocks too), you add an additional colorless to your pool. So with both permanents on the field, now when you tap Grim Monolith, you net 4 so now you can use 3 of the 4 floating colorless to untap the monolith and rinse and repeat. This will essentially produce infinite mana. So the person online was mistaken in the sense that he thought Forsaken Monument produces double mana. It just adds 1 more colorless to permanents when they're tapped. Again, I apologize this is late and you may have found an answer already.

Flarhoon13 on Imoti and the Dino Hippo--Explosive Fatties

1 year ago

Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

Aug 22

Blaine's house

Imoti and the Dino Hippo loss Turn 3 sacrificed Myriad Landscape. T4, with no other play, played Heartbeat of Spring. This enabled Kurtis to win on his turn 4. - Kurtis' The Peregrine Dynamo went off! with Ugin, the Ineffable allowing Gonti's Aether Heart ❤ to take two extra turns, thanks to a The Peregrine Dynamo copy. All is Dust and Forsaken Monument... Man, so much colourless greatness. Rob's Kaalia and Blaine's Isshin folded handily, too. This deck's second or third loss. 24-27. .471

Flarhoon13 on Gettin' Kozi

1 year ago

May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

Aug 15

Gettin' Kozi won with Basalt Monolith -- fetched by Moonsilver Key - and Forsaken Monument. I forget the win con, likely Staff of Domination to draw and play my entire deck. My record goes to 21-25-1 for a .457 win percentage.

Profet93 on Colorless Artifact Combo Deck

1 year ago

Euphoric_Colors

How is trading posts a wincon? What are your combos aside from basalt + rings + top? Do you feel you often lack card advantage given your limited draw engines which are mostly looting or one time use? Perhaps either kozilek might warrant an inclusion as something you can ramp into.

Voltaic Key > manifold - Voltaic is better for combos since you can untap it with its own ability if copied while manifold is better if you're going voltron. Given it's a combo deck, I believe voltaic is the better fit. Voltaic + Everflowing chalice (4x) + rings =

Forsaken Monument + basalt =

metalworker + voltaic + rings =

How often do you use mirrorpool given your extremely limited targets? Its one of my favorite lands, I'm just unsure of how impactful it is.

Mystic Forge - Super useful on it's own. Can combo with an artifact cost reducer (cloud key, semblance anvil, foundry inspector, etc...) + top

Given you run blinkmoth well, have you considered adding it's brother Blinkmoth Urn?

I highly recommend the urza lands in your maybeboard!

Profet93 on Karn Mono

1 year ago

ALostWanderer

Voltaic Key + Rings of Brighthearth + everflowing chalice (4 counters) =

Forsaken Monument + Basalt =

Rings + Basalt + 2 mana = + top = Draw and cast your deck

Mystic forge + Top + artifact cost reducer = Draw your deck

Metalworker + Voltaic + Rings =

Mycosynth Lattice + Karn Creator = Hard Lock

Sanctum of Ugin - Tutor

Gerrard's Hourglass Pendant + Emrakul, the Promised End = Fun times

Mystic forge + aetherflux + top + artifact cost reducer = Kill everyone

Cursed Totem has anti-synergy with 8 of your creatures, how has it been working for you?

wallisface on Colorless Competitive - 2024

1 year ago

Some thoughts:

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