Gustcloak Savior

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Vintage Legal

Gustcloak Savior

Creature — Bird Soldier


Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.

Elasar99 on Reanimator? Alesha? Combos? (help)

5 months ago

Try Gustcloak Savior. With him Alesha can attack without worring about her dying in combat. If you don't mind spending a little more, you can also get Reconnaissance. Both of them are great cards for Alesha.

Polaris on Will other "becomes blocked" effects …

5 months ago

Yes for two reasons.

Becoming blocked is an event. Your Gustcloak Savior does not change the event, it only changes the condition of the creature (it is no longer in combat, attacking, or blocked after the trigger resolved but it still attacked and was blocked for triggered abilities that care). These creatures would not be eligible for things like ninjutsu (i.e. Mist-Syndicate Naga) because that looks for the condition of being an unblocked attacker (not just not blocked), but triggered abilities only care about the triggering event, not what happens after.

The second reason is that all four triggered abilities go on the stack at the same time before any of them resolve. Once an ability goes on the stack, it exists independently of the source. Your opponent could destroy all of your creatures in response and the triggers would still resolve. Some parts of them might not do anything (Gustcloak Savior obviously can't remove the creatures from combat, because they're in the graveyard) but nothing stops you from drawing the cards, draining the life, etc.

N0va on Will other "becomes blocked" effects …

5 months ago

It's my turn. I play Gustcloak Savior and then attack with Saprazzan Heir, Tangle Asp and Frontline Devastator. My Opponent has three 5/5 Beast token with trample from Spawning Grounds and blocks each creature from me with a 5/5 Beast token with trample, then i use the Gustcloak Savior ability and untap my creatures and remove them from combat. What will happen then? Are my Creatures then really blocked and i may draw 3 cards from Saprazzan Heir ability and one Beast token is destroyed because of Tangle Asp ability and my Enemy lose 2 life from Frontline Devastator Afflict 2 ability?

Last_Laugh on Attackharmonicon

5 months ago

Ok, I have a few budget friendly suggestions for you. I'll try to break it down using your custom categories.

Lands: Exotic Orchard.

Tokens: I almost suggested Captain's Claws... it probably belongs in this category. Hanweir Garrison  Meld deserves a spot though.

Disruption: Chaos Warp, Generous Gift, and Tibalt's Trickery.

Card Advantage: I'd move Emberwild Captain here (or defense) thanks to drawing off the monarch. Welcoming Vampire deserves a spot though. Subira, Tulzidi Caravanner might deserve consideration too depending on how often you end up handless.

Haste: Ogre Battledriver gives haste while giving a boost... including for all your tokens that enter tapped and attacking making them all 3/1.

Utility: Odric, Master Tactician and Gustcloak Savior both allow you to swing safely turn after turn instead of just once like the Master Warcraft. Mirror Entity is another cheap way to buff your whole team and finish games.

Mana Ramp: Talisman of Hierarchy and Talisman of Conviction deserve spots.

Attack Triggers: Signal Pest and Soltari Champion are both excellent ways to buff your entire team (including all the enters tapped and attacking stuff) by 2 power which adds up FAST. Fireflux Squad exiles tokens and digs for actual creatures off the top of your deck for free... it's pretty nuts.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Isshin - Army of Darkness

Last_Laugh on commander samurai R W B

5 months ago

I have a few suggestions for you.

First, ways to swing safely and get those attack triggers. Reconnaissance, Dolmen Gate, Iroas, God of Victory, Gustcloak Savior, and Odric, Lunarch Marshal.

Second is your best finisher in red tribal decks and Isshin makes it twice as good. Shared Animosity is gross!

Mines not tribal, but feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Isshin - Army of Darkness.

Last_Laugh on Obi-Wan Can Blow Me

6 months ago

I have a few suggestions for you. The main things I'm noticing is your creature's avg cmc is really high (4.45 avg), a slight lack of ramp/draw, and a lack of ways to protect your board from combat/boardwipes. You've got most of what I'm pointing out in that giant maybeboard... but what the hell.

First, creatures: Skyknight Vanguard is a cheap token producer. Soltari Champion equals +2+2 for your team w/ Isshin and Shadow means it'll survive combat. Breena, the Demagogue and Tymna the Weaver both help with card draw. I'd cut like 5-7 creatures and a few costly non-creatures that cost 5+ for these and other additions.

Ramp: Get all of your Talismans in here. Talisman of Indulgence, Talisman of Hierarchy, and Talisman of Conviction. Fellwar Stone deserves a spot too honestly.

Protection: Reconnaissance, Dolmen Gate, and Gustcloak Savior all protect during combat (the first 2 + Iroas ought to cut it but the bird is budget friendly). Boros Charm, Teferi's Protection, and Flawless Maneuver are all excellent options for boardwipe protection (I recommend at least 2 if not all 3).

Muh Favorite Attack Trigger: Fireflux Squad has been amazing. Exile 2 tokens and turn them into gas.

Feel free to check out my list for ideas. It's currently the 2nd ranked Isshin list on the site, so upvotes are appreciated. Isshin - Army of Darkness

Last_Laugh on Smack Smack, Isshin Attack

6 months ago

Captain's Claws is another token producer and I'd suggest something like Odric, Master Tactician, Reconnaissance, Gustcloak Savior, Dolmen Gate, and/or Iroas, God of Victory to be able to swing safely without losing those tokens though.

AkaAkuma on Marisi the Pimp - (Combat) Trickin' Hoes

10 months ago

Ahh cool, you made a Marisi deck! Good taste.

When he was released i build one too, but it was so strong and oppressive in my playgroup that i tore it apart again... Everyone was permanently goaded and those who don't have an early game, have no fun game at all anymore. It is outdated but you should take a peek if you're interested: Marisi | Everyone loves a Timmy

I would drop some of the smaller shadow fodder and perhaps azusa and instead go extra wide with Hero of Bladehold, Leonin Warleader or Herald of the Host. I'd also advise tools like Rite of the Raging Storm or Hunted Dragon because once everyone is goaded its just a tapped out slaughter-fest.

Also Gustcloak Savior is a great second Reconnaissance.

And War's Toll! ow man, people hated me for that card.. Don't expect any flashy or countery spell anymore with that card on the table. I hope your playgroup can enjoy Marisi more then mine could....

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