Basically I used to have this deck in just Blue-white, focusing mostly on defense vs creature-based decks, but I found that I couldn't easily win within 9 turns and I didn't have the sustain to maintain a long control type game.
Combinations are fairly straightfoward, Sphinx's Tutelage combined with any of the draw sources (Temple Bell, Brainstorm etc) generates passive mill that, against mono-coloured decks, chops them down quite quickly.
wants to be dropped ASAP really, if you can remove a few key cards from their deck, they're that much easier to kill, not to mention the much higher chance of just drawing land. That, with Traumatize makes short work of most people.
Propaganda and Sphere of Safety are generally more for my multiplayer needs. It's good 'diplomacy' for when people decide it's cheaper to attack someone else. They're also really good at slowing down aggro decks that want to spend their mana on buffs or additional creatures.
Smaller mill spells like
and Tome Scour aren't really the best of options, when you keep in mind the idea of 'cards milled per mana spent'.
Please keep suggestions mindful of an acceptable budget; I'd love to have all of the fetchlands and some other things, but for now, I just want this to work efficiently.
have been removed in favour of x4 Fraying Sanity. Hedron Crabs are now a x4 in all circumstances. Sideboard has been heavily adjusted in order to accommodate for playing against many different kind of decks.
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