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Aminatou, Veil Piercer & expensive cards

Commander / EDH Bracket 1 Curse Enchant Room WUB (Esper)

Slinky4246


Maybeboard


Gameplan: Gain mana advantage by using 3 or 4 "free" mana from Aminatou, Veil Piercer every turn. We will be using all this mana to cast overpriced enchantments, like ... , ahead of the curve and possibly casting another spell in the same turn with remaining mana.

On turns 1 to 3, we will be pleying our lands, any mana ramping artifacts, and the cheap sides of room cards. On turn 4, we will most often play Aminatou, Veil Piercer. From turn 5, we will be casting one pricey enchantment every turn. Remaining mana will be spent on the cheap side of each room card or other cards that snowball towards a large board state.

The deck is built with a multiplayer game in mind. As long as you have more than one opponent, you can use the overcosted enchantments to impact the board and bring low your enemies. If you are in a 1-vs-1 at the end of a multiplayer game, or if you're playing against only one opponent, the curse cards are your best way of winning.

To keep things interesting and actually affordable in the real world, I put some constraints on the deck. 1. Each card should cost less than €4. (This list is based on prices on cardmarket.com in August 2025). 2. Lands should cost less than €2 a piece.

I tried building a deck that mostly consists of enchantments to maximize the chances of using the commander's ability every turn. . Perhaps a list with less, but more impactful enchantments is a better avenue for this commander. I'm curious what you guys think.

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99% Casual

Competitive