Whitewater Naiads

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Whitewater Naiads

Enchantment Creature — Nymph

Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

piman314 on List of all infinite combos 2.0

3 years ago

3x Oblivion Ring, let's call them A, B and C.

Step 1: Cast A, exile irrelevant card.

Step 2: Cast B, exile A, irrelevant card returns.

Step 3: Cast C, exile B, A returns, exile C, B returns, exile A, C returns, exile B. Infinite loop performed.

Pair this with your favourite constellation card for infinite ETB triggers.

For infinite damage use Forgeborn Oreads or Grim Guardian.

For infinite mill use Sage of Mysteries or Thassa's Devourer.

For infinite life use Nexus Wardens or Underworld Coinsmith.

For infinite power/toughness use Eutropia the Twice-Favored, Nylea's Colossus, Oakheart Dryads, Pious Wayfarer, Setessan Champion, Setessan Skirmisher or Strength from the Fallen, preferably with Humbler of Mortals or Whitewater Naiads to prevent blocking.

For infinite tokens use Archon of Sun's Grace.

For infinite draw use Eidolon of Blossoms, Setessan Champion or Shoal Kraken.

mrdehring on Eutropia, I barely knew theia

3 years ago

I do have a pretty low curve so I could use some bigger finishers. With Eutropia the Twice-Favored granting evasion I'm not sure if Flitterstep Eidolon or Whitewater Naiads are worth the slot.

The Nylea's Colossus seems like a solid addition.

epajula on Eutropia, I barely knew theia

3 years ago

What do you think about Flitterstep Eidolon? Nylea's Colossus, and Whitewater Naiads seem like solid win conditions.

Simerix on Faerie Constellations

4 years ago

I would cut out one or more of the following as an emphasis: artifacts, enchantments, faeries, or tokens. Personally, I think artifacts is the weakest theme as of right now. Cards like Cranial Plating, Trading Post, Efficient Construction, and Witching Well don't do a whole lot (possibly Thopter Spy Network too). As a result of taking artifacts largely out, Emry, Luker of the Loch becomes pretty useless.

Your planeswalkers are interesting. They all play into the token theme very well.

Some cards I find are underwhelming: Daxos's Torment, Faerie Trickery, Whitewater Naiads, Harvestguard Alseids, Grim Guardian, Doomwake Giant, Agent of Erebos (I can see why you might play him), and Windfall.

There are some cards that are really good but could be easily cut such as Anointed Procession if you wanted to bring the price down.

LimbicCircus on Unmasked Potential

4 years ago

Would Nylea's Colossus and Whitewater Naiads be good includes for their ETB triggers? I feel that especially colossus can get out of control. Also Shield of the Oversoul and Steel of the Godhead seem like good choices esp slapped on Tuvasa the Sunlit or Arixmethes, Slumbering Isle .

Ayish on Bant Enchantments

5 years ago

Not sure if you're still looking for some help but I saw a comment from you asking for recommendations on this deck. If you're still going with the idea of Voltron I'd personally cut cards like Cold-Eyed Selkie , Dreampod Druid , Giltspire Avenger , Nylea's Colossus , Qasali Pridemage , and Whitewater Naiads . Everything but the Druid and Colossus don't have synergy/good enough synergy with enchantments in my opinion and could be replaced with stronger enchantments or auras. Other creatures that I think could go are Kestia, the Cultivator and Kitsune Mystic . Kestia because with a voltron gameplan you aren't going to be going wide and you even have cards that make it so you only want to attack with one creature so 6 mana to Bestow just for +4/+4 and one cards a turn isn't worth it in my opinion. The Mystic while nice probably won't do much since you want just about everything on Tuvasa so moving auras around doesn't help you out.

For non-creature spells the board-wipes, Phyrexian Rebirth and Winds of Rath could be replaced with spot removal or counterspells but I'd say this is personal preference. Last cut I'd say would be Aura Shards because while it is a good card if you take the recommendations to cut down on creatures you probably won't trigger it very often so a strong aura or other enchantment will do more for you.

Other than that all I can say is you might want to try out Open the Vaults for if you get milled or Tuvasa dies while a ton of auras are on her. I also want to make it clear this is my opinion and I'm not some competitive Tuvasa player. These were just my ideas of how to make the deck into more of a voltron deck like the comment I saw said the deck was.

Natalbee on Tuvasa the Sunlit

5 years ago

Some way to make Tuvasa (or anything else) unblockable would be good. A Flitterstep Eidolon, Whitewater Naiads, or Thassa, God of the Sea. And if you plan on bouncing your creatures, maybe something like Cathars' Crusade could be useful? There's also ways to turn your enchantments into creatures, like Starfield of Nyx. I also see 0 cards with Constellation or Bestow. Eidolon of Blossoms could be nice to add to your cast-enchantment-and-draw-card cards. Herald of the Pantheon is also pretty cooooooooool. As is Kestia, the Cultivator. And not sure if you're into combos, but Enchanted Evening and Ajani's Chosen go infinite and are pretty good on their own.

Ravenrose on a Child of the Gods

5 years ago

Since you are playing five colours you might wish to consider Shard Convergence and Untamed Wilds. Oketra the True might also be a worthy consideration for this deck. Extinguish All Hope may be a fun consideration for a deck that mostly plays enchantment creatures that are indestructible. Humbler of Mortals may be a fun consideration as well as Commune with the Gods: useful and it is on theme. Thassa's Devourer may also be a fun addition to the deck. Whitewater Naiads could potentially make all your creatures unblockable. Worst Fears is also something fun and evil you might want to add to this deck. Rewind and Dissolve are worthy counter spells.

I hope these suggestions prove to be of some use!

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