Coolest Combos for EDH

Commander (EDH) forum

Posted on July 14, 2014, 9:57 a.m. by quesobueno123

Personally I really like Laboratory Maniac +Demonic Consultation What are some of your favorite edh combos?

StealthyGunnar says... #2

If I feel like being a dick, Niv-Mizzet, the Firemind + Curiosity

July 14, 2014 10:16 a.m.

riddler89 says... #3

July 14, 2014 10:33 a.m.

Gidgetimer says... #4

This may be considered more a synergy than a combo, but in my Oloro deck I use Vizkopa Guildmage and Beacon of Immortality . Since my life total is usually the highest it is an instant win most times.

A sac outlet with Murderous Redcap and Mikaeus, the Unhallowed can be used for infinite damage.

July 14, 2014 10:43 a.m.

Derevi, Empyrial Tactician with Hidden Strings ciphered to him, and Stasis and Kismet . Derevi untaps himself and an Island and then soemthing else or taps down an opponents card.

July 14, 2014 11:04 a.m.

meecht says... #7

The best combos are the ones you put together using your opponents' cards....

July 14, 2014 11:55 a.m.

The_Raven says... #8

meecht, like.....?

July 14, 2014 2:15 p.m.

meecht says... #9

You could Act of Treason an opponent's Deceiver Exarch , then play your own Kiki-Jiki, Mirror Breaker to win.

July 14, 2014 4:53 p.m.

katarhero I have just ordered Platinum Emperion , but now my only question is can you still take commander damage?

July 14, 2014 6:35 p.m.

Gidgetimer says... #11

Platinum Emperion does not prevent damage, he only changes the outcome of it. You are still dealt damage by the commander and it is still tracked and can be a way to lose the game.

July 14, 2014 6:38 p.m.

nobu_the_bard says... #12

Death's Shadow + Kresh the Bloodbraided doesn't necessarily work, depending on what you meant by it as a combo; if you have 13 or more life, Death's Shadow comes into play as a 0/0, and Kresh the Bloodbraided gains no counters, if I'm understanding this correctly. If you have less than 13 life, you still need a sac outlet or something to benefit Kresh from it.

A funnier one is Ad Nauseam + Death's Shadow + Phyrexian Unlife .

I prefer Jace's Archivist + Nekusar, the Mindrazer or Jace's Archivist + Underworld Dreams .

July 14, 2014 8:48 p.m.

katarhero says... #13

nobu_the_bard when i asked my friend who is a judge, he said that it works because when a creature dies, all counters are removed from it upon death or something to that extent.

July 16, 2014 12:30 p.m.

Gidgetimer says... #14

Your friend needs to re-take his DCI test then.

  1. There are absolutely no counters at any time on Death's Shadow .

  2. When something triggers on creature death it uses the information as it last existed on the battlefield.

  3. 2 is further backed up by the one ruling on Kresh the Bloodbraided being "10/1/2008: X is equal to the power of the creature as it last existed on the battlefield."

July 16, 2014 12:58 p.m.

katarhero says... #15

Okay then, i was wrong. I must've asked him the wrong question or something. You could've been a little less of a jerk about it man. And swap the shadow for Force of Savagery in my earlier comment.

July 16, 2014 1:11 p.m.

Gidgetimer says... #16

I get testy when someone says "a judge told me ..." and whatever they say they were told is not only a little wrong, but is so awfully off base that simply looking the card up contradicts what they say. I can understand people not looking it up, but a judge saying something that is contradicted by taking 10 seconds to look at gatherer grinds my gears.

July 16, 2014 1:27 p.m.

katarhero says... #17

Look man. I'm sorry if I seemed like I was trying to BS you with a 'I asked a judge'. I have a tendency to ask questions in a manner that sounds like I'm asking something else. I probably asked him in a confusing manner. That is on me. I have adjusted my decks accordingly. Thank you for bringing the oversight to my attention.

July 16, 2014 4:24 p.m.

Ohnoeszz says... #18

Phelddagrif + Intruder Alarm + Elvish Mystic + Epic Struggle + Reins of Power

The best way to win is because you simply have too many hippos.

July 21, 2014 8:47 a.m.

Gidgetimer says... #19

Hmm apparently it didn't post when I typed this out earlier.

I don't understand how you get the hippos for a Epic Struggle win. Reins of Power is an "until EOT" effect and you never have priority before the start of your upkeep to cast it. You could add in Paradox Haze and just take control on the first upkeep, but I am unsure how hard it would be to get a 6th piece out for the combo.

July 21, 2014 10:27 a.m.

Ohnoeszz says... #20

I believe I can use the Reins of Power when the "At the beginning of your upkeep...." Trigger goes on the stack. I think I get priority once the ability is put on the stack. The only way that wouldn't work is if the conditional clause "if you control 20 or more creatures" prevents anything from going on the stack (though I think that is part of what executes on the stack).

If nothing is put on the stack unless I have 20 creatures, then I'd just use another at the beginning of upkeep trigger (like Mind Unbound ), stack that one before the Epic Struggle one, and cast the Reins as that first one goes on the stack.

I also want to say that I enjoy infinite parley with Selvala, Explorer Returned + Intruder Alarm + Phelddagrif , though another mana dork might be required if you get an unlucky parley or two.

July 21, 2014 12:23 p.m.

Ohnoeszz says... #21

Found this:

603.4. A triggered ability may read "When/Whenever/At [trigger event], if [condition], [effect]." When the trigger event occurs, the ability checks whether the stated condition is true. The ability triggers only if it is; otherwise it does nothing. If the ability triggers, it checks the stated condition again as it resolves. If the condition isn't true at that time, the ability is removed from the stack and does nothing. Note that this mirrors the check for legal targets. This rule is referred to as the "intervening 'if' clause" rule. (The word "if" has only its normal English meaning anywhere else in the text of a card; this rule only applies to an "if" that immediately follows a trigger condition.)Example: Felidar Sovereign reads, "At the beginning of your upkeep, if you have 40 or more life, you win the game." Its controller's life total is checked as that player's upkeep begins. If that player has 39 or less life, the ability doesn't trigger at all. If that player has 40 or more life, the ability triggers and goes on the stack. As the ability resolves, that player's life total is checked again. If that player has 39 or less life at this time, the ability is removed from the stack and has no effect. If that player has 40 or more life at this time, the ability resolves and that player wins the game.

So I would need Paradox Haze ...good to know

July 21, 2014 12:43 p.m.

Gidgetimer says... #22

Yeah I didn't want to go into the whole intervening if clause thing since well its complicated.

July 21, 2014 12:50 p.m.

This discussion has been closed