Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Vintage | Legal |
Grim Reaper's Sprint
Enchantment — Aura
Morbid — This spell costs less to cast if a creature died this turn. (Dying is being put into the graveyard from the battlefield. Tokens enter the graveyard before they cease to exist.)
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
king-saproling on "Wake Up, Wasteland! It's Me, Three Dog!"
7 months ago
My gripe with Grim Reaper's Sprint is that it only gives the extra combat when it enters during a main phase. When you make token copies of it using Three Dog, you don't get extra combats because the tokens are entering during combat phase. It's not bad but I wonder if it's a bit of a win-more rather than something that puts you in a better position
Have (2) | EpsilonDraconis , JordanSanFran |
Want (1) | mflint |