- 4x Akroan Hoplite
- 4x Boros Elite
- 2x Figure of Destiny
- 3x Honored Crop-Captain
- 2x Iroas, God of Victory
- 1x Iroas's Champion
- 4x Legion Loyalist
- 1x Skyknight Legionnaire
- 2x Clifftop Retreat
- 6x Mountain
- 2x Needle Spires
- 7x Plains
- 2x Shinka, the Bloodsoaked Keep
- 2x Stone Quarry
- 2x Wind-Scarred Crag
Ahn-Crop Crasher seems like a good fit here, essentially anything that fits low of the curve. Also, Legion Loyalist is a card boros aggro can use to quickly get over the top and gain some staying power. I would drop Assemble the Legion and Tajic, Blade of the Legion to be honest they don't add much. In their place Iroas, God of Victory and maybe even Glory-Bound Initiate lend themselves better to the agro plan.
If there is any specific aspect of the deck you want help on let me know I'm more than happy to help.
P.S you dont need to play haste creatures if you were to use Fervor.
October 6, 2017 12:36 p.m.
Thanks for the suggestions Oloro_Magic! Legion Loyalist is a great card for my deck since it has Hate and Battalion. Iroas, God of Victory seems like a great replacement for Tajic, Blade of the Legion. I have been meaning to get a replacement for Assemble the Legion since it requires the most mana and I don't get to use it that often. I don't think I will be adding Ahn-Crop Crasher or Fervor. I just want to go in a different direction than those cards would allow. I will have to look at my deck after I alter it and see if there is a space for Glory-Bound Initiate. I still need to add some Lightning Helixs and maybe some Boros Charms.
October 6, 2017 2 p.m.
If you ever want any advice feel free to ask me, also, thanks for the upvotes!
October 6, 2017 2:09 p.m.
Oloro_Magic, be careful with offering your advice to me, I may never stop asking questions, haha. Would Kytheon, Hero of Akros Flip be a good card for this deck? A 1 mana creature that transforms seems like a nice addition and I don't see any problem with me being able to attack with 3 creatures. And if it is a good card for the deck, how many would I add? I have also viewed a lot of similar decks that use Ajani Vengeant but I think that my planeswalker, Gideon, Martial Paragon is a better card and works better with my deck. What do you think? Thanks for your help!
October 6, 2017 3:44 p.m.
I'm not huge on Kytheon, Hero of Akros Flip here, mainly due to the fact that I'm not sure you need him or even want him to flip. Honestly the best walker for this deck is Gideon, Ally of Zendikar but Martial Paragon in my opinion can be a decent top end. Zendikar would give you a ton more options, with tokens, anthem, and relevant attacker all being functions. Ajani Vengeant can be cool but lends itself more to mardu superfriends in my opinion.
Back to Kytheon however, he is a decent one drop being above curve and having the ability to have indestructible but once he flips what is his function, with Iroas, God of Victory you shouldn't be too bothered with indestructible, the +2 is an underwhelming version of the same ability seen on the original Gideon, and he isn't the best attacker, you can definitely make a case for him being above curve and all but honestly I think there are better options.
Also, I would drop Firemane Avenger and Viashino Firstblade for Legion Loyalist if you use it; and secondly, this is not a suggestion for right now as something I think needs to be added but as you move forward with the deck Aether Vial is a good card to keep in mind as something maybe months or years from now you may want to invest in.
October 6, 2017 3:58 p.m.
I didn't think Kytheon, Hero of Akros Flip would be my best option, its just a cool card that is cheap. Gideon, Ally of Zendikar is an awesome card. I will have to try to find one of those, but I'm perfectly fine with just going with my Gideon, Martial Paragon until I can get my hands on one, especially since it costs 1/4 the price. I was already thinking of dropping the Firemane Avenger and Viashino Firstblade for the Legion Loyalists, so it is even better that you suggested the same. I think I kept those cards over others before because they go with my Legion's Initiative, but I have a lot of dual color creatures and taking 2 away for the Legion Loyalist isn't a big deal, because it still gets the +1/+0 and exile all creature cards. Is the 2nd ability of Legion's Initiative so that I can prevent damage to my creatures for a turn if I don't have Iroas, God of Victory preventing all damage?
I tend to not want to spend more than $15 on any single card, so it will be a while before I purchase some Aether Vial. Thanks for suggesting that card and also knowing that it is out of my price range at the moment. I hate it when someone suggests cards that cost twice the amount of my entire deck because they clearly didn't see how the deck was constructed.
Thanks for all of the help! It has been greatly appreciated.
October 6, 2017 5:08 p.m.
The only time I see activating the ability on Legion's Initiative is to get around a board wipe as you exile in response and lose nothing, it's a cool piece of tech that can potentially save some games when opponent goes to wrath and ends up just hitting themselves.
Also, yeah I figured Aether Vial was out of range, generally I only suggest really expensive cards when I see other expensive cards (i.e Goblin Guide if it were here) in the deck or it has been tagged competitive because then it is inviting suggestions of expensive cards. With that said I thought it was likely important you kept it in the back of your mind as you move forward just it isn't a pressing matter like I said.
I'm going to see if I can't make some time latter tonight to test your deck against other decks in modern and I'll leave a report for you on how it did and what cards were particularly good. Hopefully I'll steal some wins as I personally believe agro always has a chance regardless of how much the deck costs. And once again as you move forward I'm more than happy to give feedback.
October 6, 2017 5:47 p.m.
That's awesome Oloro_Magic! I would love to see how it would do against other modern decks. I usually play the deck against my friends and all of their decks are about as competitive as most of my decks, so I'm not playing them against actual competitive decks. That being said, this deck hasn't lost a game yet, so it's probably one of my better decks. Thanks for the help!
October 6, 2017 6:06 p.m.
Yeah I'm going to test it against a variety or tiered and fringe decks in the modern format, and see how it goes, here's hoping!
October 6, 2017 6:13 p.m.
Match Reports One:
So as I mentioned earlier I tested your deck against some of the better decks in modern as well as some personal and fringe decks. I will preface each matchup with a brief description of the deck you were facing as well as my own experience facing and piloting them, that will be followed by a match report and general comments, if you have any questions about any of these matchups just let me know.
vs. U/B Turns 1-2
List: Taking All the Turns
My personal modern deck, U/B Turns aims to take as many turns as possible before awakening a Card: Part the Waterveil for the game. Whilst setting up the combo turns will deny its opponent mana and stability in the wake of comboing off.
This is a matchup where instant speed means a lot. As a turns player, any manner of burn decks are really my worst matchup as they can Bolt, Helix, etc all at instant speed in response to Gigadrowse, it's like starting at 10 life. This is what happened in game one, your deck drew into burn spells that stole you the game as I was a turn from comboing off. Game two and three highlighted the need for a sideboard, both games turns was able to play both Thing in the Ice Flip and have it flip, and Chalice of the Void on one (game 2) or two (game 3). Like most matches with turns it was close but your deck just wasn't fast enough (I also take into account my experience with turns as a contributing factor).
vs. 4-Color Allies 0-2
Allies is a list I have been tinkering with to see what can be done but really my point in testing your deck against a very fringe deck like allies was to see how you hold up against agro. Game one you stood no chance in the wake of a Kabira Evangel pro-red, and 3 Akoum Battlesinger giving two unblockable (because of Evangel) 5/5 Oran-Rief Survivalist all their triggers, it was certain death. Game two you got out-tempoed with the aforementioned Aether Vial. Overall, in the agro mirror it seemed to me like your deck just can't keep up consistently but remember to take that with a grain of salt as the decks I was testing against are largely tuned for competitive play.
vs. U/B Faeries 1-2
A personal favorite deck of mine and one of my favorite tribes, faeries is a deck that was once one of the most dominant decks in magic, however it has lacked a sufficient upgrade for many years now.
Game one got incredibly lucky topdecking Lightning Bolt the turn before losing putting opponent at one and dead to their Bitterblossom. Game two lost to Bitterblossom beats and interaction. Game three got locked out by Spellstutter Sprite basically.
vs. Titan Shift 0-2
Titan Shift is an interesting deck operating in the upper tiers of the modern format, essentially it aims to kill it's opponent with a multitude of Valakut, the Molten Pinnacle triggers enabled by the card Scapeshift, once it happens you are dead no two ways about it so it's important to move fast in this matchup.
vs. Grixis Shadow 1-2
Personally I consider Death's Shadow to be a midrange deck. Against your deck it's susceptibility against burn shone through as game one constant beats followed by a flurry of burn spells was easily good enough. Game two and three was marked by bad luck on your part with having to mull aggressively both times; sometimes the heart of the cards just isn't there.
WHAT IS NEXT
Going to try and test against G/R Vengevine a deck that has been popping up around my meta recently, my friends Seismic Swans deck, and Polymorph combo.
October 7, 2017 10:02 a.m.
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|Date added||2 months|
|Last updated||2 weeks|
This deck is Modern legal.
Revision 3 See all
2 weeks ago)
|-2||Shinka, the Bloodsoaked Keep||main|
|+2||Shinka, the Bloodsoaked Keep||main|
|-1||Gideon, Martial Paragon||main|
|+1||Gideon, Martial Paragon||main|
|-2||Iroas, God of Victory||main|
|+2||Iroas, God of Victory||main|