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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Groundskeeper
Creature — Human Druid
: Return target basic land card from your graveyard to your hand.
Theasus7 on Borborygmos Enraged
10 months ago
This is a sweet deck! You have a pretty cool and unique commander. I was thinking of some cards that might pair well with him.
Here are my suggestions: Perennial Behemoth, Pair o' Dice Lost, Abundance, Boseiju Reaches Skyward Flip, Goblin Anarchomancer, Greenseeker, Groundskeeper, Harrow, Keen Sense, Nissa's Pilgrimage, Orcish Lumberjack, Ruination Rioter, Snake Umbra, You Happen on a Glade.
There isn't a need to upgrade the deck if you are having fun with it though!
Have a good one! :)
jonjonhholt on Loam Life (PLEASE HELP)
1 year ago
I really love the Groundskeeper synergy with Raven's Crime to end games and i think youre totally right with Arboreal Grazer being great considering how many lands we have in hand
legendofa on Loam Life (PLEASE HELP)
1 year ago
Dumping some ideas and hoping something works: Rancor's always an option, if you have some on hand. Sporemound can go wide. Groundskeeper is a reusable recursion effect, and Grim Discovery hits most of your key cards. Explore and Arboreal Grazer effects could be your best ramp, since it seems like the deck puts lands into your hand pretty reliably. Murasa Behemoth is more beef, but is also pretty high mana cost.
seshiro_of_the_orochi on Farmer Windgrace's Thesis on Agricultural Cycles
2 years ago
To answer your questions from the forum: Generally, the land suite looks fine, if a bit light on basics. You have lots and lots of basic tutors, but only 15 basics to tutor for.
Your payoffs are cool, but there seem to be too few. Then again, this is a value deck, so I guess it's fine. Two cards to consider would be Groundskeeper and the new Uurg, Spawn of Turg.
Miwa0609 on Slogurk Land matters (Without Landfalls)
3 years ago
Thanks for all advices! I actually didn't build the deck yet, will do it soon!
I don't play lands that destroys other one because my playgroup don't like playing against them at all. I only play Ghost Quarter because it gives another land to the player so it's fair trade.
I really like Groundskeeper and Grapple with the Past, and I will add them!
Not sure yet how consistently i'll run out of lands, but Goblin Charbelcher is worth a try!
Wave of Vitriol is genius, forgot about that card, thanks!
Epicurus on Slogurk Land matters (Without Landfalls)
3 years ago
Strip Mine, Wasteland and Dust Bowl - They feed your theme, and subtly deny resources to your opponents.
Crop Rotation, Groundskeeper, Harvest Wurm, The Binding of the Titans, Grapple with the Past - All cheap spells on theme that might help lower your mana curve.
Goblin Charbelcher, because you probably run out of lands in your deck regularly.
Wave of Vitriol, because I really want to put it into a deck, but I haven't found the right fit, and I think you have it right here.
Epicurus on Slogurk, Lands Don't Matter
3 years ago
Cards I would add to this list:
I'm no good at suggesting what to remove for my suggestions, because I'm not the one playing the deck. And some of these might not be on your list because of price. Just thought I'd add my two cents.
Cheers!
nathanielhebert on
3 years ago
Ended up running something like this:
4x Fog
2x Giant Growth
4x Constant Mists
3x Muscle Burst
3x Maddening Wind
3x Song of Serenity
4x Wanderlust
4x Folk of An-Havva
3x Diligent Farmhand
3x Pendelhaven Elder
3x Groundskeeper
2 x Life from the Loam
1x An-Havva Township
1 x Petrified Field
19x Forest
Once the Groundskeeper is in place, and I've got a Constant Mists in hand, it's an effective lock almost at the start of the game. Just sit back and let Wanderlust do its thing.
Have (1) | reikitavi |
Want (1) | jw560211_magic |