Death Tyrant

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Death Tyrant

Creature — Beholder Skeleton

Menace

Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies (is put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist), create a 2/2 black Zombie creature token.

[[symbol:5]: Return this from your graveyard to the battlefield tapped.

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

Thank you KBK7101! Honestly I'm kind of surprised with how popular Isshin became in the past year. He's already in or near the top 10 commanders in EDHREC. A year ago I thought that Satoru Umezawa or Hinata, Dawn-Crowned would have been the most popular commanders from Neon Dynasty.

I try to post updates when I feel they're relevant enough or worth posting lol. I printed out a copy of Otharri to try to play-test in the games I played last weekend, but sadly I didn't get the chance to play it irl then. I did like Skyhunter Strike Force and Mondrak, Glory Dominus when I played them in that game.

In solo play-testing I've mostly liked Otharri so far. I like that it has Haste baked in, so it is a bit speedier for a 5 drop. Although it has the baked in self-recursion, I'm not sure how often that will be relevant or used. If it manages to stick around or come back, then its token production potential will continue to scale up each swing with new Experience counters. I like that Otharri has flying, as I've wanted a little more "verticality" for attacking and defense.

I feel like the 5-drop and 6-drop creature slots are ones I've experimented with the most. I've also tested stuff like Balor, Death Tyrant, Karlach, Fury of Avernus, Ilharg, the Raze-Boar, and Adriana, Captain of the Guard at various points as 5-drop options.

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

Thank you for the suggestions CommanderNeyo, also cool user name. Kind of a shame we didn't see more of Commander Neyo in later seasons of Clone Wars.

You have some pretty interesting suggestions, mixed in with a couple of cards I have played before. I'll do my best to address my thoughts on each. Of your suggested cards, I do have Breena, the Demagogue & Mardu Ascendancy in my obnoxiously convoluted Maybe List. A long response for a long post:

  • Mardu Ascendancy has been on my radar since the earliest days of this deck's creation. I agree that it could fit right on, but haven't been able to decide what to swap it for.

  • Breena, the Demagogue used to be in earlier versions of this deck. I swapped it out for Tymna the Weaver a few months ago. I think I swapped it out because there are 2 Breena decks in my meta that I play against semi-regularly, and I wanted to cut down on potential confusion with multi-Breenas out. Agreed though, I have had rotations in the past where I'd draw multiple cards. Might revisit this and swap Tymna back out, especially since Professional Face-Breaker fills a similar function as Tymna.

  • Fiery Emancipation is cool, but I'm a bit more inclined to play that in something like Tor Wauki the Younger, which is more pinger damage focused. The triple color pip investment is not my favorite for 3 color decks. Cool card though, I can definitely see the value as a rec.

  • Dismantling Wave and Wear / Tear - I've been running both of them in my 99 for this deck since its inception more or less. I like removal options that are versatile, and/or can hit multiple targets at once without necessarily being a wipe. I like both cards. Dismantling Wave feels helpful and relevant each time I've played it, & usually takes care of at least one value engine per board.

  • Death Tyrant is an admittedly funky inclusion. Definitely a more experimental and flex spot that I've changed around the most over the past 10 months. I do play in a pretty token heavy, go-wide meta. I frequently play against the likes of Jetmir, Nexus of Revels, Xyris, the Writhing Storm, Wilhelt, the Rotcleaver, Chatterfang, Squirrel General, and Krenko, Mob Boss. I've seen Death Tyrant pop off for the Wilhelt deck. I've tempered my expectations that it would do a fraction of that here. Definitely a spot I could try something else. Possible landing spot for Mardu Ascendancy?

  • Boros Charm is great. I liked it a lot in my Osgir, the Reconstructor deck when it was still built. I think between Teferi's Protection, Akroma's Will, and Flawless Maneuver I feel pretty decent on instant speed protection. Definitely something I've considered, especially with the other modal options. I love modal spells lol.

  • Ramp overall feels fairly solid. Admittedly, I don't like the Signets as much because of the activation cost. My deck is fairly low to the ground, and rarely have felt the need for it. Zhentarim Bandit and Captain Lannery Storm can really gas things up with 1-2 swings each. Each time I've played Sword of the Animist, I wasn't the biggest threat until a couple turns later, and most of my Basics are on board now.

  • Austere Command is a top end removal option I've gone back and forth on. I recently added Ruinous Ultimatum to the deck as my top end nuclear option. It sat in my hand during a game I played this past weekend where I had the 7 mana, but one of the mana generators was Liquimetal Torque lol. On paper, I like Ruinous Ultimatum as a problem solver, but am not a fan of the very specific color pip investment.

  • Segue to Liquimetal Torque - I run it in most of my decks as just a rock. There's been a couple of occasions where I was able to turn something into an artifact when a Vandalblast went off. Not often, but still cool to know the option is there.

  • Guild Artisan and Veteran Soldier - I honestly hadn't considered them at all. I don't attack with Isshin often. The times I do, he's wearing Boots or Greaves, Dolmen Gate or Iroas are on board, or I have some kind of protection in hand ready to go. I try not to risk him in combat if I don't have to.

  • Combat Calligrapher was in one of the earliest versions of the deck that had more "pillow" effects like Marchesa's Decree. I played it once or twice, but my opponents would swing with it a couple times to get their Inklings, then kill the Calligrapher so they could then attack me with the creatures I gave them. One of the aforementioned Breena decks in my meta runs Calligrapher. They have had similar things happen to them lmao.

CommanderNeyo on Musashi's Mosh Pit [Primer]

1 year ago

I have a deck with a similar playstyle, but I went with Rograkh, Son of Rohgahh and Tymna the Weaver as the commanders.

I think you should seriously look at Mardu Ascendancy, since it has the potential to generate you a ton of tokens (on top of having some built-in protection).

Another card I would recommend taking out of the Maybeboard is Breena, the Demagogue. She has worked extremely well for me, and she will easily draw you four cards in one turn all the while buffing your creatures into large threats.

I also think that Fiery Emancipation is a great card, and worth a consideration. The triple-damage easily ends games on the spot, and is a huge swing not many people are prepared for.

How is Dismantling Wave working for you? I like that it hits all opponents, but seems a bit pricey for artifact/enchantment removal. I run Wear / Tear instead, but might give Wave more of a look.

Death Tyrant seems fairly mana-intensive for its effect, does your meta run a lot of token decks?

Surprised not to see Boros Charm here. I would definitely give it a look, it has personally saved me more than once!

For ramp, I see you don't have any of the traditional signets (Boros Signet, Rakdos Signet, Orzhov Signet). Do you feel as though you have enough ramp already? Also, how has Liquimetal Torque worked out for you? I have considered it in the past, but never knew how often its ability would be useful.

Because your creatures are low to the ground, have you considered Austere Command?

Have you considered some of the backgrounds, namely Guild Artisan and Veteran Soldier? Artisan will generate you four treasures, and Veteran will generate 6 tokens.

Have you also considered Combat Calligrapher? Every swing will generate you a good amount of tokens, and it lures your enemies into attacking each other.

My apologies for the long post, but I hope it is helpful!

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

Last_Laugh- Similar to Death Tyrant, I know they won't get the double triggers. I am interested in death triggers that may happen as a result of blocks in combat, and squeeze as much value out of other aspects of the deck not tied to attack triggers. In a slightly similar vein to Tymna the Weaver and Professional Face-Breaker, it is still helpful to get as much value out of all aspects of combat, not just the attack triggers.

I like the upside for Raid as an additional source of card advantage that works with what the deck wants to do.

Pheardemons on

1 year ago

Hello Renzisherekiddo, I was wondering if you'd be willing to take a look at my version. I'm still in playtesting but ours are fairly similar.

Mishra's Relentless Horde

I've noticed a lot of players are playing Goblin Engineer. Is this strictly for the Phyrexian Dragon Engine  Meld? If the plan is to go wide, is Kiki-Jiki, Mirror Breaker, Loyal Apprentice, ect. worth the slot even if they only make one token? Wouldn't something like Grave Titan or Death Tyrant be more worthwhile as a continuous engine?

Lastly, I would recommend Raid Bombardmentand/or Cavalcade of Calamity as extra damage on attack plus some sort of "damage cannot be prevented" spell. I'm trying to fit that into mine.

ambeault on The Chatterfang Aristocracy

1 year ago

Death Tyrant is kinda dumb with chatterfang, he lets you just run your squirrels at ppl and at end of combat sack them all and get that many zombies plus squirrels.

Sargeras on A $20 Ticket For The Highway To Hell (Budget EDH)

1 year ago

IHATENAMES

Thanks for the suggestions, out of all those I think only Death Tyrant and Kaervek, the Spiteful would really make the list, since everything really wants that instant utility in this deck.

If you have other suggestions, let me know what your logic would be for cuts in the deck already, as the main gameplan of the deck is to ramp while playing tons of spot removal to stay ahead and then drop fat removal bomb demons and swing sideways for the kill.

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