Loyal Unicorn

Loyal Unicorn

Creature — Unicorn

Vigilance

Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

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Legality

Format Legality
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Canadian Highlander Legal
Tiny Leaders Legal
Casual Legal
Custom Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Limited Legal
2019-10-04 Legal
Highlander Legal
Oathbreaker Legal

Loyal Unicorn occurrence in decks from the last year

Latest Decks as Commander

Loyal Unicorn Discussion

firestorms90 on Hans & Saffi Erikschildren

1 week ago

Seems like a cool idea. I noticed you listed Loyal Unicorn among effects that prevent noncombat damage, but it actually prevents COMBAT damage, which may not make it as useful as you first thought. Since it doesn't help with keeping Hans alive when you cheat creatures in, perhaps it could be cut in favor of some of the other suggestions offered?

seshiro_of_the_orochi on Tajic Legion's Edge

2 months ago

Here are some cards you might consider that seem interesting:

Pyrostatic Pillar as a second Flame Zealot

Loyal Unicorn, The Wanderer as redundancy for Tajic's damage prevention.

Hour of Devastation, Blasphemous Act as one-sided wipes.

Stormwild Capridor, Truefire Captain, Boros Reckoner, Brash Taunter to play of the idea of damaging your own creatures.

Torbran, Thane of Red Fell for more damage Outputs.

Outpost Siege, maybe Valakut Exploration, Syr Carah, the Bold as card draw.

Optimator on Giant's Deck

2 months ago

Oh, I like Chained to the Rocks a fair amount. Keep that one in.


As far as utility goes, you have some real winners. I like Berserkers' Onslaught and LOVE Warstorm Surge and Where Ancients Tread. Iroas, God of Victory is excellent. I like Brave the Sands a lot too. I actually have a soft spot for Story Circle but i could see it staying or being cut.

I kind of like Deflecting Palm but Comeuppance may be better. Probably won't have room for them though. Feudkiller's Verdict I love for the flavor but isn't too great. I might be tempted to keep it though!

I love that Hammer of Purphoros is in. Haste matters a surprising amount when you're dropping huge creatures. You might want to include Fervor as well. I should have one on hand for trade. One more advantage for Swiftfoot Boots and Lightning Greaves. No wonder they're so ubiquitous!

Aurification seems like a sweet choice. I have a Ghostly Prison on hand if you want an added layer of defense. I run one in my Giant deck. Speaking of defense, Boros Charm is an excellent include. Make sure it ends up in the final list.

I would drop all the anthem effects. They aren't great when you're boosting two 6/6s up to 7/7s. They're for go-wide strategies like zombies, elves, and goblins. Spear of Heliod has the utility of destroying creatures, but leaving three mana open al the time is hard when you're trying to cast a bunch of 7-drops. Perhaps it could count as one of your Removal cards.

Damage doublers will be much more effective. I have a promo Dictate of the Twin Gods if you'd like. Furnace of Rath is good and Fiery Emancipation is insane, but they're pricey. I don't have either of them for trade. I do have a Gratuitous Violence somewhere that you can have; it's almost as good.

Along with Berserkers' Onslaught, I have Blood Mist and a Duelist's Heritage on hand. Rage Reflection would be great too because it works on defense too. I don't have one though. I have a Loyal Unicorn, but it's no giant. Nahiri's Machinations is a fun budget choice if you wanted to pick up an effect like that. I have a Dolmen Gate for trade as well. I adore that card and run it in many decks.

You probably aren't going to have much more room for utility cards if you want to keep your creature count high. I would recommend dropping every miscellaneous card not mentioned here.

stellarnear on

6 months ago

Carte à rentrer :
All That Glitters uber buff pour deux
Ancestral Mask uber fort
Archon of Sun's Grace juste fort
Calix, Destiny's Hand swag + straight synergie
Celestial Ancient zone boost (ptet un peu faible)
Destiny Spinner bonnes state et bonne protec
Ethereal Armor fort
Gift of Paradise mana versatile
Heliod, God of the Sun reasons
Mesa Enchantress moteur de pioche fort
Mirrormade combo
New Horizons mana ramp
Oath of Teferi combo commander
Open the Vaults revive hard
Satyr Enchanter moteur de pioche fort
Season of Growth gros moteur de pioche
Setessan Champion moteur de pioche fort
Siona, Captain of the Pyleas wonderwoman in da place
Starfield Mystic combo direct
Starfield of Nyx peu partir en couille vite
Verduran Enchantress pioche (ptet un peu faible)
Eutropia the Twice-Favored bonne distrib de puissance je pense

Cartes sorties :
Boon Satyr trop basique
Cold-Eyed Selkie aucun interet
Daxos of Meletis je le vois pas marcher vraiment
Dictate of Kruphix bof
Dismantling Blow meh removal
Eel Umbra trop basic
Elderwood Scion interessant ptet en side
Empyrial Storm trop cher pour son effet
Epic Proportions un peu cher pour l'effet surprise prefere mettre du solide
Genesis Storm trop cher pour son effet
Ground Seal mouais
Loyal Drake mieux à mettre peu de synergie
Loyal Guardian combo pas
Loyal Unicorn interessant mais peu synergique
Myth Unbound interessant mais y a mieux à rentrer
Ravenous Slime interessant mais peu synergique
Reclamation Sage un peu faible pour un removal
Soul Snare y a mieux en removal
Spawning Grounds meh - overcost
Vow of Flight j'aime pas l'idée de le mettre en face (ptet en multi side)
Vow of Wildness j'aime pas l'idée de le mettre en face (ptet en multi side)

seshiro_of_the_orochi on

7 months ago

Ok, so this is pretty sick, I really like amount of haymakers.

Some cards you might like are The Wanderer, Tajic, Legion's Edge and Loyal Unicorn. With these three, Blasphemous Act is a blast, and they would allow you to add at least some non-white creatures.

WhiteTrashMagic on Warrior Eternal

7 months ago

i think maybe Filth maybe be better combat immunity than the Loyal Unicorn but you would also have to run an Urborg, Tomb of Yawgmoth to maximize it's effectiveness

xaarvaxus on Ghired, Conclave Exile (Populate/Tokens)

11 months ago

I highly recommend the Swords to Plowshares and Aurelia, the Warleader. I'm running both in my Ghired. Swords is still one of the best removal spells in the game as the cheap cost to exile a creature in a format where things don't stay dead long enough to even be noticed can't be overstated. Aurelia is key to triggering Ghired more often and growing the token horde quickly.

I'm running Bastion Protector and Loyal Unicorn as additional ways to keep Ghired alive through combat.

Fauna Shaman might be a consideration to help pull together the right token producers as well as get Anger into the yard.

vasarto77 on Heliod, Sun crowned idea mill

11 months ago

I have decided to put my Korvold deck I wanted to make recently to the side which "due to big debt from previous card purchases" made it look like it might be too expensive for what I wanted. So, I was looking around for a new commander of some kind and despite the fact of how much I absolutely hated the original Theros block and how apathetic towards this one I was I saw the new heliod and really gave it a look over for the first time and realized she would be a really fun and NON super ultra instinct level commander. I tried a mono green as my very first commander which was the locust of mana so I think having a new mono color commander could be fun for my deck rotation. So, help me brainstorm for ideas for what to put in this deck. I already know all about EDHREC and I looked it over and I think we could do a bit better than the list of stuff that is given there.

I already have the showcase version of heliod - Not foil unfortunately- and I was thinking of adding this combo in the deck.

Famished Paladin + Resplendent Mentor I also was thinking maybe doing a slight "aura" theme with the deck-but I don't think there is enough good mono white auras to make use of creatures like Hero of Iroas I could go with tokens as a secondary theme which cards I was thinking of using like Honor of the Pure Benalish Marshal and Storm Herd could be good. But then I might run into the problem of overdoing it with Tokens which I would have to decide WHICH kind of white tokens I would want to aim for that would still let me get in the "lifelink" theme that the deck would run on. I also have things like Sun Titan Archetype of Courage Dawn Charm Loyal Unicorn Idyllic Tutor and Three Dreams in addition to some of the staples from edhrecs' list. I know this can potentially be a really great mid power white aggro life gain-Possibly aura and tokens deck. But I don't normally play white-ever. I have probably have ever had possibly 2 mono white decks "both standard at the time" during the entire time I have ever played magic the gathering. It will also be a challenge since statistics show that having any white in your deck what so ever, even a single card gives you a -1% chance at winning games LOL. Not lying, so to beat someone with a mono white deck would be highly satisfying, especially if they are playing a higher power commander with the higher powered colors like blue green and black or heck, maybe even all three.

Anyone else can brain storm up some ideas? Possibly combos that are infinite or just a singular combo that is fun or strong or possibly what kinds of auras or creature base I should shoot for? Should I go soldier or humans for my lifelink or simply just fill out my deck with creatures with lifelink with no thought to what else they are or do?

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