Preordain

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

jethstriker on Pre Pioneer

4 weeks ago

legendofa nicely covers the specifics of this theoretical format. Although we may need to add the following cards to truly match the Modern ban list at the time these exact same list of card pool are legal:

Blazing Shoal

Cloudpost

Green Sun's Zenith

Ponder

Preordain

Rite of Flame

Punishing Fire

Wild Nacatl

NV_1980 on commander mill

2 months ago

Hi opencorners! Please consider adding some more mana-options to the deck. Right now, all you have for that are lands and compared to the average commander deck, this will make your deck painfully slow. Options I'd recommend include Arcane Signet, Dimir Signet, Fellwar Stone, Talisman of Dominance, Thran Dynamo and most especially Sol Ring. Dark Ritual can also be extremely useful at times.

You could also do with some more card-advantage (draw) to increase the deck's speed. Notion Thief, Phyrexian Arena, Ponder and Preordain could all be great additions for this.

Aside from this, I'd recommend giving the following cards a shot (I've tried to keep them budget):

  • Breach the Multiverse: strong mill-spell that's potentially game-ending in terms of the sudden advantage you can gain (especially if you play against multiple opponents).
  • Freed from the Real/Pemmin's Aura: allows you to untap your strongest millers (when Phenax is around) for next-to-nothing cost, and use them to mill again.
  • Memory Erosion: quite deadly against decks that try to overwhelm you with the amount of spells that can cast per turn (this card is the death of prowess and storm decks).
  • Mirko Vosk, Mind Drinker: great mill potential with every successful attack.
  • Nighthowler: a second Wight of Precinct Six.
  • Sphinx's Tutelage: an incredibly effective mill card as it's triggered by your draw (which makes having more draw in your deck even more beneficial).

Hope this helped. In case you need some more insights, have a look at my own Phenax deck. Good luck with the deck.

keizerbuns on Rigging the Heart of the Cards

2 months ago

KongMing

Counterbalance has definitely been an interesting card to try, but it feels a little clunky in this deck. However, that might just be because I’m goldfishing the deck and it might play out a lot better in an actual game. The current version of this build is also a little light on ways to rearrange the top card of the deck, so that’s also a contributing factor. Maybe I’ll make another version of this deck and focus more on that aspect and see how Counterbalance feels then.

Also, you’re right about Serum Visions being the better rig card than Preordain for Galvanoth’s ability, I will definitely be making that switch.

Thanks for the insight!

wallisface on Kamarupa’s Challenge

5 months ago

My thoughts as a rough draft

I feel like Bloodghast plays soo well as a wincon alongside Oboro that it felt like the direction to push in. Everything else is ensuring we get enough time to flood the board and create misery.

Oelyk on Narset Spellforce

5 months ago

I had the opportunity to run a few games today(and won 1!) with this deck and I definitively agree surveil is a great keyword to focus on for this deck, often couldn't stay on curve into Narset's engine on curve without one or two bigger spells already in the graveyard to cast for free.

Below changes made:

Curate> Preordain

Otherworldly Gaze > Serum Visions

Faithless Looting > Stormchaser's Talent (Maybe I'm missing something here, but this deck doesn't much care for recursion to hand and upgrading it doesn't trigger prowess/mage craft. Too expensive for a mediocre synergy)

Unauthorized Exit > Swords to Plowshares

Excise the Imperfect > Wear / Tear

Wheel of Fate > Lock and Load (Fantastic call, Lock and Load is a little slower and honestly is not an efficient finisher for the CMC slot it fills)

capwner on BUG Midrange

7 months ago

Omnivorous Flytrap is another fantastic body I've seen in some delirium decks recently. I know OG Goyf doesn't care about delirium as much but if you decide to run more strict delirium cards like these, Street Wraith and Preordain may be good contenders to help enable them. Maybe replacing Eternal Witness, which seems a little bit slow and clunky for +1 card it gives?

jaymc1130 on

8 months ago

Seems like too many medium knight creatures and too little consistent value generation to really pop. Sidar just plain isn’t particularly good in EDH settings from a competitive standpoint, but can be much more effective in Duel Commander where it’s much less important to be able to play at instant speed with shields up at all times.

A couple generic suggestions.

  1. Currency Converter, looting effects go great with converter, and with a looting effect from eminence this card is going to be a must include for any Sidar deck.

  2. Call the Bloodline, Chivalric Alliance is great in a Sidar deck, why not a second copy of something similar? Both of these token generators also pair extremely well with Currency Converter as two card combos that can put in some real work. 1 mana and a card for a 1/1 and a 2/2 or 2 mana and a card for 2 2/2s are great deals in terms of mana investment.

  3. Containment Construct, pitching lands and playing them from the yard? Yes please. Pitching spells and playing them from the yard? Yes please. So much value to grind out opponents with and an excellent way to generate card advantage by using the yard as a second pseudo hand. Crucible of Worlds can also help get value from looting away lands in a similar manner.

  4. Virtue of Loyalty, a 2/2 for 2 mana at instant speed can be considered removal for creatures attacking you while just being generically on rate for spending 2 mana (much more applicable to Duel Commander than EDH or cEDH) and the second casting provides a powerful enchantment finisher that can get pretty out of hand if left alone for more than one turn cycle of buffing the whole squad.

  5. Reanimates in general. Unearth, Animate Dead, Necromancy, Jolted Awake, Agadeem's Awakening  Flip, etc. Slap some more of these effects into the deck so it’s not as reliant on Sidar reanimating things to generate value from the yard.

  6. More interaction. Fatal Push effects and some more counters like Drown in the Loch can help improve your chances of creating winning board states. Just playing some generic knight idiots and sitting around waiting for an opportunity to turn the team sideways is a pretty passive way to play. Generate some opportunities for yourself by adding some ways to affect the board in a favorable manner and protect the squad as you assemble it.

  7. Cantrips. Ponder, Preordain, Brainstorm (if you can swing adding in the 9 fetchland package) and the like will help smooth out draws, make the deck more consistent, and give you things to do on early turns that proactively progress your game plan.

There’s a lot more I could add, but these are some basic things that could improve functionality without breaking the bank.

wallisface on Brew ideas for Scrawling Crawler

9 months ago

Nice stuff!! My own tinkering has been awkward - I keep wanting to force Birthing Ritual into the deck but it’s just a lot of effort for minimal payoff. My current brew looks very similar to existing Dimir-Frog lists (an accident I swear!), but with an Echo of Eonsfoil package and enough supporting self-discard to abuse it.

20x Lands

4x Scrawling Crawler

4x Psychic Frog

4x Orcish Bowmasters

3x Abhorrent Oculus

4x Echo of Eonsfoil

4x Counterspell

4x Fatal Push

3x Collective Brutality

3x Unearth

4x Preordain

4x Tainted Indulgence

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